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{ {infobox
|title=Peach's Castle
|image=[[250px]]
|developer=[[Nintendo]]
|publisher=[[Nintendo]]
|released=[[Tech Demo]]
|genre=[[Genre#Platform|Platform]]
|modes=Single player
|ratings=
|platforms=[[Nintendo GameCube]]
|media=GameCube Optical Disc
|input={{input|gcn=1}}
}}
'''''Peach's Castle''''' is a [[Tech Demo]]<ref>[http://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/]</ref> for [[Nintendo GameCube]]. In 2002 [[Nintendo]] sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console.
'''''Peach's Castle''''' is a [[Tech Demo]]<ref>[http://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/]</ref> for [[Nintendo GameCube]]. In 2002 [[Nintendo]] sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console.



Revision as of 14:30, October 4, 2011

{ {infobox |title=Peach's Castle |image=250px |developer=Nintendo |publisher=Nintendo |released=Tech Demo |genre=Platform |modes=Single player |ratings= |platforms=Nintendo GameCube |media=GameCube Optical Disc

|input=

Nintendo GameCube:

}} Peach's Castle is a Tech Demo[1] for Nintendo GameCube. In 2002 Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console.

In this demo, the player controls a red arrow that can go through various places in Princess Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes: large textures, bumps and shadows, antialiasing, logical lighting, projection textures, environment mapping, and maximum polygons.

Places

  • Peach Castle
  • Dome
  • Spiral Staircase
  • Hangar
  • Cave
  • Cinema Theater
  • Metal Mario
  • How Many Coins?

References

  1. ^ [1]


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