Vanilla Dome 3: Difference between revisions

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|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Easy
|difficulty=Easy
|notes=This is the first area to feature [[Blargg]]. (It does actually also feature in Vanilla Dome 1 in the second part of the level however the Blargss at the bottom of the falling platform don't take any affect).
|notes=This is the first area to feature [[Blargg]]. (It does actually also feature in Vanilla Dome 1 in the second part of the level however the Blargss at the bottom of the falling platform don't take any effect).
|before=[[Vanilla Ghost House|<<]]
|before=[[Vanilla Ghost House|<<]]
|after=[[Vanilla Dome 4|>>]]
|after=[[Vanilla Dome 4|>>]]
}}
}}
'''Vanilla Dome 3''' is a side-scrolling [[level]] in the game ''[[Super Mario World]]''. It can be accessed through the completion of [[Vanilla Ghost House]]. By completing this level, the player gains access to [[Vanilla Dome 4]]. The level takes place on a lava river in the [[Vanilla Dome]] world. At the start of the level, there are two flying [[? Block]]s and a stationary one. The first flying [[? Block]] and the stationary one are coin blocks, and the top flying [[? Block]] contains a 1-Up Mushroom. The [[player]] must continue on the lava river while standing on [[Skull Raft]]s and avoiding Blarggs. On the next platform, the player will need to hit an invisible [[Coin Block]] to get over the pipes. There is also a power-up [[Question Block|? Block]] containing a [[Cape Feather]]. Afterwards, there is a [[Koopa]] bouncing a red shell up and down the adjacent pipe, right underneath the midpoint gate. After that, there are more [[Skull Raft]]s, and they continue until the end of the level. With a cape, the Mario Bros. can fly up to the ceiling near where the orange tubes and invisible blocks are to go through a tube to a bonus game.
'''Vanilla Dome 3''' is a side-scrolling [[level]] in the game ''[[Super Mario World]]''. It can be accessed through the completion of [[Vanilla Ghost House]]. By completing this level, the player gains access to [[Vanilla Dome 4]]. The level takes place on a lava river in the [[Vanilla Dome]] world. At the start of the level, there are two flying [[? Block]]s and a stationary one. The first flying [[? Block]] and the stationary one are coin blocks, and the top flying [[? Block]] contains a 1-Up Mushroom. The [[player]] must continue on the lava river while standing on [[Skull Raft]]s and avoiding Blarggs. On the next platform, the player will need to hit an invisible [[Coin Block]] to get over the pipes. There is also a power-up [[Question Block|? Block]] containing a [[Cape Feather]]. Afterwards, there is a [[Koopa]] bouncing a red shell up and down the adjacent pipe, right underneath the midpoint gate. After that, there are more [[Skull Raft]]s, and they continue until the end of the level. With a cape, the Mario Bros. can fly up to the ceiling near where the orange tubes and invisible blocks are to go through a [[Warp Pipe|pipe]] to a bonus game.


==Enemies==
==Enemies==

Revision as of 07:14, August 8, 2011

Template:Level Vanilla Dome 3 is a side-scrolling level in the game Super Mario World. It can be accessed through the completion of Vanilla Ghost House. By completing this level, the player gains access to Vanilla Dome 4. The level takes place on a lava river in the Vanilla Dome world. At the start of the level, there are two flying ? Blocks and a stationary one. The first flying ? Block and the stationary one are coin blocks, and the top flying ? Block contains a 1-Up Mushroom. The player must continue on the lava river while standing on Skull Rafts and avoiding Blarggs. On the next platform, the player will need to hit an invisible Coin Block to get over the pipes. There is also a power-up ? Block containing a Cape Feather. Afterwards, there is a Koopa bouncing a red shell up and down the adjacent pipe, right underneath the midpoint gate. After that, there are more Skull Rafts, and they continue until the end of the level. With a cape, the Mario Bros. can fly up to the ceiling near where the orange tubes and invisible blocks are to go through a pipe to a bonus game.

Enemies


Template:SMW Levels