Mario Clash (microgame): Difference between revisions
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'''Mario Clash''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Minigame Mania]]'' that is based on the [[Virtual Boy]] | '''Mario Clash''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Minigame Mania]]'' that is based on the [[Virtual Boy]] [[Mario Clash|game with the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
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* '''First level difficulty:''' Throw the shell at a [[Spike Top]]. | * '''First level difficulty:''' Throw the shell at a [[Spike Top]]. | ||
* '''Second level difficulty:''' Throw the shell at a [[Boo]]. | * '''Second level difficulty:''' Throw the shell at a [[Boo]]. | ||
* '''Third level difficulty:''' Throw the shell at a [[Paragoomba]]. | * '''Third level difficulty:''' Throw the shell at a [[Paragoomba]]. | ||
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Revision as of 22:06, July 9, 2011
Template:Minigame-infobox Mario Clash is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Minigame Mania that is based on the Virtual Boy game with the same name.
Gameplay
The objective is to throw a Koopa Shell at either Spike Top, Boo, or Paragoomba depending on the level difficulty. If Mario misses, the player loses the microgame.
- First level difficulty: Throw the shell at a Spike Top.
- Second level difficulty: Throw the shell at a Boo.
- Third level difficulty: Throw the shell at a Paragoomba.