Dream Ski Jumping: Difference between revisions

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==DS Version==
==DS Version==
[[Image:Rocket_Ski_Jumping.PNG|thumb|'''Rocket Ski Jumping''']]
[[Image:Rocket_Ski_Jumping.PNG|thumb|'''Rocket Ski Jumping''']]
Dream Ski Jumping also appears in the DS Version referred as '''Rocket Ski Jumping''' but it is not in the Good Egg Galaxy. It is very similar to [[Dream Long Jump]] in ''[[Mario & Sonic at the Olympic Games]]''. The event takes place on a new place called Cape Aurora. The player must try to land on the farthest snow island possible. The stylus is used for this event. An Energy bar is shown near the top right to show how much farther the character can go before losing altitude. To move the character, the player must touch wherever they want the character to go; increasing the altitude and going right or left all use energy. Stroking up with the stylus gives the player a boost, but this uses up even more energy and should be done before passing through a ring to minimize the amount lost. If you go through the rings, they will sometimes replenish your energy bar a little. Items appear in this event, and Egg pawns fly around as well. If a character gets too close to them, the Egg pawn will fly towards the character and explode if they run into it. When all energy is depleted, the rockets on the skis will fall off and the character will start to descend. To land, the player must stroke down, and avoid falling into the water. Slide left to right to stop after landing.
Dream Ski Jumping also appears in the DS Version referred as '''Rocket Ski Jumping''' but it is not in the Good Egg Galaxy. It is very similar to [[Dream Long Jump]] in ''[[Mario & Sonic at the Olympic Games]]''. The event takes place on a new place called Cape Aurora. The player must try to land on the farthest snow island possible. The stylus is used for this event. An Energy bar is shown near the top right to show how much farther the character can go before losing altitude. To move the character, the player must touch wherever they want the character to go; increasing the altitude and going right or left all use energy. Stroking up with the stylus gives the player a boost, but this uses up even more energy and should be done before passing through a ring to minimize the amount lost. If the player goes through the rings, they will sometimes replenish your energy bar a little. Items appear in this event, and Egg pawns fly around as well. If a character gets too close to them, the Egg pawn will fly towards the character and explode if they run into it. When all energy is depleted, the rockets on the skis will fall off and the character will start to descend. To land, the player must stroke down, and avoid falling into the water. Slide left to right to stop after landing.
{{MASATOWG}}
{{MASATOWG}}
[[Category:Dream Events]]
[[Category:Dream Events]]
[[Category:Events]]
[[Category:Events]]

Revision as of 18:05, June 14, 2011

File:MS 2 Good Egg Galaxy.PNG
Shadow in Dream Ski Jump.

Dream Ski Jump is a dream event appearing in the game Mario & Sonic at the Olympic Winter Games. In this game, Players must ski off a platform into Good Egg Galaxy. Players must collect Star Bits to gain points. By collecting three star rings, the players will get double the value of the starbits he/she collect in the next few seconds. Players also must avoid the planetoids, or else they could lose points by crashing into one or lose all the star rings they collected. The race finishes by landing over a yellow-purple star-shaped planetoid. Landing at any spot over the planetoid, it is possible to earn extra points. Should the player miss landing the planetoid, however, will result with the character falling into the black hole.

  • Green Starbits - 10 points
  • Purple Starbits - 30 points
  • Orange Starbits - 50 points

DS Version

File:Rocket Ski Jumping.PNG
Rocket Ski Jumping

Dream Ski Jumping also appears in the DS Version referred as Rocket Ski Jumping but it is not in the Good Egg Galaxy. It is very similar to Dream Long Jump in Mario & Sonic at the Olympic Games. The event takes place on a new place called Cape Aurora. The player must try to land on the farthest snow island possible. The stylus is used for this event. An Energy bar is shown near the top right to show how much farther the character can go before losing altitude. To move the character, the player must touch wherever they want the character to go; increasing the altitude and going right or left all use energy. Stroking up with the stylus gives the player a boost, but this uses up even more energy and should be done before passing through a ring to minimize the amount lost. If the player goes through the rings, they will sometimes replenish your energy bar a little. Items appear in this event, and Egg pawns fly around as well. If a character gets too close to them, the Egg pawn will fly towards the character and explode if they run into it. When all energy is depleted, the rockets on the skis will fall off and the character will start to descend. To land, the player must stroke down, and avoid falling into the water. Slide left to right to stop after landing. Template:MASATOWG