Ottō: Difference between revisions
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The '''Octopus''' is an enemy from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It makes its appearance in the [[Iceberg]] in stage 7-2. The octopus does not try to kill Mario, but it jumps onto him and prevents him from walking or pulling levers for a certain amount of time. This makes it more difficult for the player to complete the level within the | The '''Octopus''' is an enemy from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It makes its appearance in the [[Iceberg]] in stage 7-2. The octopus does not try to kill Mario, but it jumps onto him and prevents him from walking or pulling levers for a certain amount of time. This makes it more difficult for the player to complete the level within the <br clear=all> | ||
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[[Category: Enemies]] | [[Category: Enemies]] | ||
[[Category: Species]] | [[Category: Species]] |
Revision as of 19:59, June 12, 2011
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors.
If an acceptable name is found, then the article should be moved to the new title.
The Octopus is an enemy from Donkey Kong for the Game Boy. It makes its appearance in the Iceberg in stage 7-2. The octopus does not try to kill Mario, but it jumps onto him and prevents him from walking or pulling levers for a certain amount of time. This makes it more difficult for the player to complete the level within the
Donkey Kong | |
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Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Media • Staff |