Talk:Para-Beetle: Difference between revisions

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:::Growing legs is not a mere behavioral difference. - {{User:Walkazo/sig}} 14:30, 18 February 2011 (EST)
:::Growing legs is not a mere behavioral difference. - {{User:Walkazo/sig}} 14:30, 18 February 2011 (EST)
::::Super Mario RPG's Piranha Plants? Plus appearances have been changed to suit the RPGs as well, such as the Podoboo variants I mentioned and the Hammer Bros. types from Mario & Luigi. Just saying. [[User:LinkTheLefty|LinkTheLefty]] 15:36, 18 February 2011 (EST)
::::Super Mario RPG's Piranha Plants? Plus appearances have been changed to suit the RPGs as well, such as the Podoboo variants I mentioned and the Hammer Bros. types from Mario & Luigi. Just saying. [[User:LinkTheLefty|LinkTheLefty]] 15:36, 18 February 2011 (EST)
:::::Other Piranha Plant species have been seen walking around ([[Ptooie]]) and jumping out of pots ([[Jumping Piranha Plant]]), so their mobility in ''SMRPG'' isn't nearly as much a departure as this legs debate, nor are the slight differences between Podoboo depictions: they're always fireballs. Also, those ''M&L:SS'' [[Boomerang Bro.#Mario & Luigi: Superstar Saga|Boomerang Bros.]] (assuming that's what you're talking about) should be split, like how we split the ''Paper Mario''/''PM:TTYD'' and ''Super Paper Mario'' [[Dark Koopa]]s, since [[Dark Koopa (Super Paper Mario)|the ''SPM'' ones]] were totally different. - {{User:Walkazo/sig}} 00:17, 19 February 2011 (EST)

Revision as of 00:17, February 19, 2011

When you jump on Para-Beetles in NSMB Wii, they play a note. When you complete a scale, you get a 1-up Is that true? Source of info is this video. Toad's sprite in Excitebike: Bun Bun Mario Battle wow it's Kiryu (TC)

Yes. If you jump on eight Parabeetles without touching the ground, you get a 1-up. Samus costume, in Super Mario Maker. Mario JC

Merge Para-Beetle and Parabuzzy?

They're very clearly the same creature. I believe we've merged Atomic Boo with The Big Boo and the alternate names for Cheep Cheep and Podoboo throughout the series (some attributed to the RPG's translations), so this shouldn't be an exception. LinkTheLefty 00:28, 18 February 2011 (EST)

The name thing is unfortunate, but unlike the enemies we have merged, I think there are enough differences between these two species to keep them separated. For one thing, Para-Beetles have no legs, unlike Parabuzzies. On top of the looks, the two species also act quite differently: Para-Beetles are harmless flying platforms, pretty much, whereas Parabuzzies are damage-dealing opponents that loose their wings when jumped on. - Walkazo 01:11, 18 February 2011 (EST)
That's true, but remember any enemy can behave differently due to switching from platformer rules to RPG rules. LinkTheLefty 10:48, 18 February 2011 (EST)
Growing legs is not a mere behavioral difference. - Walkazo 14:30, 18 February 2011 (EST)
Super Mario RPG's Piranha Plants? Plus appearances have been changed to suit the RPGs as well, such as the Podoboo variants I mentioned and the Hammer Bros. types from Mario & Luigi. Just saying. LinkTheLefty 15:36, 18 February 2011 (EST)
Other Piranha Plant species have been seen walking around (Ptooie) and jumping out of pots (Jumping Piranha Plant), so their mobility in SMRPG isn't nearly as much a departure as this legs debate, nor are the slight differences between Podoboo depictions: they're always fireballs. Also, those M&L:SS Boomerang Bros. (assuming that's what you're talking about) should be split, like how we split the Paper Mario/PM:TTYD and Super Paper Mario Dark Koopas, since the SPM ones were totally different. - Walkazo 00:17, 19 February 2011 (EST)