Bonus Flower: Difference between revisions
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A '''Bonus Flower''' is one of the general items that could be obtained in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeated the enemy: | A '''Bonus Flower''' is one of the general items that could be obtained in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeated the enemy: | ||
*'''HP Max''': The character's [[HP]] is restored completely. | *'''HP Max''': The character's [[Heart Point|HP]] is restored completely. | ||
*'''Attack Up''': Increases 50% character's attack power for the remaining of the battle. | *'''Attack Up''': Increases 50% character's attack power for the remaining of the battle. | ||
*'''Defense Up''': Increases 50% character's defense power for the remaining of the battle. | *'''Defense Up''': Increases 50% character's defense power for the remaining of the battle. |
Revision as of 14:31, May 10, 2011
A Bonus Flower is one of the general items that could be obtained in the game Super Mario RPG: Legend of the Seven Stars. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeated the enemy:
- HP Max: The character's HP is restored completely.
- Attack Up: Increases 50% character's attack power for the remaining of the battle.
- Defense Up: Increases 50% character's defense power for the remaining of the battle.
- Once Again: Gives a character a free turn.
- Lucky: After winning the battle, the player can play a bonus game that lets the player double their coins or experience points. Also, there is a chance that it will greatly boost a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0-4, mostly).