Goomba's Booty Boardwalk: Difference between revisions

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(who the hell translated this)
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|JapM=Goomba’s Ocean Road
|JapM=Goomba’s Ocean Road
|Fra=L’llot au Trésor de Goomba
|Fra=L’llot au Trésor de Goomba
|FraM=The lot in Treasury of Goomba
|FraM=Goomba's Treasure Isle
|Ger=Gumbas Südseesteg
|Ger=Gumbas Südseesteg
|GerM=Goomba’s Southern Sea Boardwalk
|GerM=Goomba’s Southern Sea Boardwalk
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|SpaM=Board of the treasury
|SpaM=Board of the treasury
|Ita=L’isola del forziere di Goomba
|Ita=L’isola del forziere di Goomba
|ItaM=The island of chest of goomba
|ItaM=Goomba's chest isle
}}
}}
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Revision as of 09:51, February 12, 2011

File:GBB.png
Map of Goomba's Booty Boardwalk
File:Pianta fishing.jpg
A Pianta fishing in Goomba's Booty Boardwalk.

Goomba's Booty Boardwalk is a board from Mario Party 8 that is set on a peninsula and a few islands with many Piantas (female Piantas run the Candy Shops). Like Pagoda Peak from Mario Party 7, players travel on a one-way path to end to the end of the board and meet the board's obvious owner, Captain Goomba. But unlike the Peak, when players reach the captain's island, he will give them a Star from his chest absolutely free, then send the player back to start via gulls. Despite being the longest board in the game, there are many shortcuts. Player can pay Dolphins a random price to ride on their backs (in a manner similar to identical scenes in Mario Party 4 and Mario Party 5) a number of spaces closer (they are activated when you step on a ? space in Duel mode, but are free) Also, landing on ? Spaces with yellow Piantas next to them will make the Pianta kindly throw players to a farther space.

Landing on the ? Space next to fishing blue Piantas caused their rod to catch a piece of Candy. They will give it to the player every time, for they want fish, not candy (but they'll keep it if the player's inventory is full). The ? Space next to the shipwreck made the player go inside and get coins out of it from a chest. Landing on the ? Space next to Captain Goomba's ship made the Goomba Pirates stuff the player in their cannon and blast him/her back to the start.

Players that stopped at a DK Space caused Donkey Kong to appear. He made the player put 5 coins in a barrel, then let him/her shake the barrel using the Wii Remote. The better they did, the more coins they got back. You can get up to 25 coins back. When players stopped at a Bowser Space, Bowser came and summoned three Podoboos to attack him/her thrice, with them losing 10 coins each time. Players had to use the remote again to jump the Podoboos when they attacked.

In Duel mode, the winning conditions were to get 50 coins and make it to Captain Goomba first (just like Pagoda Peak, only it was 100 coins). If a player did not have 50 by the time they made it to the captain, he let them hit a coin block, then his goons would shoot him/her back to the start.

Names in Other Languages

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