Hotel Mario: Difference between revisions
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{{Infobox | |||
{{Infobox| title = Hotel Mario | |title=Hotel Mario | ||
| image = [[Image:hmario.jpg|250px]] | |image=[[Image:hmario.jpg|250px]] | ||
| developer = [[Philips Media]] | |developer=[[Philips Media]] | ||
| publisher = [[Philips Media]] | |publisher=[[Philips Media]] | ||
| released = [[Image:Flag of USA.png|22px]] December 31, 1994 | |released=[[Image:Flag of USA.png|22px]] December 31, 1994 | ||
| genre = Platformer | |genre=Platformer | ||
| modes = 1-2 players | |modes=1-2 players | ||
| ratings = [[ESRB]]: Not Rated (NR) | |ratings=[[ESRB]]: Not Rated (NR) | ||
| platforms = [[CD-i]] | |platforms=[[CD-i]] | ||
| media = CD-ROM | |media=CD-ROM | ||
| requirements = | |requirements= | ||
| input = | |input= | ||
}} | }} | ||
'''''Hotel Mario''''' is a game that was created by [[Philips Media]] for the [[CD-i]]. Philips Media had acquired the rights to produce ''[[Mario (series)|Mario]]'' and ''[[The Legend of Zelda]]'' games after initial plans to make a CD-ROM add-on for the [[Super Nintendo Entertainment System|Super Nintendo]] fell through. Released in 1994 to little fanfare, the game did very poorly due to a lack of interest in the CD-i system. The game received very poor reviews as well. | '''''Hotel Mario''''' is a game that was created by [[Philips Media]] for the [[CD-i]]. Philips Media had acquired the rights to produce ''[[Mario (series)|Mario]]'' and ''[[The Legend of Zelda]]'' games after initial plans to make a CD-ROM add-on for the [[Super Nintendo Entertainment System|Super Nintendo]] fell through. Released in 1994 to little fanfare, the game did very poorly due to a lack of interest in the CD-i system. The game received very poor reviews as well. | ||
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The Princess is held captive in each hotel until the moment of its destruction, at which point she is taken off to a different hotel. Each hotel is run by a different Koopaling (except for the last one which is run by Bowser) who must be fought by Mario in order to destroy the hotel. The game also has a two player mode, allowing a second player to control [[Luigi]]. As with previous titles, Mario and Luigi take turns playing during a two-player game. | The Princess is held captive in each hotel until the moment of its destruction, at which point she is taken off to a different hotel. Each hotel is run by a different Koopaling (except for the last one which is run by Bowser) who must be fought by Mario in order to destroy the hotel. The game also has a two player mode, allowing a second player to control [[Luigi]]. As with previous titles, Mario and Luigi take turns playing during a two-player game. | ||
== Main Characters == | ==Main Characters== | ||
*[[Mario]] (voiced by [[Marc Graue]]) | |||
*[[Luigi]] (voiced by Marc Graue) | |||
*[[Princess Peach]] (voiced by [[Jocelyn Benford]]) | |||
*[[Bowser]] (voiced by Marc Graue) | |||
*[[Koopalings]] | |||
[[ | ==[[Hotel]]s== | ||
[[Image:MarioCartoonCutscene.PNG|thumb|Princess Toadstool is captured a second time.]] | |||
[[Princess | |||
*[[Morton's WoodDoor-Hysteria]] | *[[Morton's WoodDoor-Hysteria]] | ||
*[[Roy's HardBrick Hotel]] | *[[Roy's HardBrick Hotel]] | ||
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*[[Z Koopa]] | *[[Z Koopa]] | ||
== [[Items]] == | ==[[Items]]== | ||
*[[Coin]] | *[[Coin]] | ||
*[[Mushroom|Super Mushroom]] | *[[Mushroom|Super Mushroom]] | ||
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==Hotel Mario== | ==Hotel Mario== | ||
'''Executive Producer'''<br> | <blockquote>'''Executive Producer'''<br> | ||
Stephen Radosh | Stephen Radosh<br> | ||
<br> | |||
'''Producer'''<br> | '''Producer'''<br> | ||
Michael Ahn | Michael Ahn<br> | ||
<br> | |||
'''Product Engineering'''<br> | '''Product Engineering'''<br> | ||
Kevin Goldberg<br> | Kevin Goldberg<br> | ||
Thomas Lohff<br> | Thomas Lohff<br> | ||
Stephen Martin<br> | Stephen Martin<br> | ||
Kevin Va. Hunt | Kevin Va. Hunt<br> | ||
<br> | |||
'''Associate Producer'''<br> | '''Associate Producer'''<br> | ||
Janice Convery | Janice Convery<br> | ||
<br> | |||
'''Art Director'''<br> | '''Art Director'''<br> | ||
Jeff Zoern | Jeff Zoern<br> | ||
<br> | |||
'''Artist'''<br> | '''Artist'''<br> | ||
Mirena Kim | Mirena Kim</blockquote> | ||
===Art=== | ===Art=== | ||
'''Sprite Animation'''<br> | <blockquote>'''Sprite Animation'''<br> | ||
YEEEOWW!!!<br> | YEEEOWW!!!<br> | ||
Digital Cartoons:<br> | Digital Cartoons:<br> | ||
Pat Campbell | Pat Campbell<br> | ||
<br> | |||
'''Hotel Background Art'''<br> | '''Hotel Background Art'''<br> | ||
Trici Venola | Trici Venola<br> | ||
<br> | |||
'''Animated Sequences'''<br> | '''Animated Sequences'''<br> | ||
Animation & Effects:<br> | Animation & Effects:<br> | ||
Terry O'Brien | Terry O'Brien<br> | ||
Kathy Swain | Kathy Swain<br> | ||
Bonita Versh | Bonita Versh</blockquote> | ||
===Audio=== | ===Audio=== | ||
'''Audio Producer'''<br> | <blockquote>'''Audio Producer'''<br> | ||
Lisa Brenneis | Lisa Brenneis<br> | ||
<br> | |||
'''Theme Music'''<br> | '''Theme Music'''<br> | ||
Jack Levy | Jack Levy<br> | ||
<br> | |||
'''Voice Talent'''<br> | '''Voice Talent'''<br> | ||
[[Marc Graue]] as [[Mario]], [[Luigi]], [[Bowser]]<br> | [[Marc Graue]] as [[Mario]], [[Luigi]], [[Bowser]]<br> | ||
Jocelyn Benford as [[Princess Peach|Princess Toadstool]]<br> | Jocelyn Benford as [[Princess Peach|Princess Toadstool]]<br> | ||
<br> | |||
'''Original Game Design'''<br> | '''Original Game Design'''<br> | ||
Stephen Radosh | Stephen Radosh<br> | ||
<br> | |||
'''Technical Game Producer'''<br> | '''Technical Game Producer'''<br> | ||
Kevin Goldberg | Kevin Goldberg<br> | ||
<br> | |||
'''Additional Engineering'''<br> | '''Additional Engineering'''<br> | ||
Michael Diehr<br> | Michael Diehr<br> | ||
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Charlie Golvin<br> | Charlie Golvin<br> | ||
Blake Senftner<br> | Blake Senftner<br> | ||
Howard Soroka | Howard Soroka<br> | ||
<br> | |||
'''Tester'''<br> | '''Tester'''<br> | ||
Justin Merrow | Justin Merrow<br> | ||
<br> | |||
'''Play Consultant'''<br> | '''Play Consultant'''<br> | ||
Hollie S. Lohff | Hollie S. Lohff<br> | ||
<br> | |||
'''Special Thanks'''<br> | '''Special Thanks'''<br> | ||
Cammy Budd<br> | Cammy Budd<br> | ||
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Dennis Kopp<br> | Dennis Kopp<br> | ||
Dave McElhatten<br> | Dave McElhatten<br> | ||
Mark Yamamoto | Mark Yamamoto<br> | ||
<br> | |||
'''Pima Technical Staff:'''<br> | '''Pima Technical Staff:'''<br> | ||
Mark Greene<br> | Mark Greene<br> | ||
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Keith Touzin<br> | Keith Touzin<br> | ||
Jennine Townsend<br> | Jennine Townsend<br> | ||
<br> | |||
©1993 Philips Interactive Media.<br> | ©1993 Philips Interactive Media.<br> | ||
All rights reserved.<br> | All rights reserved.<br> | ||
<br> | |||
It is illegal to<br> | It is illegal to<br> | ||
make unauthorized copies of this software.<br> | make unauthorized copies of this software.<br> | ||
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including sale, loan, rental, or gift is a crime.<br> | including sale, loan, rental, or gift is a crime.<br> | ||
Penalties include fines of up to $50,000.00 and<br> | Penalties include fines of up to $50,000.00 and<br> | ||
jail terms up to 5 years. | jail terms up to 5 years.</blockquote> | ||
==Quotes== | ==Quotes== | ||
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==Trivia== | ==Trivia== | ||
*This is one of the only games which [[Mario]] and [[Luigi]] have four fingers. | *This is one of the only games which [[Mario]] and [[Luigi]] have four fingers. Mario is shown to have five fingers on the box art, but four during the cutscenes. | ||
*[[Iggy Koopa|Iggy]] doesn't have his own hotel, but appears as a boss in Bowser's. | *[[Iggy Koopa|Iggy]] doesn't have his own hotel, but appears as a boss in Bowser's. | ||
*While [[Toad]] doesn't make an actual appearance in this game, the [[1-Up Mushroom]] is oddly named after him. | *While [[Toad]] doesn't make an actual appearance in this game, the [[1-Up Mushroom]] is oddly named after him. |
Revision as of 14:47, January 21, 2011
It has been requested that this article be rewritten.
Template:Infobox Hotel Mario is a game that was created by Philips Media for the CD-i. Philips Media had acquired the rights to produce Mario and The Legend of Zelda games after initial plans to make a CD-ROM add-on for the Super Nintendo fell through. Released in 1994 to little fanfare, the game did very poorly due to a lack of interest in the CD-i system. The game received very poor reviews as well.
In the game's plot, Bowser and his children have taken over the Mushroom Kingdom, where they've built seven Koopa Hotels and have kidnapped the Princess, hiding her in one of them. After Mario and Luigi are informed of this, they set out to rescue her.
The general goal in each stage is to close all the doors on every floor, However, various enemies will interfere and reopen them at times. Elevators are needed to travel between floors. Each hotel has around three stages.
The Princess is held captive in each hotel until the moment of its destruction, at which point she is taken off to a different hotel. Each hotel is run by a different Koopaling (except for the last one which is run by Bowser) who must be fought by Mario in order to destroy the hotel. The game also has a two player mode, allowing a second player to control Luigi. As with previous titles, Mario and Luigi take turns playing during a two-player game.
Main Characters
- Mario (voiced by Marc Graue)
- Luigi (voiced by Marc Graue)
- Princess Peach (voiced by Jocelyn Benford)
- Bowser (voiced by Marc Graue)
- Koopalings
Hotels
- Morton's WoodDoor-Hysteria
- Roy's HardBrick Hotel
- Larry's Chillton Hotel
- Lemmy's High-ate Regency Hotel
- Ludwig's Thump Castle Hotel
- Wendy's Blitz Snarlton Hotel
- Bowser's Seizures Palace Hotel
Enemies
- Goomba
- Koopa Troopa
- Wiggler
- Bob-omb
- Para Bob-omb
- Mini-Ninji
- Buzzy Beetle
- Monty Mole
- Spiny
- Paragoomba
- Banzai Bill
- Paratroopa
- Boo Buddies
- Big Boo
- Skeleton Koopa
- Pat the Bat
- Evil Coin
- Rhinestone Goomba
- Mechakoopa
- Bellhop Goomba
- Z Koopa
Items
Credits
A "Hotel Mario" logo appears first in large red letters and is then followed by the main staff. After this, sections for art and audio appear, organized by a large yellow header. Finally, a gap separates the audio section from the remaining staff. In the game, each person's position (shown in bold here) is highlighted in yellow and his or her name is written in red. All text is capitalized Which voice actor provided the voice for which characters did not appear in the game. The copyright notice followed the credits and stayed on screen until it faded to black.
Hotel Mario
Executive Producer
Stephen Radosh
Producer
Michael Ahn
Product Engineering
Kevin Goldberg
Thomas Lohff
Stephen Martin
Kevin Va. Hunt
Associate Producer
Janice Convery
Art Director
Jeff Zoern
Artist
Mirena Kim
Art
Sprite Animation
YEEEOWW!!!
Digital Cartoons:
Pat Campbell
Hotel Background Art
Trici Venola
Animated Sequences
Animation & Effects:
Terry O'Brien
Kathy Swain
Bonita Versh
Audio
Audio Producer
Lisa Brenneis
Theme Music
Jack Levy
Voice Talent
Marc Graue as Mario, Luigi, Bowser
Jocelyn Benford as Princess Toadstool
Original Game Design
Stephen Radosh
Technical Game Producer
Kevin Goldberg
Additional Engineering
Michael Diehr
Ken Ellinwood
Charlie Golvin
Blake Senftner
Howard Soroka
Tester
Justin Merrow
Play Consultant
Hollie S. Lohff
Special Thanks
Cammy Budd
Rosalyn S. Bugg
Brian Conn
Christ Dudas
Annalisa Erickson
Dennis Kopp
Dave McElhatten
Mark Yamamoto
Pima Technical Staff:
Mark Greene
Eliot Lipps
Kathi Overton
Frank Rada
Lou Rios
Mark Shakarjian
Keith Touzin
Jennine Townsend
©1993 Philips Interactive Media.
All rights reserved.
It is illegal to
make unauthorized copies of this software.
Duplication of this software for any reason
including sale, loan, rental, or gift is a crime.
Penalties include fines of up to $50,000.00 and
jail terms up to 5 years.
Quotes
For a full list of quotes, see here.
Beta elements
For the beta elements, see here.
Trivia
- This is one of the only games which Mario and Luigi have four fingers. Mario is shown to have five fingers on the box art, but four during the cutscenes.
- Iggy doesn't have his own hotel, but appears as a boss in Bowser's.
- While Toad doesn't make an actual appearance in this game, the 1-Up Mushroom is oddly named after him.
- Most of the names of the Koopaling's Hotels are puns on real world hotels ("Woodoor-Hysteria," "Blitz Snarlton," etc.). Roy's HardBrick Hotel, however, is more likely named after the song "Heartbreak Hotel."
- Other cultural references include Mario's lines "We ain't afraid of no Koopas!" (a play on the line "I ain't afraid of no ghost!" from the Ghostbusters theme song) and "Hey, you! Get off of my cloud!" from the Rolling Stones song, "Get Off of My Cloud."
- If the game is played on January 1st, the game will say "Happy New Year!" instead of "Here we go!" when loading a game or starting a new one.
- Various cutscenes and quotes from the game have become internet memes, in the same vein as the Template:Zw.