Icicle Pyramid: Difference between revisions
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[[Image:Icicle_Pyramid.PNG|thumb|'''Icicle Pyramid'''.]] | [[Image:Icicle_Pyramid.PNG|thumb|'''Icicle Pyramid'''.]] | ||
'''Icicle Pyramid''' is an area of [[Timber Island]] in the game ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. In the [[Nintendo 64]] classic, this battle stage is available after being unlocked, but in the [[Nintendo DS]] remake, it can only be played in multiplayer mode. During gameplay, the racer tries to strike down | '''Icicle Pyramid''' is an area of [[Timber Island]] in the game ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. In the [[Nintendo 64]] classic, this battle stage is available after being unlocked, but in the [[Nintendo DS]] remake, it can only be played in multiplayer mode. During gameplay, the racer tries to strike down their rivals with items in a huge ice pyramid of three stories. If the racer gets hit four times, they are out and loses. The last player standing is crowned as the winner. | ||
As noted before, the pyramid is three stories high. A long tunnel fills the perimeter of the bottom floor. Outside of this tunnel is a large, open area, designed for the players to pass through each tunnel, grab items, or simply ride up to the second floor. The second floor is where the racers begin their battle. This floor is made up of a tunnel around the perimeter of the area, just like the first floor. In the center, [[Diddy Kong]] and other racers can drive their vehicles along a solid ice platform to grab several balloons, which will turn into items when popped. If they fall into the edges of the ice, they will land down into the center of the first floor. The highest floor, the third floor, is located at the top of the pyramid. This small area can be reached by taking a curvy route on the outside of the second floor. Here, the racers can find very little things, only a few item balloons and possibly some refuge. A thin road stretches along the perimeter of this area, and in the center, is a large, gaping hole. If this is fallen into, the player will land down onto the second floor, or possibly the first floor. | As noted before, the pyramid is three stories high. A long tunnel fills the perimeter of the bottom floor. Outside of this tunnel is a large, open area, designed for the players to pass through each tunnel, grab items, or simply ride up to the second floor. The second floor is where the racers begin their battle. This floor is made up of a tunnel around the perimeter of the area, just like the first floor. In the center, [[Diddy Kong]] and other racers can drive their vehicles along a solid ice platform to grab several balloons, which will turn into items when popped. If they fall into the edges of the ice, they will land down into the center of the first floor. The highest floor, the third floor, is located at the top of the pyramid. This small area can be reached by taking a curvy route on the outside of the second floor. Here, the racers can find very little things, only a few item balloons and possibly some refuge. A thin road stretches along the perimeter of this area, and in the center, is a large, gaping hole. If this is fallen into, the player will land down onto the second floor, or possibly the first floor. | ||
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[[Category:Donkey Kong Places]] | |||
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[[category:Diddy Kong Racing]] | [[category:Diddy Kong Racing]] |
Revision as of 23:37, January 8, 2011
Icicle Pyramid is an area of Timber Island in the game Diddy Kong Racing and its remake, Diddy Kong Racing DS. In the Nintendo 64 classic, this battle stage is available after being unlocked, but in the Nintendo DS remake, it can only be played in multiplayer mode. During gameplay, the racer tries to strike down their rivals with items in a huge ice pyramid of three stories. If the racer gets hit four times, they are out and loses. The last player standing is crowned as the winner.
As noted before, the pyramid is three stories high. A long tunnel fills the perimeter of the bottom floor. Outside of this tunnel is a large, open area, designed for the players to pass through each tunnel, grab items, or simply ride up to the second floor. The second floor is where the racers begin their battle. This floor is made up of a tunnel around the perimeter of the area, just like the first floor. In the center, Diddy Kong and other racers can drive their vehicles along a solid ice platform to grab several balloons, which will turn into items when popped. If they fall into the edges of the ice, they will land down into the center of the first floor. The highest floor, the third floor, is located at the top of the pyramid. This small area can be reached by taking a curvy route on the outside of the second floor. Here, the racers can find very little things, only a few item balloons and possibly some refuge. A thin road stretches along the perimeter of this area, and in the center, is a large, gaping hole. If this is fallen into, the player will land down onto the second floor, or possibly the first floor.
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