Multibonk: Difference between revisions
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[[Image: | [[Image:GBMultibonk.jpg|thumb|[[Goombario]] using '''Multibonk''' in ''Paper Mario''.]] | ||
[[Image: | [[Image:Multibonk.PNG|thumb|left|[[Goombella]] using Multibonk in ''Paper Mario: The Thousand-Year Door''.]] | ||
'''Multibonk''' is a move used by both [[Goombario]] and [[Goombella]] in both ''[[Paper Mario]]'' | '''Multibonk''' is a move used by both [[Goombario]] and [[Goombella]] in both ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. It uses up 3 [[Flower Point|FP]], and can be used once Goombario is [[Ultra Rank]] or Goombella is [[Super Rank]]. When using it, unlike the normal [[Headbonk]], the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the [[Action Command]]. Multibonk is nearly identical to [[Mario]]'s [[Power Bounce]] attack. | ||
Goombella's Multibonk includes two opportunities to perform [[Stylish Move]]s: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk. | Goombella's Multibonk includes two opportunities to perform [[Stylish Move]]s: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk. | ||
Multibonk can become extremely powerful when [[Goombario]] | Multibonk can become extremely powerful when [[Goombario]] or [[Goombella]] [[Charge]] it or use the [[Badge#Paper Mario: The Thousand-Year Door 2|Charge P]] badge's effect multiple times; it will significantly increase the attack's power. | ||
==Names in | ==Names in Other Languages== | ||
{{foreignname| | {{foreignname| | ||
|Jap=れんぞくずつき<br>''Renzoku Zutsuki'' | |Jap=れんぞくずつき<br>''Renzoku Zutsuki'' | ||
|JapM=Continuous Headbutt | |JapM=Continuous Headbutt | ||
}} | }} | ||
<br clear=all> | <br clear=all> | ||
{{RPG Attacks||1|1}} | {{RPG Attacks||1|1}} | ||
[[Category: Special Moves]] | [[Category: Special Moves]] | ||
[[Category: Paper Mario Special Moves]] | [[Category: Paper Mario Special Moves]] |
Revision as of 05:45, April 9, 2011
Multibonk is a move used by both Goombario and Goombella in both Paper Mario and Paper Mario: The Thousand-Year Door. It uses up 3 FP, and can be used once Goombario is Ultra Rank or Goombella is Super Rank. When using it, unlike the normal Headbonk, the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the Action Command. Multibonk is nearly identical to Mario's Power Bounce attack.
Goombella's Multibonk includes two opportunities to perform Stylish Moves: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk.
Multibonk can become extremely powerful when Goombario or Goombella Charge it or use the Charge P badge's effect multiple times; it will significantly increase the attack's power.