Slot Synch: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Chris Helper (talk | contribs) No edit summary |
Time Turner (talk | contribs) (→Trivia: Coincidence) |
||
Line 3: | Line 3: | ||
== Gameplay == | == Gameplay == | ||
Teams attempt to match both of their blocks to get points by punching the block to stop to a character to match it together. A [[Goomba]] is worth one point, a [[Koopa]] is worth two points, a [[Toad]] is worth three points and a [[Mini-Bowser|Baby Bowser]] is worth -1 point. The team who has the most points wins. | Teams attempt to match both of their blocks to get points by punching the block to stop to a character to match it together. A [[Goomba]] is worth one point, a [[Koopa]] is worth two points, a [[Toad]] is worth three points and a [[Mini-Bowser|Baby Bowser]] is worth -1 point. The team who has the most points wins. | ||
<br clear=all> | <br clear=all> |
Revision as of 10:29, February 19, 2011
File:Slot Synch.jpg
Slot Synch.
Slot Synch is a mini-game in the Nintendo 64 game Mario Party 3.
Gameplay
Teams attempt to match both of their blocks to get points by punching the block to stop to a character to match it together. A Goomba is worth one point, a Koopa is worth two points, a Toad is worth three points and a Baby Bowser is worth -1 point. The team who has the most points wins.