Fear: Difference between revisions

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'''Fear''' is a status ailment found in ''[[Super Mario RPG: Legend of the Seven Stars]]''. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does half-damage to enemies and receives double damage from enemies.
'''Fear''' is a status ailment found in ''[[Super Mario RPG: Legend of the Seven Stars]]''. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does half-damage to enemies and receives double damage from enemies. If a [[Fearless Pin]] is equipped on the character, he or she will become immune to fear.
If a [[Fearless Pin]] is equiped on the character, he will become immune to fear.
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[[Category:Status effects]]
[[Category:Status effects]]

Revision as of 01:25, November 10, 2010

Fear is a status ailment found in Super Mario RPG: Legend of the Seven Stars. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does half-damage to enemies and receives double damage from enemies. If a Fearless Pin is equipped on the character, he or she will become immune to fear.

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