Clock Out: Difference between revisions
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'''Clock Out''' is a move used in ''[[Paper Mario: The Thousand-Year Door]]''. It can immobilize [[Mario]]'s party, the audience, or the enemy's party for 1 or 2 turns (depending on timing) and uses 2 SP. Against certain bosses, | '''Clock Out''' is a move used in ''[[Paper Mario: The Thousand-Year Door]]''. It can [[immobilize]] [[Mario]]'s party, the audience, or the enemy's party for 1 or 2 turns (depending on timing) and uses 2 SP. Against certain bosses, the success rate is much lower. If used on the audience, SP recovery will stop. It is very similar to [[Time Out]]. | ||
To use it, Mario must have the [[Emerald Star]]. When used, a huge bomb will fall from the ceiling along with three random buttons (A,B, or X) under Mario's party, the audience, or the enemy's party. The bomb explodes in about 10 seconds. Press the button under the desired target to pass it. Buttons will change rapidly and the target will throw it back to Mario after a few seconds. Whosoever hands the bomb explodes in, they will be immobilized. There is also a green gauge under the bomb. When full while exploding the bomb will immobilize for 2, not 1, turns. This gauge can be filled by repeatedly pressing A, B, or X. This move can backfire so be careful with it. | To use it, Mario must have the [[Emerald Star]]. When used, a huge bomb will fall from the ceiling along with three random buttons (A,B, or X) under Mario's party, the audience, or the enemy's party. The bomb explodes in about 10 seconds. Press the button under the desired target to pass it. Buttons will change rapidly and the target will throw it back to Mario after a few seconds. Whosoever hands the bomb explodes in, they will be immobilized. There is also a green gauge under the bomb. When full while exploding the bomb will immobilize for 2, not 1, turns. This gauge can be filled by repeatedly pressing A, B, or X. This move can backfire so be careful with it. |
Revision as of 10:52, January 28, 2007
Clock Out is a move used in Paper Mario: The Thousand-Year Door. It can immobilize Mario's party, the audience, or the enemy's party for 1 or 2 turns (depending on timing) and uses 2 SP. Against certain bosses, the success rate is much lower. If used on the audience, SP recovery will stop. It is very similar to Time Out.
To use it, Mario must have the Emerald Star. When used, a huge bomb will fall from the ceiling along with three random buttons (A,B, or X) under Mario's party, the audience, or the enemy's party. The bomb explodes in about 10 seconds. Press the button under the desired target to pass it. Buttons will change rapidly and the target will throw it back to Mario after a few seconds. Whosoever hands the bomb explodes in, they will be immobilized. There is also a green gauge under the bomb. When full while exploding the bomb will immobilize for 2, not 1, turns. This gauge can be filled by repeatedly pressing A, B, or X. This move can backfire so be careful with it.
Paper Mario 2 Info
Immobilizes all enemies for a short period of time.