Super Mario Bros. 3 (lift microgame): Difference between revisions

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{{minigame-infobox
{{minigame-infobox
|image = [[File:SMB3wario.JPG|240px]]
|image = [[File:Super_Mario_Bros._3-Lift.PNG]]
|appeared_in = ''[[WarioWare: Twisted!]]
|appeared_in = ''[[WarioWare: Twisted!]]
|type = [[9-Volt]]
|type = [[9-Volt]]
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==Gameplay==
==Gameplay==
The purpose of this game is to save [[Mario]] and [[Luigi]] from the enemies.
The purpose of this game is to save [[Mario]] and [[Luigi]] from the enemies.
*'''1st level difficulty:''' Few [[Bullet Bills]] attack Mario.
*'''1st level difficulty:''' Few [[Bullet Bills]] will attack Mario.
*'''2nd level difficulty:''' Still few Bullet Bills, but the go faster and are harder to avoid.
*'''2nd level difficulty:''' Still few Bullet Bills, but they go faster and are harder to avoid.
*'''3rd level difficulty:''' There are many enemies and Luigi is added.
*'''3rd level difficulty:''' There are many enemies and Luigi is added.



Revision as of 22:42, August 14, 2010

Template:Minigame-infobox Super Mario Bros. 3-Lift is one of 9-Volt's microgames in WarioWare: Twisted!.

Gameplay

The purpose of this game is to save Mario and Luigi from the enemies.

  • 1st level difficulty: Few Bullet Bills will attack Mario.
  • 2nd level difficulty: Still few Bullet Bills, but they go faster and are harder to avoid.
  • 3rd level difficulty: There are many enemies and Luigi is added.

A minimum of 10 points must be earned to complete this microgame.


Template:WarioWare: Twisted! Microgames