Eerie Jig: Difference between revisions

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{{SMRPG Moves|[[Remo Con]]|Magic|N/A|[[Scarecrow]]|Neutral|One enemy|N/A|[[Image:RPG_Eerie_Jig.png]]}}
{{SMRPG Moves|[[Remo Con]]|Magic|N/A|[[Scarecrow]]|Neutral|One enemy|N/A|[[Image:RPG_Eerie_Jig.png]]}}


'''Eerie Jig''' is an attack used by some enemies in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The Eerie Jig is a special dance that transforms Mario or one of his allies into a [[Scarecrow]]. Once turned into a Scarecrow, the affected individual can only defend him/herself and use special (Y button) abilities.
'''Eerie Jig''' is an attack used by some enemies in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The Eerie Jig is a special dance that transforms Mario or one of his allies into a [[Scarecrow]]. Once turned into a Scarecrow, the affected individual can only defend him/herself and use special (Y button) abilities. It has a counterpart, called [[Somnus Waltz]], which puts people to sleep. It's mastered by [[Puppox]].


==Names in other Languages==
==Names in other Languages==

Revision as of 08:54, October 31, 2010

Template:SMRPG Moves

Eerie Jig is an attack used by some enemies in Super Mario RPG: Legend of the Seven Stars. The Eerie Jig is a special dance that transforms Mario or one of his allies into a Scarecrow. Once turned into a Scarecrow, the affected individual can only defend him/herself and use special (Y button) abilities. It has a counterpart, called Somnus Waltz, which puts people to sleep. It's mastered by Puppox.

Names in other Languages

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