Mario Party 7: Difference between revisions
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==Plot== | ==Plot== | ||
[[Toadsworth]] has invited Mario and all his friends to go on a luxury cruise around the world. However, Toadsworth invited everyone except for one person, [[Bowser]]. Furious at being omitted, the Koopa King vows revenge. When the cruise ship arrives at its first destination, the passengers discover that Bowser has turned their vacation paradise into a stress-filled madhouse. | |||
[[Toadsworth]] has invited Mario and all his friends to go on a luxury cruise around the world. However, Toadsworth invited everyone except for one person, [[Bowser]] | |||
The goal is to gather stars, but each board requires one to do that in a different way. For instance, people must buy a star at Pagoda Peak, if they have enough coins. In Neon Heights, one must pay coins to open a treasure box. One might find a star — or something far less desirable. Also, in Bowser's Enchanted Inferno, players may be on their way to getting a star, but end up not getting it and losing half of their coins. In Solo Cruise, some boards do not involve purchasing stars, but stealing them. | The goal is to gather stars, but each board requires one to do that in a different way. For instance, people must buy a star at Pagoda Peak, if they have enough coins. In Neon Heights, one must pay coins to open a treasure box. One might find a star — or something far less desirable. Also, in Bowser's Enchanted Inferno, players may be on their way to getting a star, but end up not getting it and losing half of their coins. In Solo Cruise, some boards do not involve purchasing stars, but stealing them. | ||
==Gameplay== | ==Gameplay== |
Revision as of 17:44, May 8, 2010
Mario Party 7 is the seventh home console installment in the Mario Party series, and the final installment for the Nintendo GameCube system. In this game, Mario and the gang go vacationing on Mushroom World (to locales based off of the real world) using Peach's Cruiser. However, Bowser is not invited on the cruise and decides to cause trouble for Mario and his friends.
The game has a unique feature to allow up to eight players to join the party, with two players each sharing a controller.
Story
From the Mario Party 7 Instruction booklet:
TOADSWORTH: Oh, I say! Hello there! It's me, Toadsworth! Yes, yes, let me tell you about what happened recently. You see, Mario and his friends are always busy fighting evil and saving the world and so forth, so i offered him a chance to come on a cruise around the world! Oh ho! Splendid! But in doing so, I apparently made that rogue Bowser somewhat angry. Let me Tell you what he said...
BOWSER: "This makes me MAAAAD!! GRRRAAAA!! They're going on a vacation... AND NOT TAKING ME! They want a fun vacation? I'll give them a fun vacation! And by that, I mean NO FUN AT ALL! I'll find those chumps and wreck their good times! Bwa ha ha ha!"
TOADSWORTH: Great Kippers! That King Koopa has never been that angry! Who knows what he'll do? But chin up, old bean! We won't let him ruin our good times, right? Right!
Plot
Toadsworth has invited Mario and all his friends to go on a luxury cruise around the world. However, Toadsworth invited everyone except for one person, Bowser. Furious at being omitted, the Koopa King vows revenge. When the cruise ship arrives at its first destination, the passengers discover that Bowser has turned their vacation paradise into a stress-filled madhouse.
The goal is to gather stars, but each board requires one to do that in a different way. For instance, people must buy a star at Pagoda Peak, if they have enough coins. In Neon Heights, one must pay coins to open a treasure box. One might find a star — or something far less desirable. Also, in Bowser's Enchanted Inferno, players may be on their way to getting a star, but end up not getting it and losing half of their coins. In Solo Cruise, some boards do not involve purchasing stars, but stealing them.
Gameplay
Mario Party 7 introduces little changes to the Mario Party series gameplay formula.
Basic Rules
Mario Party 7 features game boards on which players and CPU characters move around on spaces similar to a board game. Players roll virtual dice with numbers from 1 to 10 to advance on the board. At the beginning of the game, the turn order is determined by a die roll. Each player starts off with 10 coins, and the number of coins is affected by the spaces that the player lands on after their turn. For example, landing on a Blue Space will give a player 3 coins, while landing on a Red Space will take 3 coins away. The boards feature a variety of spaces that have different effects, and players can collect items known as Orbs or buy them at shops. The items can be used to have different effects.
The main objective of any Mario Party game is to gain Stars that are located at a special location in the level. In Mario Party 7, each board offers its unique way to obtain stars. For example, on Grand Canal, the Star will appear on a random location on the board, and the first player to get to the Star can by it with 20 coins. Then, the location of the Star is randomized again. In Pagoda Peak, the star is always at the peak of the mountain, and its price varies from 10 to 40 coins. After a Star is bought, the price increases until it hits 40, and after that it resets to 10.
After each player has completed their turn, a mini-game is played. The type of the mini-game is determined by the colors of the spaces that the players ended their turn on. When all colors match, a 4 player free-for-all mini-game is played, otherwise there is a 1vs3 or a 2vs2 mini-game. In Mario Party 7, mini-games might involve clearing action courses, solving puzzles faster than the other players, or fighting against each other. Several mini-games use the Nintendo GameCube Microphone that is shipped with the game and plugs into Memory Card Slot B.
Options
Each party in the Party Cruise mode or Special Cruise mode can be played with different options.
- Rounds: The number of rounds that the game takes to be finished can be set between 10 and 50 rounds in 5 round intervals.
- Mini-games: By default, all available mini-games are played. Players can restrict the mini-games to only being Family games, Action games, Technical games, or Bizarre games.
- Bonus Stars: Optionally, there are three Bonus Stars awarded at the end of the game. The three Bonus Stars are randomly awarded for three of the following achievements:
- Mini-Game Star: most coins earned in mini-games.
- Action Star: most ? Spaces landed on.
- Orb Star: most Orbs used.
- Shopping Star: most coins used to buy Orbs.
- Red Star: most Red Spaces landed on.
- Running Star: most spaces walked over in total.
- Team Settings: The game offers 4 player free-for-all, 2vs2 team play and 2vs2vs2vs2 team play (in 8 player mode). When playing as a team, players in a team share their turns and each roll a half die (it has numbers from 1 to 5), and they share all items, coins and stars.
Playable Characters
Returning Playable Characters:
New Playable Characters (Both can be unlocked by purchasing them with 1,000 Mileage Points each at the Duty-Free Shop):
Boards
- Grand Canal – Venice (Italy)
- Pagoda Peak – China
- Pyramid Park – Egypt
- Neon Heights – New York (United States)
- Windmillville – Holland / The Netherlands
- Bowser's Enchanted Inferno (unlockable)
Spaces
- Blue Space
- Red Space
- ? Space
- Mic Space
- Duel Space
- DK Space
- Koopa Kid Space / Mini Bowser Space
- Bowser Space
Orbs
There are 5 types of orbs in the game.
Self Orbs
Self Orbs have green shell and are used on self.
- Mushroom Orb
- Super 'Shroom Orb
- Slow 'Shroom Orb
- Metal Mushroom Orb
- Flutter Orb (Grand Canal and Bowser's Enchanted Inferno only.)
- Cannon Orb (Pagoda Peak only.)
- Lakitu Orb (Neon Heights only.)
- Snack Orb (Pyramid Park only.)
Thrown Orbs
Thrown Orbs are thrown on a space. Happenings are executed only if the player lands on it. The thrown orbs' shell color is yellow.
- Hammer Bro. Orb
- Piranha Plant Orb
- Spear Guy Orb
- Kamek Orb
- Toady Orb
- Mr. Blizzard Orb
- Bandit Orb (Windmillville only.)
- Pink Boo Orb
Roadblock Orbs
Roadblock Orbs are red orbs that are thrown. They are executed when a player passes it.
Character Orbs
Character Orbs are orbs that only can be used by a specific pair. Their shells are blue.
- Fireball Orb (Mario and Luigi only.)
- Flower Orb (Peach and Daisy only.)
- Egg Orb (Yoshi and Birdo only.)
- Vacuum Orb (Wario and Waluigi only.)
- Magic Orb (Boo and Dry Bones only.)
- Triple 'Shroom Orb (Toad and Toadette only.)
Other Orbs
Other Orbs are orbs that are automatically thrown when somebody receives it. They're violet.
Mini-Games
- Main article: Mario Party 7 (mini-games)
Mini-Game Cruise
There are six ways to play mini-game cruise:
- Free Play Sub - Pick and play a mini-game.
- Volcano Peril - As the name suggests, this mode takes place in a volcano. After picking the number of victors (3, 5, 7) and the type of minigames (4-Player, 2 vs. 2, 1 vs. 3), the four characters race from some bolts. After each game, the character(s) who won rise one level. There is no penalty for losing. The first character (or team) to beat the required amount of games wins. He/they escape(s) from the volcano (by a convenient stairwell) while the others get trapped in the skeleton of a dinosaur of some sort. In the sky, a Shy Guy on an airplane flies back and forth, spewing stars made out of smoke from the back.
- Waterfall Battle - Four characters stand on a log on a man-made waterfall. The first and second players are picked to fight against each other in a Duel Minigame. The victor stays on the log, while the loser falls from the log, bounces on some rocks and lands on a platform at the bottem of the waterfall. The winner then fights the third player, and so on and so forth. If the winner loses, the other loser(s) can rejoin the dueling. The first one to get three back-to-back victories gets "awarded" by having rainbows appear in the sky.
- Pearl Hunt - Four characters are placed in a capsule underwater while seashells are placed around them. After beating a minigame, whoever won can select a shell. If it's a pearl with their face on it, they collect it. The first one to collect three pearls that have their image on it appears in a giant shell while the others are chased around by a shark.
- Decathlon Castle - Play ten extreme mini-games to earn the most points.
- King of the River (unlockable) - Solo mini-game cruise.
Quotes
For a full list of quotes, see here.
Trivia
- Some of the songs in this game are remixes of songs in Mario Party 6. For example, the song that plays on the main menu is a remix of the Castaway Bay theme, the song that plays when the player land on a Mic space is a remix of the Speak Up theme, the song that plays in King of the River is a remix of the song that plays in Endurance Alley, the song that plays when the player lose King of the River is a remix of the song that plays when the player lose Endurance Alley, the song that plays in Take Me Ohm, Pogo-a-Go-Go, and Bomb-onic Plague is a remix of the song that plays in Granite Getaway, Surge and Destroy, and Burnstile, and the song that plays in Track & Yield and La Bomba is a remix of the song that plays in Conveyor Bolt, Ray of Fright, and Verbal Assault.
- This was the first Mario Party installment since Mario Party 4 that doesn't include Koopa Kid/Mini-Bowser as a playable participant.
Staff
- Main article: Mario Party 7/Staff
Artwork
Team Pictures
These are "solo versions" of the group picture art for Mario Party 7, which is shown later in this overall section.
- MP7ArtDuo.jpg
Solo Pictures
- Birdo3.jpg
- MP7 Toadette.jpg
- MP7 DryBones.jpg
NOTE: The remaining solo artworks were previously seen in Mario Party 6; they were also profile artworks like the three seen above.
Other Materials
- MP7logoart.PNG
Game Logo - 7friendsbetterquality.png
Group Picture for Packaging