World 4 (New Super Mario Bros. Wii): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 28: Line 28:


===''4-Castle (Wendy's Castle)''===
===''4-Castle (Wendy's Castle)''===
This course features the crawlable [[fence]]s, along with some [[Koopa Troopa]]s that are on the fences as well.  The player can also change which side of the fences he/she can hang on from.
Additionally, the spiked pillars that appeared in [[6_Wendy's_Castle|Wendy's Castle]] and the [[Valley Fortress]] back in ''[[Super Mario World]]'' make an appearance here. However, they'll all horizontal instead of vertical.
[[Fishbone]]s make their first appearance in this game here.
The player faces Wendy O. Koopa for a second time here.  However, at times the water level will rise, which can make it harder for the player to stomp on her head.


===''4-Ship'' (Bowser Jr's First Airship)===
===''4-Ship'' (Bowser Jr's First Airship)===

Revision as of 23:12, December 25, 2009

It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.

Sparkle Ocean, or World 4 (NSMBW) is the name of the fourth world of New Super Mario Bros. Wii. If is on several tropical islands therefore, most of it's levels are water themed and have a rather good use on the Penguin Suit, which can glide over water and allow Mario to swim better. Also, on the map is a bridge surrounded by a giant Cheep-Cheep that can jump up and make Mario and the gang endure an Enemy Course. This is also the first world to have a level on an Airship, like there was in Super Mario Bros. 3.

Levels

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.


4-1 (To the Sea or to the sky)

This level has two choices right from the start- sky or sea you can totally stay out of the water or totally be in the water. This level has Urchins, Mega Urchins, Cheep-Cheeps, Spiky Cheep-Cheeps, and more!

4-2 (Donut Block Boardwalk)

Almost All of this level is made lf donut blocks though some of the level is composed of barrels. You will want to hurry because of cheep cheeps but take your time if you want to grab star coins.

4-3 (Huckit Hideout)

This level introduces Huckit Crabs.

4-Fortress (Wendy's Tower)

4-4 (Water Walk)

This level starts out overwater, go down the pipe and you'll see this level is infested with Blooper s this is actually a fairly tough level.

4-Ghost House (Seaside Mansion)

4-5 (Yoshi Splashdown)

4-Castle (Wendy's Castle)

This course features the crawlable fences, along with some Koopa Troopas that are on the fences as well. The player can also change which side of the fences he/she can hang on from.

Additionally, the spiked pillars that appeared in Wendy's Castle and the Valley Fortress back in Super Mario World make an appearance here. However, they'll all horizontal instead of vertical.

Fishbones make their first appearance in this game here.

The player faces Wendy O. Koopa for a second time here. However, at times the water level will rise, which can make it harder for the player to stomp on her head.

4-Ship (Bowser Jr's First Airship)

This is the first airship level in the game, the level is infested with Mecha-Koopas other dangers are torches, screws, and pipes that spews Bob-ombs. The boss of the airship is Bowser Jr. in a Koopa Klown Car

Enemies Introduced

<br=clear all> Template:NSMB Wii