Wild Gunman (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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== Gameplay ==
== Gameplay ==
The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible. Do it too soon and the player will be draw a foul, do it too late and the player will be shot by the gunman.
The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible. Do it too soon and the player will be draw a foul, do it too late and the player will be shot by the gunman.
Level 1: The first gunman will take a second to shoot.
Level 2: The second gunman will shoot a bit faster than the first gunman.
Level 3: The third gunman will shoot faster than the second gunman.


In the ''Grid'', a minimum of 15 levels must be beaten to beat this Microgame.
In the ''Grid'', a minimum of 15 levels must be beaten to beat this Microgame.
== Controls ==
== Controls ==
'''Draw:''' A.
'''Draw:''' A.

Revision as of 21:55, October 10, 2010

Wild Gunman

Wild Gunman is a Microgame found in the Nintendo Classics folder in WarioWare, Inc.: Minigame Mania.

Gameplay

The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible. Do it too soon and the player will be draw a foul, do it too late and the player will be shot by the gunman.

Level 1: The first gunman will take a second to shoot.

Level 2: The second gunman will shoot a bit faster than the first gunman.

Level 3: The third gunman will shoot faster than the second gunman.

In the Grid, a minimum of 15 levels must be beaten to beat this Microgame.

Controls

Draw: A.

Description

" I love this game! Prove who's the fastest draw in the West!"

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Template:WarioWare, Inc.: Mega Microgame$! Microgames