Sleep: Difference between revisions

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== Trivia ==
== Trivia ==
*In ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', if Mario is left alone and does not move for a while, he will sit/lay down and go to sleep. Mario and his Partner will also fall asleep in a similar manner in ''[[Paper Mario: The Thousand-Year Door]]'', although they will sleep standing. [[Luigi]] can cause Mario to sleep by telling him one of his overly long stories.
*In ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', [[Super Mario Galaxy]] and [[Super Mario Galaxy 2]] if Mario is left alone and does not move for a while, he will sit/lay down and go to sleep. Mario and his Partner will also fall asleep in a similar manner in ''[[Paper Mario: The Thousand-Year Door]]'', although they will sleep standing. [[Luigi]] can cause Mario to sleep by telling him one of his overly long stories.


[[Category:Status effects]]
[[Category:Status effects]]

Revision as of 20:43, June 3, 2010

Sleeping is a status ailment in the Mario role-playing games.

History

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, sleep is one of the more common status ailments that the player can have. A physical attack will wake a character from sleep, but a magical attack will not. While sleeping, a character is completely immobile and helpless. Additionally, Princess Toadstool is able to afflict this condition on enemies.

Paper Mario series

Paper Mario

The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in Super Mario RPG: Legend of the Seven Stars, the character cannot be woken up until the effect wears off.

Paper Mario: The Thousand-Year Door

In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked. Its icon is a Sleepy Sheep.

Super Paper Mario

The afflicted will fall asleep, and they will have to wake up by shaking the Wii Remote.

Trivia