Red Switch Palace: Difference between revisions

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[[Image:Mario RSP.PNG|left|thumb|80px|The Red Switch.]]
The '''Red Switch Palace''' is the third switch palace [[Mario]] or [[Luigi]] encounters hidden in the events of ''[[Super Mario World]]'' and its remakes. It is found in [[Vanilla Dome]]. This level cannot be replayed after it has been completed.


[[Image:Mario RSP.PNG|left|thumb|80px|The Red Switch.]]
==Overview==
The '''Red Switch Palace''' is the third switch palace [[Mario]] or [[Luigi]] encounters hidden in [[Vanilla Dome]] during the events of ''[[Super Mario World]]'' and its remakes.
The palace consists of two rooms, which the [[Player]] has 200 seconds on the [[Time Limit|Timer]] to complete. The first room has eight [[Koopa Troopas]], each separated by a [[Used Block]] with one Koopa in a [[Yellow Shell|spinning shell]], a [[P-Switch]], and [[Coin]]s above the Koopas. Mario or Luigi can hit the P-Switch located near them and run to the coins above the Koopas (which have changed to Used Blocks), and the spinning Koopa will chase the player below, but it will kill the Koopas it passes, and when all Koopas are hit the player will be rewarded with an [[Extra Life]]. The player does not have to hit the P-Switch to progress, as jumping from Used Block to Used Block will work also.


The first room has eight [[Koopa Troopas]] separated by a [[Used Block]] with one Koopa in a [[Yellow Shell|spinning shell]], a [[P-Switch]], and [[Coin]]s above the Koopas. Mario or Luigi will hit the P-Switch located near them and run to the coins above the Koopas (which have changed to Used Blocks) and the spinning Koopa will chase Mario or Luigi below but it will kill the Koopas it passes, and when all Koopas are hit the player will be rewarded with a [[Extra Life|1-up]].
The second room is empty except for the Red [[! Switch]], which can be activated by jumping on it.


In Super Mario 64, Mario must go to the entrance of the castle and stand directly on-top of the sun (NOTE: This trick only works if the sun is shining onto the sun). Once on-top of the sun, the player should press the c-stick forward, changing Mario's view of things. Once this is accomplished, use the joystick to make Mario look at the source of the light. When in the stage, Mario will be flying. Once over the top of the platform, press Z and Mario will land. On the ground, ground-pound the red switch, thus making the red ! block appear.
==Gameplay Effects==
When the Red ! Switch is hit, all red [[Dotted Line Block]]s will become red [[! Block]]s. These blocks help the player progress through levels by filling in certain gaps, and allowing easy access to a few secret exits.


===Levels with Red ! Blocks===
Red ! Blocks can be found in these levels:
*[[Vanilla Dome 1]]
*[[Vanilla Dome 3]]
*[[Butter Bridge 1]]
*[[Cookie Mountain]]
*[[Forest Fortress]]
*[[Chocolate Fortress]]
*[[Chocolate Island 1]]
*[[Chocolate Island 2]]
*[[Chocolate Island 4]]
*[[6 Wendy's Castle|#6 Wendy's Castle]]
*[[Valley of Bowser 1]]
*[[Valley of Bowser 2]]
*[[Front Door]]
*[[Star World 4]]
*[[Star World 5]]
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{{SMW Levels}}
{{SMW Levels}}

Revision as of 01:41, November 10, 2009

Template:Level

File:Mario RSP.PNG
The Red Switch.

The Red Switch Palace is the third switch palace Mario or Luigi encounters hidden in the events of Super Mario World and its remakes. It is found in Vanilla Dome. This level cannot be replayed after it has been completed.

Overview

The palace consists of two rooms, which the Player has 200 seconds on the Timer to complete. The first room has eight Koopa Troopas, each separated by a Used Block with one Koopa in a spinning shell, a P-Switch, and Coins above the Koopas. Mario or Luigi can hit the P-Switch located near them and run to the coins above the Koopas (which have changed to Used Blocks), and the spinning Koopa will chase the player below, but it will kill the Koopas it passes, and when all Koopas are hit the player will be rewarded with an Extra Life. The player does not have to hit the P-Switch to progress, as jumping from Used Block to Used Block will work also.

The second room is empty except for the Red ! Switch, which can be activated by jumping on it.

Gameplay Effects

When the Red ! Switch is hit, all red Dotted Line Blocks will become red ! Blocks. These blocks help the player progress through levels by filling in certain gaps, and allowing easy access to a few secret exits.

Levels with Red ! Blocks

Red ! Blocks can be found in these levels:


Template:SMW Levels