Duel of 100: Difference between revisions

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The '''Duel of 100''' is the Sammer Guy Tournament held in [[Sammer's Kingdom]] during ''[[Super Paper Mario]]''. [[Mario]], [[Peach]], and [[Bowser]] entered it to receive the [[Pure Heart]] held by [[King Sammer]]. After 20 fights, [[The Void]] grew so large that Rolling Thwomp had to rush through the gates, plowing through the remaining Sammer Guys, and forcing the player to stop fighting. After the game is finished, however, the gang, now with [[Luigi]], can reenter to fight all kinds of [[Sammer Guy|Sammer Guys]] with [[List of Sammer Guys|unique names]].
The '''Duel of 100''' is the Sammer Guy Tournament held in [[Sammer's Kingdom]] during ''[[Super Paper Mario]]''. [[Mario]], [[Peach]], and [[Bowser]] enter it to receive the [[Pure Heart]] held by [[King Sammer]]. After 20 fights, [[The Void]] grows so large that Rolling Thwomp has to rush through the gates, plowing through the remaining Sammer Guys, and forcing the player to stop fighting. After the game is finished, however, the gang, now with [[Luigi]], can reenter to fight all kinds of [[Sammer Guy|Sammer Guys]] with [[List of Sammer Guys|unique names]].


There are 25 rounds per Chapter.  The chapters serve only as checkpoints where Mario could save, however; even if he is in Chapter 6-4, by using the [[Return Pipe]] he must start over from Chapter 6-1.
There are 25 rounds per Chapter.  The chapters serve only as checkpoints where Mario could save, however; even if he is in Chapter 6-4, by using the [[Return Pipe]] he must start over from Chapter 6-1.

Revision as of 05:21, December 31, 2009

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The Duel of 100 is the Sammer Guy Tournament held in Sammer's Kingdom during Super Paper Mario. Mario, Peach, and Bowser enter it to receive the Pure Heart held by King Sammer. After 20 fights, The Void grows so large that Rolling Thwomp has to rush through the gates, plowing through the remaining Sammer Guys, and forcing the player to stop fighting. After the game is finished, however, the gang, now with Luigi, can reenter to fight all kinds of Sammer Guys with unique names.

There are 25 rounds per Chapter. The chapters serve only as checkpoints where Mario could save, however; even if he is in Chapter 6-4, by using the Return Pipe he must start over from Chapter 6-1.

After defeating all 100 Sammer Guys, King Sammer rewards the team with seven Catch Cards. These cards all contain a party member from Paper Mario: The Thousand-Year Door, one for Goombella, Koops, Madame Flurrie, the Yoshi kid, Vivian, Admiral Bobbery, and Ms. Mowz.

In addition to the actual duel, people can play Duel of 100: The Home Edition at home. One Sammer Guy enjoys playing as himself.

Stages

  • Chapter 6-1:
  1. 084C9E
  • Chapter 6-2:
  1. FF0090
  • Chapter 6-3:
  1. ED9121
  • Chapter 6-4:
  1. 00A693