Ninjoe: Difference between revisions

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|card type = Common
|card type = Common
|tattle = Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion.
|tattle = Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion.
|tippi=That's a Ninjoe.  These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2.  They hop around and throw ninja stars at you.  They are said to sell their ninja skills to the highest bidder... And they have long been in the service of [[King Sammer]].
|before = [[Floro Cragnien|154]]
|before = [[Floro Cragnien|154]]
|# = 155
|# = 155
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*[[Ninjerry]]<br>
*[[Ninjerry]]<br>
*[[Dark Ninjoe]]
*[[Dark Ninjoe]]
== Statistics ==
'''HP''': 6<br>
'''Attack''': 2<br>
'''Tattle''': That's a Ninjoe.  These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2.  They hop around and throw ninja stars at you.  They are said to sell their ninja skills to the highest bidder... And they have long been in the service of [[King Sammer]].


[[Category: Species]]
[[Category: Species]]

Revision as of 10:42, December 10, 2009

Template:Catch Card The Ninjoe is an enemy in Super Paper Mario. Its name is a pun on the word "ninja" and "Joe", a common name. The Ninjoe is found assisting Sammer Guys in Sammer's Kingdom, and on their own in the Flipside Pit of 100 Trials. It is a quick foe, and often throws ninja stars at the player. There is no solid strategy to defeat it, though stunning it with Fleep and then jumping on it works effectively. When you attack them, there is moderate chance that they will turn into a bomb and cause a deadly explosion, then the Ninjoe appears somewhere else on the screen. While they may not be much of a threat alone, when they are encountered in groups, as they often are in the Pit of 100 Trials, they can become extremely dangerous.

Related Enemies