Mario Kart DS: Difference between revisions
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*'''Speed:''' How high the top speed of the kart can go. | *'''Speed:''' How high the top speed of the kart can go. | ||
*'''Acceleration:''' How quickly the top speed is | *'''Acceleration:''' How quickly the top speed is achieved. | ||
*'''Weight:''' A heavier kart can knock over a lighter kart to the side. | *'''Weight:''' A heavier kart can knock over a lighter kart to the side. | ||
*'''Handling:''' How tight the kart normally turns. | *'''Handling:''' How tight the kart normally turns. |
Revision as of 19:30, December 18, 2006
Template:Infobox Mario Kart DS is a stunning game in the six title Mario Kart sub-series, featuring WiFi Multiplayer and a mission system.
Mario Kart DS is the first Mario Kart game to appear on the Nintendo DS, and the first to support eight-person play, WiFi/Internet play, and a nifty map that even showed incoming projectiles, which took use of the DS' bottom screen.
Playable Characters
A total of twelve Nintendo mascots take part in the fifth installment of the fourteen-year series. The eight that made it happen in Mario Kart 64 can be chosen at the beginning, but the player must win gold trophies in Grand Prix mode to unlock four bonus characters:
- MarioKds.jpg
- Luigikartds.jpg
- PeachKartDS.jpg
- YoshiKartDS.jpg
- ToadKartDS.jpg
- DkkartDS.jpg
- Wariokart.jpg
- BowseKartDS.jpg
- MKDSArt.jpg
- DrybonesKart.jpg
- Waluigikartds.jpg
- ROB.jpg
- ShyguyKart.jpg
Shy Guy, only in DS Download Play
Gameplay
Grand Prix, Time Trials, Versus Modes
As per the N64 and Double Dash!! versions of the series, sixteen new courses were added into the game (in the usual Mushroom, Flower, Star, and Special Cups). But, sixteen old courses, four from each of the SNES, N64, GBA and GCN versions reappeared in four new cups, totaling thirty-two courses in eight cups. In addition, six battle courses appeared, two being reused from previous games.
The non-battle courses appear in three modes:
- In Grand Prix mode (single-player only), a player competes in each cup in 50cc, 100cc, 150cc, and Mirror 150cc engine classes, with ascending speed and difficulty. The game takes the point system of Double Dash!! by awarding 10/8/6/4/3/2/1/0 points for 1st-8th place. Also, a rating of how well a player performed is shown after the trophy presentation: ***, **, *, A, B, and C. An overall "game ranking" of *, **, or *** is shown in the Records area if the player has earned the designated ratings in all cups, all classes.
- In Time Trial mode (single-player only), a player goes for the fastest time on a course. Interestingly, the items rating of a kart determines how many mushrooms a player has to boost with (3.3 = 1, 6.7 = 2, 10.0 = 3). Players can choose to race against their best time as a ghost, the staff ghost (raced by a Japanese Nintendo staff player with a * game ranking), or no ghost.
- In Versus mode (single/multiplayer), player(s) choose their karts and head out on the race track for some quick fun. Up to 8 players can play locally via wireless play – simple mode only uses one game card but is limited and everyone having a game card creates the full experience. In single-player mode, the player can choose a) engine class, b) how hard the CPU will be, c) whether the courses will be chosen, in order, or random, whether the rules are d) free (neverending), # of wins (1st place only counts), or # of races raced (going up to 32 creates the "All-Cup" of Mario Kart DS), and e) activating teams.
Courses Table
<showhide>
<show>
c) Time Trial staff ghost time, and d) Time Trial staff ghost character and kart combo (see below for kart stats).
Nitro Grand Prix | Retro Grand Prix | ||||||
---|---|---|---|---|---|---|---|
Mushroom Cup | Shell Cup | ||||||
Figure-8 Circuit | * | 1:36:481 | Mario/Standard MR | Mario Circuit 1 SNES | * | 0:50:688 | Mario/Standard MR |
Yoshi Falls | * | 0:57:677 | Yoshi/Egg1 | Moo Moo Farm N64 | * | 1:17:751 | DK/Wildlife |
Cheep Cheep Beach | * | 1:43:654 | DK/Standard DK | Peach Circuit GBA | * | 1:12:011 | Peach/Royale |
Luigi's Mansion | * | 1:59:357 | Luigi/Streamliner | Luigi Circuit GCN | * | 1:29:759 | Luigi/Poltergust 4000 |
Flower Cup | Banana Cup | ||||||
Desert Hills | * | 1:31:262 | ROB/ROB-LGS | Donut Plains 1 SNES | 1:08:027 | Dry Bones/Dry Bomber | |
Delfino Square | * | 1:54:601 | Peach/Royale | Frappe Snowland N64 | * | 2:08:781 | Wario/Brute |
Waluigi Pinball | 2:23:288 | Waluigi/Gold Mantis | Bowser Castle 2 GBA | 1:52:258 | Bowser/Standard BW | ||
Shroom Ridge | 2:05:123 | Toad/Mushmellow | Baby Park GCN | * | 0:50:920 | Toad/Mushmellow | |
Star Cup | Leaf Cup | ||||||
DK Pass | * | 2:14:607 | DK/Wildlife | Koopa Beach 2 SNES | 0:54:847 | Yoshi/Egg1 | |
Tick-Tock Clock | 1:54:903 | Daisy/Light Dancer | Choco Mountain N64 | * | 2:15:571 | Wario/Dragonfly | |
Mario Circuit | * | 1:56:533 | Mario/Shooting Star | Luigi Circuit GBA | 1:46:581 | Luigi/Poltergust 4000 | |
Airship Fortress | 2:07:748 | Bowser/Hurricane | Mushroom Bridge GCN | 1:30:600 | Toad/Mushmellow | ||
Special Cup | Lightning Cup | ||||||
Wario Stadium | * | 2:14:868 | Wario/Brute | Choco Island 2 SNES | * | 1:01:620 | Waluigi/Zipper |
Peach Gardens | 1:52:989 | Peach/Royale | Banshee Boardwalk N64 | 2:14:403 | Dry Bones/Dry Bomber | ||
Bowser Castle | 2:19:661 | Bowser/Hurricane | Sky Garden GBA | * | 1:44:400 | Daisy/Power Flower | |
Rainbow Road | * | 2:16:246 | ROB/ROB-BLS | Yoshi Circuit GCN | * | 1:48:793 | Yoshi/Standard YS |
</show></showhide>
Battle Mode
In Battle mode (single/multiplayer [same setup as versus, for both]), players play a different aspect of kart racing that was born from Mario Kart 64 on one of six courses, two of them from past games. The courses are:
And the two types of battle are:
- Balloon Battle: The classic battle mode from 64, this aspect gets a new twist in DS. In 64, each player choose a character and got three matching balloons. Players used items to "pop" balloons by hitting them with shells, bananas, even stars. When a player reached 0 balloons, he or she was out of the game. In DS each player starts with one balloon, but they can "blow up" their balloons using the microphone feature on the DS (or holding the SELECT button). Each player has 4 balloons in stock (5 balloons in total), but can only have up to three at a time. The less balloons a player has, the better items he or she gets from Item boxes (blue shells, lightning, and Bloopers are removed from this mode). The following is what the game describes this mode as:
Burst your opponents' balloons with items! If all your inflated balloons burst, you lose! Blow into the mic to inflate your balloons!
- Shine Runners: Adopted from the GCN version, 9 Shine Sprites are scattered onto the course at the beginning. Players try to capture Shine Sprites, but being hit causes a player to lose one sprite – it moves to a random spot for someone else to grab or retrieve the sprite. In the meantime, a clock ticks down to 0. Anyone with or tied with the lowest Shine total when the clock hits 0 is eliminated. The clock resets itself to a lower time and the battle continues until one is left (there are 9 sprites to avoid a tie, but it is possible to a) have two players with 4 sprites trying to get that last 1 on the course when time expires, and b) have three players with 3 sprites each. In this case, no one is eliminated and the clock resets as usual.) The less sprites a player has, the better an item (lightning returns, a deadly item that only one with no sprites can get, but blue shells and Bloopers remain out). Description from the game:
Collect more Shines than anyone else! Steal opponents' Shines to add to your total. Those with less Shines get booted over time.
In single player mode, CPU bots are available to "practice" your skill for the real game against friends locally. Sadly, Battle Mode is unavailable on the wireless connection.
Mission Mode
Mission mode (single-player only) is a new mode for the Mario Kart series. It involves seven levels, each containing eight "missions" and a boss battle. Each mission and boss battle earns the same ranking as a Grand Prix, almost always depending on how much time is left. There are varying mission types:
- Driving through gates – driving in between literally half of a tire, and they are always numbered and must be entered in order.
- Collecting coins – as said.
- Destroying item boxes – most of the time these item boxes will contain Mushrooms to boost you to a high ranking. Sometimes the Item Boxes will move, and the player will have to catch up with it! Additionally, in later missions fake item boxes will try to slow the player down!
- Using stars, Bob-ombs, or shells to destroy enemies – a Wario-exclusive mission, with one Luigi and one Yoshi.
- Driving backwards – tough! Players must use the B button to move and directions on the D-pad are reversed. Sometimes combined with other types!
- Performing power boosts within a certain lap – as said. More power boosts are often required to finish faster, meaning a higher ranking.
- Racing a CPU player for one lap – item boxes contain mushrooms and stars that the CPU can't use – the key to victory. CPU players will get turbo starts.
There are some one-time isolated missions as well that are self-explanatory. Each mission takes place on a course, often blocked off in some areas (sometimes even a battle course!) and players are given a character in their own standard kart (CPU players are also in standard karts). Sometimes mushrooms are lain across the track to help the player complete the mission. Template:Spoiler When at least a * ranking is achieved on all missions and bosses in the first six levels, Level 7 is unlocked. Template:Endspoiler Boss battles are unique. They have their own battlefields and different strategies are used to beat them.
Mission Table
<showhide>
<show>
Mission Mode | ||||
---|---|---|---|---|
Level 1 | ||||
1-1 | Drive through all 5 numbered gates in order! | 0:35 | Figure-8 Circuit | Mario |
1-2 | Collect all 15 coins! | 0:30 | Peach Circuit | Peach |
1-3 | Destroy all 10 item boxes! | 0:45 | Yoshi Falls | Yoshi |
1-4 | Get the Star and use it to hit 5 Cheep Cheeps! | 0:40 | Cheep Cheep Beach | Wario |
1-5 | Drive through all 6 numbered gates in order! | 0:30 | Nintendo DS | Toad |
1-6 | Drive out of the mansion...backward! | 0:45 | Luigi's Mansion | Luigi |
1-7 | Collect all 20 coins! | 0:35 | Moo Moo Farm | DK |
1-8 | Perform 4 power-slide turbo boosts in 1 lap! | 0:45 | Mario Circuit 1 | Mario |
Boss | Use Mushrooms to crash into the Big Bully and knock him off the stage! | 5:00 | Water Arena* | Yoshi |
Level 2 | ||||
2-1 | Crash into all 10 wooden crates and destroy every one! | 0:55 | Delfino Square | Wario |
2-2 | Collect all 10 coins! | 0:30 | Figure-8 Circuit | Yoshi |
2-3 | Drive through all 5 numbered gates in order! | 0:45 | Donut Plains 1 | DK |
2-4 | Destroy all 5 item boxes! | 0:35 | Luigi's Mansion | Luigi |
2-5 | Collect all 20 coins! | 0:30 | Cheep Cheep Beach | Peach |
2-6 | Use Bob-ombs to destroy all 5 Pokeys! | 0:55 | Desert Hills | Wario |
2-7 | Drive through all 10 numbered gates in order! | 0:55 | Luigi Circuit1 | Toad |
2-8 | Perform 6 power-slide turbo boosts in 3 laps! | 0:55 | Baby Park | Peach |
Boss | Hit the Eyerok's eyeball 3 times with shells! | 5:00 | Sand Arena* | Mario |
Level 3 | ||||
3-1 | Crash into all 10 wooden crates and destroy every one! | 0:50 | Delfino Square | Wario |
3-2 | Drive through all 5 numbered gates in order...backward! | 0:50 | Delfino Square | Bowser |
3-3 | Collect all 15 coins while avoiding the Chain Chomp! | 0:25 | Luigi Circuit1 | Luigi |
3-4 | Reach the finish before Yoshi! | 0:00 | Yoshi Falls | Peach |
3-5 | Drive through all 8 numbered gates in order! | 0:45 | Pipe Plaza | Yoshi |
3-6 | Hit Monty Moles with shells 5 times! | 1:05 | Moo Moo Farm | Luigi |
3-7 | Perform 10 power-slide turbo boosts in 1 lap! | 1:10 | Shroom Ridge | DK |
3-8 | Collect all 20 coins! | 1:05 | Twilight House | Mario |
Boss | Reach the finish before Goomboss! | 0:00 | Baby Park | Toad |
Level 4 | ||||
4-1 | Reach the finish before Donkey Kong! | 0:00 | DK Pass** | Wario |
4-2 | Blast 20 crabs!1 | 2:00 | Palm Shore | Yoshi |
4-3 | Reach the finish before the red car! | 0:00 | Shroom Ridge | Mario |
4-4 | Drive through all 7 numbered gates in order! | 0:45 | Desert Hills | Wario |
4-5 | Collect all 15 coins. If you get squished by a Thwomp, you fail! | 0:30 | Bowser Castle 2 | Bowser |
4-6 | Break all 10 item boxes while avoiding the Fake Items! | 1:10 | Choco Mountain | DK |
4-7 | Drive through all 10 gates!2 | 0:45 | Waluigi Pinball | Toad |
4-8 | Perform 9 power-slide turbo boosts in 1 lap! | 1:00 | Luigi Circuit2 | Luigi |
Boss | Collect 50 coins while avoiding King Boo! | 5:00 | Lava Arena* | Peach |
Level 5 | ||||
5-1 | Reach the finish before the stray Chain Chomp! | 0:00 | Peach Gardens | Peach |
5-2 | Drive backward and collect 15 coins! If you hit a snowman, you fail! | 0:30 | Frappe Snowland | DK |
5-3 | Destroy all 5 item boxes! | 0:35 | Koopa Beach 2 | Toad |
5-4 | Drive through all 10 numbered gates in order! | 1:05 | Bowser Castle 2 | Bowser |
5-5 | Complete 1 lap in the opposite direction within the time limit! | 0:55 | Mushroom Bridge | Mario |
5-6 | Collect all 18 coins! | 0:45 | Tart Top | Yoshi |
5-7 | Drive through all 8 numbered gates in order! | 0:45 | DK Pass** | Toad |
5-8 | Reach the finish before Mario! | 0:00 | Mario Circuit | Luigi |
Boss | Hit the Big Bob-omb with 3 Bob-ombs! | 5:00 | Sand Arena* | Wario |
Level 6 | ||||
6-1 | Drive backward across the spinning bridge! If you fall, you're out! | 0:30 | Bowser Castle | Bowser |
6-2 | Get Stars and run over 15 Rocky Wrenches! | 0:55 | Airship Fortress | Wario |
6-3 | Collect all 30 coins! | 0:45 | Choco Island 2 | Yoshi |
6-4 | Destroy all 10 item boxes! | 2:00 | Block Fort | Mario |
6-5 | Drive through all 8 numbered gates in order! | 0:50 | Sky Garden | Peach |
6-6 | Perform 14 power-slide turbo boosts in 1 lap! | 1:00 | Yoshi Circuit | Yoshi |
6-7 | Collect all 40 coins! | 1:30 | Tick-Tock Clock | Toad |
6-8 | Reach the finish before Peach! | 0:00 | Peach Gardens** | Bowser |
Boss | Use Mushrooms boosts to hit Chief Chilly and knock him off the stage 3 times! | 5:00 | Water Arena* | Luigi |
Level 7 | ||||
7-1 | Perform 6 power-slide turbo boosts in 1 lap! | 1:00 | Rainbow Road | Peach |
7-2 | Reach the finish before Bowser! | 0:00 | Bowser Castle | Mario |
7-3 | Complete 2 laps within the time limit!3 | 1:30 | Tick-Tock Clock | DK |
7-4 | Use shells to defeat all 30 Goombas within the time limit! | 2:00 | Mario Circuit | Toad |
7-5 | Collect all 20 coins! | 0:55 | Wario Stadium | Wario |
7-6 | Drive through all 8 numbered gates in order! | 0:11 | Nintendo DS | Mario |
7-7 | Drive backward and collect all 12 coins! If you hit a burner, you fail! | 0:50 | Airship Fortress | Bowser |
7-8 | Break all 10 item boxes while avoiding the Fake Items! | 1:05 | Banshee Boardwalk | Luigi |
Boss | Reach the finish before Wiggler! | 0:00 | Mushroom Bridge | Mario |
- *Conjectural title based on surroundings.
- **Despite not being mentioned, the player drives in the opposite direction!
- 1GCN version
- 2GBA version
- 1Using green shells (solo or triple) and Bob-ombs
- 2We lied – this is the only gate mission that is unordered.
- 3Players can use any means – normal or powersliding – to finish.</show></showhide>
Karts
Also unique about Mario Kart DS is its 36 different karts (excluding Shy Guy), 12 being standard karts similar to Mario Kart 64. Originally, only 3 karts are available to each character, each related to him or her in some way (1 standard kart). As the player wins Grand Prix tournaments, it's up to 7 karts, adding four karts from other characters. Once winning every tournament possible in 50cc, 100cc, 150cc, and Mirror, each character can be paired in any of the 36 karts, making 432 combinations (excluding Shy Guy). Each Kart has six ratings:
- Speed: How high the top speed of the kart can go.
- Acceleration: How quickly the top speed is achieved.
- Weight: A heavier kart can knock over a lighter kart to the side.
- Handling: How tight the kart normally turns.
- Drift: How tight the kart turns while drifting.
- Items: When a ? Block is hit, how good the item will be (a high items rating signifies a higher chance of getting a Banana Bunch in first place, Triple Mushrooms in 3rd/4th, etc).
Ratings Chart
The ratings are from 0 to 10 in one-tenth intervals. The Items rating will be either 3.3, 6.7, or 10. For the three karts related to a character, each one will have those different three ratings, the standard kart always being 6.7. In addition, not only does the kart affect weight, but the character (Bowser will make one of Peach's karts much heavier), so weight is omitted.
Highs are shown in green and lows are shown in red (except for Items). To conserve space, it has been split into two rows. Look to the right of the Kart name for stats.
Kart | Sp | Acc | Ha | Dri | Ite | Rel. Character | Kart (2) | Sp | Acc | Ha | Dri | Ite | Rel. Character |
4-Wheel Cradle | 3.3 | 8.5 | 6.1 | 6.5 | 10 | Toad | Royale | 4.1 | 6.9 | 4.3 | 9.5 | 10 | Peach |
Banisher | 2.5 | 9.7 | 9.2 | 4.5 | 10 | Dry Bones | Shooting Star | 6.7 | 7.5 | 6.0 | 5.9 | 3.3 | Mario |
B Dasher | 5.9 | 6.8 | 5.3 | 5.6 | 10 | Mario | Standard BW | 9.7 | 2.9 | 2.8 | 6.8 | 6.7 | Bowser |
Brute | 9.3 | 5.3 | 5.0 | 4.9 | 3.3 | Wario | Standard DB | 3.0 | 9.9 | 9.7 | 4.7 | 6.7 | Dry Bones |
Cucumber | 4.9 | 8.8 | 8.0 | 3.6 | 10 | Yoshi | Standard DK | 8.0 | 4.7 | 3.4 | 7.8 | 6.7 | Donkey Kong |
Dragonfly | 8.3 | 4.6 | 4.5 | 4.5 | 10 | Wario | Standard DS | 6.5 | 6.5 | 3.9 | 8.8 | 6.7 | Daisy |
Dry Bomber | 3.4 | 10 | 10 | 4.9 | 3.3 | Dry Bones | Standard LG | 7.1 | 7.4 | 7.3 | 3.1 | 6.7 | Luigi |
Egg 1 | 5.8 | 9.2 | 8.9 | 4.1 | 3.3 | Yoshi | Standard MR | 6.6 | 7.3 | 5.6 | 5.7 | 6.7 | Mario |
Gold Mantis | 7.6 | 6.6 | 6.0 | 5.9 | 3.3 | Waluigi | Standard PC | 4.7 | 7.3 | 4.8 | 9.8 | 6.7 | Peach |
Hurricane | 10 | 3.4 | 3.1 | 6.9 | 3.3 | Bowser | Standard RB | 9.7 | 5.3 | 6.6 | 2.6 | 6.7 | ROB |
Light Dancer | 6.7 | 6.6 | 4.3 | 8.9 | 3.3 | Daisy | Standard TD | 3.9 | 8.5 | 6.4 | 6.7 | 6.7 | Toad |
Light Tripper | 5.0 | 7.5 | 5.0 | 10 | 3.3 | Peach | Standard WL | 7.1 | 6.3 | 5.6 | 5.8 | 6.7 | Waluigi |
Mushmellow | 4.3 | 8.7 | 7.0 | 7.0 | 3.3 | Toad | Standard WR | 8.8 | 4.9 | 4.7 | 4.8 | 6.7 | Wario |
Poltergust 4000 | 7.5 | 7.6 | 7.7 | 3.2 | 3.3 | Luigi | Standard YS | 5.5 | 9.0 | 8.5 | 3.9 | 6.7 | Yoshi |
Power Flower | 5.8 | 6.1 | 3.5 | 8.5 | 10 | Daisy | Streamliner | 6.5 | 7.1 | 6.9 | 2.9 | 10 | Luigi |
Rambi Rider | 7.5 | 4.4 | 3.0 | 7.5 | 10 | Donkey Kong | Tyrant | 9.0 | 2.5 | 2.5 | 6.5 | 10 | Bowser |
ROB-BLS | 10 | 5.5 | 6.9 | 2.8 | 3.3 | ROB | Wildlife | 8.3 | 4.9 | 3.7 | 7.9 | 3.3 | Donkey Kong |
ROB-LGS | 9.0 | 4.8 | 6.0 | 2.5 | 10 | ROB | Zipper | 6.7 | 5.9 | 5.1 | 5.5 | 10 | Waluigi |
Note: Margin of error ± .2 points
External Links
- [1] Official Site