Fireball (Donkey Kong): Difference between revisions
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[[Image:Oil_balls.PNG|frame|right|'''Fire''' first emerging from an [[oil drum]].]] | [[Image:Oil_balls.PNG|frame|right|'''Fire''' first emerging from an [[oil drum]].]] | ||
[[Image:TroubleBug.jpg|thumb|left|Fire as it appears in ''[[Super Smash Bros. Brawl]]''.]] | [[Image:TroubleBug.jpg|thumb|left|Fire as it appears in ''[[Super Smash Bros. Brawl]]''.]] | ||
'''Fire''' (also known as a '''Fireball''' and a '''"trouble bug"'''<ref>[http://www.smashbros.com/en_us/stages/stage30.html Smash Bros. DOJO!! Profile for 75m]</ref>) was the first generic enemy in a [[Mario (series)|''Mario'' game]]. Despite their last of three names, they are not insects, but living embodiments of fire similar to the [[Podoboos]] from ''[[Super Mario Bros.]]'' | '''Fire''' (also known as a '''Fireball''' and a '''"trouble bug"'''<ref>[http://www.smashbros.com/en_us/stages/stage30.html Smash Bros. DOJO!! Profile for 75m]</ref>) was the first generic enemy in a [[Mario (series)|''Mario'' game]]. Despite their last of three names, they are not insects, but living embodiments of fire similar to the [[Podoboos]] from ''[[Super Mario Bros.]]'' | ||
Fire appears in three of the four stages in ''[[Donkey Kong (arcade game)|Donkey Kong]]''. In the ramp and conveyor belt stages, Fire is created when [[Donkey Kong]]'s blue barrels touches the [[oil drum]]s. They chase [[Mario]] and one touch would cause him to lose [[extra life|a life]]. They could be destroyed with a [[Hammer]]. In the rivet stage, they are replaced by [[Firefox|Firefoxes]]. | |||
They also appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' in the final boss fight with [[Donkey Kong]], on the roof and the basement levels. Fire also appears in ''[[Super Smash Bros. Brawl]]'' on the [[75m]] stage. On that stage, Fire can damage the fighters by touching them. Each hit does 10% damage and moderate knockback. | |||
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==References== | ==References== |
Revision as of 06:00, October 11, 2009
Fire (also known as a Fireball and a "trouble bug"[1]) was the first generic enemy in a Mario game. Despite their last of three names, they are not insects, but living embodiments of fire similar to the Podoboos from Super Mario Bros.
Fire appears in three of the four stages in Donkey Kong. In the ramp and conveyor belt stages, Fire is created when Donkey Kong's blue barrels touches the oil drums. They chase Mario and one touch would cause him to lose a life. They could be destroyed with a Hammer. In the rivet stage, they are replaced by Firefoxes.
They also appear in Mario vs. Donkey Kong 2: March of the Minis in the final boss fight with Donkey Kong, on the roof and the basement levels. Fire also appears in Super Smash Bros. Brawl on the 75m stage. On that stage, Fire can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.