Skyway Highway (microgame): Difference between revisions

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[[Image:Skyway.png|thumb|Screenshot of '''Skyway Highway'''.]]
[[Image:Skyway.png|thumb|left|Screenshot of '''Skyway Highway'''.]]
{{minigame-infobox
|image =
|appeared_in = ''[[WarioWare: Twisted!]]
|type = [[Jimmy T.]]
|info = ''"Pilot the helicopter to the other side."''
|controls = '''Tilt''' – Power helicopter
}}
'''Skyway Highway''' is one of [[Mona]]'s microgames and a boss level in the game ''[[WarioWare: Twisted!]]''. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.
'''Skyway Highway''' is one of [[Mona]]'s microgames and a boss level in the game ''[[WarioWare: Twisted!]]''. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.


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3rd play: The [[player]] is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spins to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player except at a small opening at the bottom.
3rd play: The [[player]] is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spins to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player except at a small opening at the bottom.


{{WarioWare: Twisted! Microgames}}
[[Category: Microgames]]
[[Category: Microgames]]

Revision as of 11:54, December 6, 2009

Screenshot of Skyway Highway.

Template:Minigame-infobox Skyway Highway is one of Mona's microgames and a boss level in the game WarioWare: Twisted!. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.

1st play: The player is a small car, and must navigate through water. After getting through a bit of it, then the player will stumble upon the first lighting bolt, it is random where it appears though. After getting past more, then the player will be at a platform, and a hand-drawn person is waiting for it.

2nd play: The player is a giant limbo. This makes it harder for the player, since he/she can touch the lighting bolts easier. Nothing is different in this level.

3rd play: The player is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spins to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player except at a small opening at the bottom.

Template:WarioWare: Twisted! Microgames