Water Land: Difference between revisions
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*3-1: An underwater level with many bloopers. | *3-1: An underwater level with many bloopers. | ||
*3-2: A bridge level that travels over water, Cheep-Cheeps [[Jump]] out at | *3-2: A bridge level that travels over water, Cheep-Cheeps [[Jump]] out at Mario. | ||
*3-3: A level with changing water height, its also home to the deadly [[Boss Bass]]. | *3-3: A level with changing water height, its also home to the deadly [[Boss Bass]]. | ||
*Mini-fortress: A hall of doors. The sixth leads to the finish, and the ninth leads to a coin room. | *Mini-fortress: A hall of doors. The sixth leads to the finish, and the ninth leads to a coin room. | ||
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*3-8: More changing water hieghts, and the return of Boss Bass. White Mushroom House available if at least 40 coins are collected. | *3-8: More changing water hieghts, and the return of Boss Bass. White Mushroom House available if at least 40 coins are collected. | ||
*3-9: Bob-ombs and Bullet Bills attack! | *3-9: Bob-ombs and Bullet Bills attack! | ||
*Canoe: If | *Canoe: If Mario has a hammer, he can break the rock to take a canoe ride and it will allow him to access a few Toad's Houses. | ||
*Airship: Wendy O. throws Candy rings. | *Airship: Wendy O. throws Candy rings. | ||
[[Category: Places]] | [[Category: Places]] | ||
[[Category:Super Mario Bros. 3|3]] | [[Category:Super Mario Bros. 3|3]] |
Revision as of 18:07, October 31, 2006
Water Land, also known as the Sea Side is a mossy and watery kingdom in the Mushroom World. Its inhabited by many Cheep-Cheeps, Bloopers, and Gabons. In SMB3 Wendy O. Koopa attacks it and turns its king into a monster.
Level info
- 3-1: An underwater level with many bloopers.
- 3-2: A bridge level that travels over water, Cheep-Cheeps Jump out at Mario.
- 3-3: A level with changing water height, its also home to the deadly Boss Bass.
- Mini-fortress: A hall of doors. The sixth leads to the finish, and the ninth leads to a coin room.
- 3-4: A break from water, a hilly area where Lakitu's fly.
- 3-5: An Underwater maze of jellyfish.
- 3-6: Auto-scrolling level; a bottomless pit with platforms above.
- 3-7: The appereance of the early Clubbas, alot of elevated ground.
- Mini-fortress: Underwater fort with plenty of Boos.
- 3-8: More changing water hieghts, and the return of Boss Bass. White Mushroom House available if at least 40 coins are collected.
- 3-9: Bob-ombs and Bullet Bills attack!
- Canoe: If Mario has a hammer, he can break the rock to take a canoe ride and it will allow him to access a few Toad's Houses.
- Airship: Wendy O. throws Candy rings.