100m: Difference between revisions
Son of Suns (talk | contribs) m (100m (Donkey Kong) moved to 100m) |
Son of Suns (talk | contribs) (rewriting a little; removing trivia, as one is an unconnected Beta Element and the other is about Pauline) |
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|image=[[Image:100m.png]] | |image=[[Image:100m.png]] | ||
|game=''[[Donkey Kong (Game)|Donkey Kong]]'' | |game=''[[Donkey Kong (Game)|Donkey Kong]]'' | ||
|difficulty= | |difficulty= | ||
|notes= The final level in the game | |notes= The final level in the game. It is the only level where the objective isn't to get to the top. | ||
|before= [[75m|<<]] | |before= [[75m|<<]] | ||
|after= >> | |after= >> | ||
}} | }} | ||
'''100m''' is the final level | '''100m''' is the final level of ''[[Donkey Kong (Game)|Donkey Kong]]''. This level is different than all the others, as this time around Mario has to pull out the [[bolt]]s attached to the steel girders holding up [[Cranky Kong|Donkey Kong]]. To do this Mario must simply [[jump]] over the yellow bolts and they will disappear. However Donkey Kong will make [[Fire]] appear by beating his chest, and this will make the level harder for Mario. However there are [[Hammer]]s located around the level which can be used to destory the Fireballs, although more will eventually be summoned. | ||
Once | Once Mario has disabled the eight yellow bolts, the middle girder will collapse and Donkey Kong will fall down to the bottom, banging his head on the ground. After this Mario will rescue [[Pauline]] and a heart will apear as the game ends. After this sequence, the game ends then repeats itself. However the screen will show the first level as 125m instead of [[25m]], the second as 150m instead of [[50m]], etc. | ||
= | <br clear=all> | ||
[[Category: Levels]] | |||
[[Category: Donkey Kong Levels]] |
Revision as of 11:48, December 22, 2008
Template:Level 100m is the final level of Donkey Kong. This level is different than all the others, as this time around Mario has to pull out the bolts attached to the steel girders holding up Donkey Kong. To do this Mario must simply jump over the yellow bolts and they will disappear. However Donkey Kong will make Fire appear by beating his chest, and this will make the level harder for Mario. However there are Hammers located around the level which can be used to destory the Fireballs, although more will eventually be summoned.
Once Mario has disabled the eight yellow bolts, the middle girder will collapse and Donkey Kong will fall down to the bottom, banging his head on the ground. After this Mario will rescue Pauline and a heart will apear as the game ends. After this sequence, the game ends then repeats itself. However the screen will show the first level as 125m instead of 25m, the second as 150m instead of 50m, etc.