75m: Difference between revisions
m (the image is a low-resolution duplicate of 75m.jpg (you can set the size, don't need to upload again)) |
Guardianboy2 (talk | contribs) No edit summary |
||
Line 7: | Line 7: | ||
|notes= The third level in the game, it is the only platform with [[elevators]]. | |notes= The third level in the game, it is the only platform with [[elevators]]. | ||
|before= [[50m|<<]] | |before= [[50m|<<]] | ||
|after= [[100m|>>]] | |after= [[100m (Donkey Kong)|>>]] | ||
}} | }} | ||
'''75m''' is the third stage of [[Donkey Kong (game)|Donkey Kong]]. Unlike previous levels, this levels has [[elevators]], and Donkey Kong shoots [[Springboard]] | '''75m''' is the third stage of [[Donkey Kong (game)|Donkey Kong]]. Unlike previous levels, this levels has [[elevators]], and Donkey Kong now shoots [[Springboard|springboards]]. In this level [[Mario|Jumpman]] starts at the bottem left of the stage and he has climb up to get to the elevators to go down before turning right to get to the next set of elevators then go up and left. This make theis level the only on where Jumpman has to go all directions as apose to going up and sideways, or just up. Once jumpman has made it to the top [[Cranky Kong|Donkey Kong]] will grab [[Pauline]] and they will proceed to [[100m (Donkey Kong)|100m]]. | ||
[[Image:TroubleBug.jpg|thumb|left|[[Luigi]] and a [[Trouble Bug]].]] | [[Image:TroubleBug.jpg|thumb|left|[[Luigi]] and a [[Trouble Bug]].]] | ||
75m is also an unlockable stage in ''Super Smash Bros. Brawl''. It is based closely on the ''Donkey Kong'' stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting, otherwise they'll fall through the gaps of the stage, and lose a life. Items unique to the stage also appear, such as a Spring or | 75m is also an unlockable stage in ''Super Smash Bros. Brawl''. It is based closely on the ''Donkey Kong'' stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting, otherwise they'll fall through the gaps of the stage, and lose a life. Items unique to the stage also appear, such as a Spring or Pauline's Purse. There is also an 8-Bit Donkey Kong sprite at the top of the screen, which works in a similar way to the [[Ultimate Chimera]], but not as powerful, and pounds the ground instead of biting. [[Trouble Bugs]] also appear in the stage. | ||
The stage is unlocked by playing 20 VS. Matches as Donkey Kong. | The stage is unlocked by playing 20 VS. Matches as Donkey Kong. |
Revision as of 08:01, December 22, 2008
Template:Level 75m is the third stage of Donkey Kong. Unlike previous levels, this levels has elevators, and Donkey Kong now shoots springboards. In this level Jumpman starts at the bottem left of the stage and he has climb up to get to the elevators to go down before turning right to get to the next set of elevators then go up and left. This make theis level the only on where Jumpman has to go all directions as apose to going up and sideways, or just up. Once jumpman has made it to the top Donkey Kong will grab Pauline and they will proceed to 100m.
75m is also an unlockable stage in Super Smash Bros. Brawl. It is based closely on the Donkey Kong stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting, otherwise they'll fall through the gaps of the stage, and lose a life. Items unique to the stage also appear, such as a Spring or Pauline's Purse. There is also an 8-Bit Donkey Kong sprite at the top of the screen, which works in a similar way to the Ultimate Chimera, but not as powerful, and pounds the ground instead of biting. Trouble Bugs also appear in the stage.
The stage is unlocked by playing 20 VS. Matches as Donkey Kong.
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
Donkey Kong | Donkey Kong | Arrangement: Hirokazu Tanaka. ex | |
Opening (Donkey Kong) | Donkey Kong | Arrangement Supervisor: Shota Kageyama | |
25m BGM | Donkey Kong | Original |