Bonus Flower: Difference between revisions
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{{articleabout|a general item that is used during a battle|a item relating to the [[Yoshi series]]|[[Flower]]}} | {{articleabout|a general item that is used during a battle|a item relating to the [[Yoshi series]]|[[Flower]]}} | ||
[[Image:SMRPG_SpecialFlower.png|thumb| | [[Image:SMRPG_SpecialFlower.png|thumb|A '''Bonus Flower'''.]] | ||
A ''' | A '''Bonus Flower''' is one of the general items that could be obtained in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. When instantly used, it causes one of the five effects to the party member the player had used. | ||
*'''HP Max''': The character's [[HP]] is restored completely. | *'''HP Max''': The character's [[HP]] is restored completely. |
Revision as of 23:56, November 25, 2008
A Bonus Flower is one of the general items that could be obtained in the game Super Mario RPG: Legend of the Seven Stars. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. When instantly used, it causes one of the five effects to the party member the player had used.
- HP Max: The character's HP is restored completely.
- Attack Up: Increases attack power for the remaining of the battle.
- Defense Up: Increases partner's defense power for the remaining of the battle.
- Once Again: Gives a character a free turn.
- Lucky: After winning the battle, the player can play a bonus game that lets the player double their coins or experience points.