Multibonk: Difference between revisions
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Goombella's Multibonk includes two opportunities to perform [[Stylish Move]]s: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk. | Goombella's Multibonk includes two opportunities to perform [[Stylish Move]]s: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk. | ||
== Foreign Names == | |||
{{foreignname| | |||
|Jap=れんぞくずつき<br>''Renzoku Zutsuki'' | |||
|JapM=Continuous Headbutt | |||
}} | |||
<br clear=all> | <br clear=all> |
Revision as of 14:53, January 12, 2009
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Multibonk is a move used by both Goombario and Goombella in both Paper Mario games. It uses up 3 FP, and can be used once Goombario is Ultra Rank or Goombella is Super Rank. When using it, unlike the normal Headbonk, the partner will keep on striking. The first strike will do the same damage as one Headbonk, and each consecutive hit will do 1 less damage than the one before, to a minimum of 1. The cycle will continue until the player fails to hit the Action Command. Multibonk is nearly identical to Mario's Power Bounce attack.
Goombella's Multibonk includes two opportunities to perform Stylish Moves: one before she jumps (as with Headbonk), and one when she is halfway to landing the first bonk.
Foreign Names
Template:PM Partner Special Moves
Template:PM2 Partner Special Moves