Sleep: Difference between revisions

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(That would really be bad, wouldn't it? ;))
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==''[[Paper Mario]]''==
==''[[Paper Mario]]''==
The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in ''[[Super Mario RPG: Legend of the Seven Stars]]'', the character cannot be woken up.
The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in ''[[Super Mario RPG: Legend of the Seven Stars]]'', the character cannot be woken up until the effect wears off.


==''[[Paper Mario: The Thousand-Year Door]]''==
==''[[Paper Mario: The Thousand-Year Door]]''==

Revision as of 23:59, September 29, 2008

Sleeping is a status ailment in the Mario role-playing games.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, sleep is one of the more common status ailments that the player can have. A physical attack will wake a character from sleep, but a magical attack will not. While sleeping, a character is completely immobile and helpless. Additionally, Princess Toadstool is able to afflict this condition on enemies.

Paper Mario

The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in Super Mario RPG: Legend of the Seven Stars, the character cannot be woken up until the effect wears off.

Paper Mario: The Thousand-Year Door

In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked.

Super Paper Mario

The afflicted will fall asleep, and he will wake up by shaking the Wii Remote.

Trivia