World 6-2 (New Super Mario Bros.): Difference between revisions
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|before=[[World 6-A (New Super Mario Bros.)|<<]] | |before=[[World 6-A (New Super Mario Bros.)|<<]] | ||
|after=[[World 6-Tower (New Super Mario Bros.)|>>]] | |after=[[World 6-Tower (New Super Mario Bros.)|>>]] | ||
|powerup=[[Fire Flower]] | |||
|secret= | |secret= | ||
}} | }} | ||
'''World 6-2''' is the second level of [[World 6 (New Super Mario Bros.)|World 6]] in ''[[New Super Mario Bros.]]'' Excluding tower, castle, and ghost house levels, it is the longest level in the game. | '''World 6-2''' is the second level of [[World 6 (New Super Mario Bros.)|World 6]] in ''[[New Super Mario Bros.]]'' Excluding [[tower]], [[castle]], and [[Ghost House|ghost house]] levels, it is the longest level in the game. | ||
==Layout== | ==Layout== | ||
This level has rising water similar to [[Mondo]] from ''[[Super Mario World]]''. After the | This level has rising [[water]] similar to [[Mondo]] from ''[[Super Mario World]]''. After the red [[Warp Pipe]], [[Mario]] should see a [[? Block]] with two [[coin]]s above it. In between those coins are two [[Hidden Block|Invisible Block]]s, one containing a [[vine]]. Mario should climb it and press a [[P Switch]], [[jump]]ing across some [[Flying ? Block]]s to get the first [[Star Coin]]. Soon after that, Mario should reach two tall cannons. One takes Mario to a bonus area with several Flying ? Blocks containing a total of eight [[1-Up Mushroom]]s and 120 coins, and the other is a [[Pipe Cannon]] that takes Mario to the second [[Star Coin]]. Mario can get the last [[Star Coin]] by going past a few [[Spiny|Spinies]]. When Mario goes through the yellow Warp Pipe, he will reach the [[Goal Pole|pole]]. | ||
==Star Coins== | ==Star Coins== | ||
*'''Star Coin 1''': Mario should hit an [[Hidden Block|Invisible Block]] containing a [[ | *'''[[Star Coin]] 1''': Mario should hit an [[Hidden Block|Invisible Block]] containing a [[vine]], then hit a [[Brick Block|brick]] containing a [[P Switch]]. Then, he should run along the trail of [[Blue Coin]]s until it wears off. | ||
*'''Star Coin 2''': After the third green [[Warp Pipe]], Mario should wait for the water to rise, and then jump or [[Wall Jump]]. | *'''Star Coin 2''': After the third green [[Warp Pipe]], Mario should wait for the water to rise, and then jump up or [[Wall Jump]]. | ||
*'''Star Coin 3''': There is a ? Block containing a [[Super Star|Starman]]. Mario should grab the Starman, and when the water lowers, run through the Spinies and get the Star Coin. | *'''Star Coin 3''': There is a ? Block containing a [[Super Star|Starman]]. Mario should grab the Starman, and when the water lowers, run through the Spinies and get the Star Coin. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
! | |- | ||
!Image | |||
!Name | !Name | ||
! | !Number | ||
|- | |- | ||
|[[File:NSMB Spiny.png]] | |[[File:NSMB Spiny.png|48px]] | ||
|[[Spiny]] | |[[Spiny]] | ||
|22 | |22 | ||
|- | |- | ||
|[[File:Spiny Egg NSMB2 Prima.jpg| | |[[File:Spiny Egg NSMB2 Prima.jpg|48px]] | ||
|[[Spiny Egg]] | |[[Spiny Egg]] | ||
|( | |(When the Spinies touch the [[water]]) | ||
|} | |} | ||
==Level map== | ==Level map== | ||
{{ | {{Wide image|NSMB W6-2 Map.png|4096|Map of World 6-2}} | ||
{{NSMB levels}} | {{NSMB levels}} |
Revision as of 03:53, September 10, 2024
Level | |
---|---|
World 6-2 | |
World | World 6 |
Game | New Super Mario Bros. |
Primary power-up | Fire Flower |
Time limit | 500 seconds |
<< << Directory of levels >> |
World 6-2 is the second level of World 6 in New Super Mario Bros. Excluding tower, castle, and ghost house levels, it is the longest level in the game.
Layout
This level has rising water similar to Mondo from Super Mario World. After the red Warp Pipe, Mario should see a ? Block with two coins above it. In between those coins are two Invisible Blocks, one containing a vine. Mario should climb it and press a P Switch, jumping across some Flying ? Blocks to get the first Star Coin. Soon after that, Mario should reach two tall cannons. One takes Mario to a bonus area with several Flying ? Blocks containing a total of eight 1-Up Mushrooms and 120 coins, and the other is a Pipe Cannon that takes Mario to the second Star Coin. Mario can get the last Star Coin by going past a few Spinies. When Mario goes through the yellow Warp Pipe, he will reach the pole.
Star Coins
- Star Coin 1: Mario should hit an Invisible Block containing a vine, then hit a brick containing a P Switch. Then, he should run along the trail of Blue Coins until it wears off.
- Star Coin 2: After the third green Warp Pipe, Mario should wait for the water to rise, and then jump up or Wall Jump.
- Star Coin 3: There is a ? Block containing a Starman. Mario should grab the Starman, and when the water lowers, run through the Spinies and get the Star Coin.
Enemies
Image | Name | Number |
---|---|---|
Spiny | 22 | |
Spiny Egg | (When the Spinies touch the water) |