2 Morton's Castle: Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
MortonsCastle3rdSection.png|The third section from the castle.
Smw-conveyor-belt.png|The first section of the castle with the [[escalator]]
MortonsRoom.png|Mario stomping Morton.
MortonsCastle3rdSection.png|The third section from the castle
MortonsRoom.png|Mario stomping Morton
MortonsCastleEnd.png|After Morton is defeated, Mario rescues his second [[egg]].
MortonsCastleEnd.png|After Morton is defeated, Mario rescues his second [[egg]].
</gallery>
</gallery>

Revision as of 20:59, September 27, 2024

Level
#2 Morton's Castle
A screenshot from #2 Morton's Castle from Super Mario World
Mario avoiding a gap with lava
Level code 2-Castle
World Donut Plains
Game Super Mario World
Time limit 400 seconds
Boss Morton Koopa Jr.
<< Directory of levels >>
“Morton Koopa Jr. of castle #2 is now just a memory. The next area is the underground Vanilla Dome. What traps await Mario in this new world? What will become of Princess Toadstool?”
In-game text, Super Mario World

#2 Morton's Castle is the second castle in Super Mario World. This level can be accessed by completing Donut Plains 4. By completing this level, the player gains access to Vanilla Dome 1. This castle is ruled by Morton Koopa Jr. The Spikes make their first appearance in this level.

Layout

The castle consists of three main rooms, a bonus area, and a boss room. The player has 400 seconds on the Timer to complete the level. This level contains no Dragon Coins in the original, but the remake has 5. The first part is a hallway with two Thwimps. If the player has a cape, they can fly through a gap in the ceiling located directly above the starting position. There is a pipe leading to a bonus area up there. After the Thwimps, there is a conveyor with three Ball 'N' Chains, and the door to the next room. The next room has lava pits, three Thwomps, and a Dry Bones. The third and final main room consists of ledges that automatically move left and right, which the player must use to reach the top of the room. Along the way, the player has a chance to collect a Cape Feather from a ? Block. At the top, there is also a green ! Block located right before the boss door.

Morton's fight starts

Once Mario has entered the boss door, Morton seals off both sides of his arena and starts the battle by running towards Mario, then climbing the wall and running and falling off the ceiling, aiming to hit Mario. Morton repeats this sequence, and every time Mario stomps him, Morton gets faster. To defeat Morton, Mario needs to stomp on him three times. A cutscene shows Mario kicking down the castle after rescuing one of Yoshi's friends, and Mario is able to access the Vanilla Dome.

Enemies

Image Name Count
Thwimp.png Thwimp 2
A Ball 'N' Chain from Super Mario World Ball 'N' Chain 3
Angry Thwomp Thwomp 3
Lava Bubble from Super Mario World Lava Bubble 1
SMWDB.png Dry Bones 8
Sprite of a Morton Koopa Jr. from Super Mario World Morton Koopa Jr. 1 (boss)

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ドーナツへいやのしろ[?]
Dōnatsu Heiya no Shiro
Doughnut Plains' Castle
French #2 Maison de Morton[?] #2 Morton's Fortress
German 2. Mortons Festung[?] 2. Morton's Fortress
Italian Castello della Piana Ciambella[?] Donut Plain Castle
Spanish Castillo 2º. Morton[?] 2nd Castle. Morton