Jet Pipe: Difference between revisions
LinkTheLefty (talk | contribs) (Encyclopedia redirect, pg.216 (a New Super Mario Bros. U object similar to the underwater SMB3 pipe)) Tag: New redirect |
Nintendo101 (talk | contribs) (per proposal.) Tag: Removed redirect |
||
Line 1: | Line 1: | ||
# | {{item infobox | ||
|title=Jet Pipe | |||
|image=[[File:MKT Current.jpg|200x200px]]<br>Screenshot from ''[[Mario Kart Tour]]'' | |||
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | |||
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | |||
|effect=Expels water that pushes the player character. | |||
}} | |||
'''Jet Pipes,'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=54, 55, 90, 120|isbn=978-0-307-89690-2}}</ref> originally referred to as '''bubble-jet pipes''',<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2009|page=28, 29, 75|isbn=978-0-3074-6767-6}}</ref> are underwater objects in the ''[[Super Mario (franchise)|Super Mario]]'' franchise that debuted in ''[[Super Mario Bros. 3]]''. They are [[Warp Pipe|pipes]] that release strong currents of water. In the ''[[Super Mario (series)|Super Mario]]'' series, the water pushes the player character. In some contexts, Jet Pipes can be used to avoid an oncoming enemy, such as [[Cheep Chomp]]s or [[Mega Unagi]]s. In the ''[[Mario Kart (series)|Mario Kart]]'' series, the pipes appear in the underwater portions of certain courses. Driving into their streams brings the player character to a higher routes, and can be used to avoid sinking down into [[pit]]s. | |||
[[Current]]s have appeared independently from Jet Pipes. In games where they cooccur, the natural currents are usually hazards that pull the player character into the level's [[Pit|abyss]], costing them a [[extra life|life]]. | |||
==History== | |||
===''Super Mario'' series=== | |||
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''==== | |||
[[File:SMB3 Current.png|thumb]] | |||
Bubble-jet pipes first appear in the underwater levels of ''[[Super Mario Bros. 3]]'', in which they expel jets of water that push [[Mario]] or [[Luigi]] as they [[swim]]. All bubble-jet pipes are blue. The first one is introduced in [[Water Land]]'s [[World 3-1 (Super Mario Bros. 3)|World 3-1]]. Mario and Luigi can overcome the currents if they are in their [[Frog Mario|Frog forms]] by pressing {{button|NES|B}}, and some of them can even be physically entered like normal [[Warp Pipe]]s to reach hidden [[sub-area]]s. | |||
In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the bubble-jet pipes are green, like the normal pipes found on land. In addition to the original levels, two bubble-jet pipes appear in [[An Aqueous Adventure]] in [[World-e]]. | |||
====''New Super Mario Bros.''==== | |||
[[File:3-3 NSMB.png|200px|left|thumb|Mario on the floor of World 3-3 with bubble-jet pipes above him.]] | |||
Bubble-jet pipes appear in underwater courses in ''[[New Super Mario Bros.]]'', first appearing in [[World 3-1 (New Super Mario Bros.)|World 3-1]]. In this game, the pipes appear in a variety of colors and are visually indistinguishable from the Warp Pipes found on land. In several courses, the currents from the bubble-jet pipes must be carefully navigated in order to collect a [[Star Coin]]. In [[World 3-3 (New Super Mario Bros.)|World 3-3]] and [[World 4-3 (New Super Mario Bros.)|4-3]], pressing a [[? Switch]] located near the pipes turns the currents off for a temporary period of time. In [[World 8-3 (New Super Mario Bros.)|World 8-3]], bubble-jet pipes can be used to outpace an oncoming [[Mega Unagi]]. | |||
====''New Super Mario Bros. Wii''==== | |||
Bubble-jet pipes appear in underwater and beach courses in ''[[New Super Mario Bros. Wii]]'' and function as they did in prior games. Though largely restricted to [[World 4 (New Super Mario Bros. Wii)|World 4]], a tropical archipelago, they first appear in [[World 1-4 (New Super Mario Bros. Wii)|World 1-4]]. Some bubble-jet pipes are positioned in ways that make collecting all of a course's [[Star Coin]]s more difficult. Like the pipes above ground, the bubble-jet pipes occur in a variety of colors. | |||
In World 4, bubble-jet pipes occur in [[World 4-1 (New Super Mario Bros. Wii)|World 4-1]] and [[World 4-4 (New Super Mario Bros. Wii)|World 4-4]]. They subsequently occur in [[World 8-4 (New Super Mario Bros. Wii)|World 8-4]]. | |||
====''New Super Mario Bros. 2''==== | |||
Similar to their appearance in ''New Super Mario Bros. Wii'', bubble-jet pipes primarily appear in the tropical [[World 3 (New Super Mario Bros. 2)|World 3]], but first appear in [[World 1-5 (New Super Mario Bros. 2)|World 1-5]]. In World 3, they appear in [[World 3-2 (New Super Mario Bros. 2)|World 3-2]] and [[World 3-A (New Super Mario Bros. 2)|World 3-A]]. They subsequently appear in [[World 4-5 (New Super Mario Bros. 2)|World 4-5]]. Yellow bubble-jet pipes line the leftmost wall of the corridor that makes up World 3-A, generating a continuous stream of water throughout the course. | |||
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. Deluxe''==== | |||
[[File:NSLU Cheep Chomp Chase Luigi Sighting.png|200px|thumb|[[Fire Mario|Fire Luigi]] surrounded by Jet Pipes in Cheep Chomp Chase.]] | |||
As in previous games, Jet Pipes generate currents of water in ''[[New Super Mario Bros. U]]''. They first occur in the hidden course of [[Acorn Plains]], [[Blooper's Secret Lair]], before subsequently appearing in [[Dragoneel's Undersea Grotto]], [[Porcupuffer Falls]], and [[Swim for Your Life!]] In the latter three, the player character can take advantage of the Jet Pipes to out pace [[Dragoneel]]s, [[Porcupuffer]]s, and [[Cheep Chomp]]s, respectively. ''New Super Mario Bros. U'' is the first use of the English name "Jet Pipe" for this object. | |||
In ''[[New Super Luigi U]]'', Jet Pipes first appear in [[Cheep Chomp Chase]]. Some of the ones in this course are fastened to giant [[Empty Block]]s and pivot back and forth. They can be used to evade an oncoming Cheep Chomp, reach a [[Star Coin]], or advance in the course. The finally appear in [[Star Coin Deep Dive]], another course that includes Cheep Chomps. Jet Pipes appear unaltered in the [[Nintendo Switch]] release ''[[New Super Mario Bros. U Deluxe]]''. | |||
====''Super Mario Bros. Wonder''==== | |||
Jet Pipes occur only in the underwater courses of [[Petal Isles]] in ''[[Super Mario Bros. Wonder]]''. The water expelled from the Jet Pipes can direct the player character into nearby enemies or towards safety, but the player character can move against the currents if they have the [[Badge (Super Mario Bros. Wonder)#Dolphin Kick|Dolphin Kick badge]] equipped. This badge also makes certain Jet Pipes accessible for entry like [[Warp Pipe]]s. | |||
In [[Leaping Smackerel]], the first course to include Jet Pipes, they appear after the first [[Checkpoint Flag]] alongside a group of [[Warp Pipe|pipe]]-dwelling [[Sluglug]]s and a [[Smackerel]]. Jet Pipes also appear in [[Robbird Cove]], one of which leads to a hidden [[10-flower coin]]. There is a Jet Pipe in [[Wiggler Race Swimming!]], alongside {{wp|sea sponge|sponge}}-like creatures that expel strong [[current]]s. | |||
===''Mario Kart'' series=== | |||
====''Mario Kart 7''==== | |||
''[[Mario Kart 7]]'' is the first ''Mario Kart'' title to include drivable underwater portions of the courses, and the first one to include bubble-jet pipes. They appear in [[3DS Wario Shipyard|Wario Shipyard]] and [[3DS Piranha Plant Slide|Piranha Plant Slide]]. The ones that come out of the sides of the course push the player character similarly to [[wind]]. There is one Jet Pipe in Piranha Plant Slide that allows the character to reach the [[Dash Panel]] over the last [[Piranha Plant]] before the [[Glide Ramp]]. | |||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | |||
In ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', Jet Pipes appear in [[Dolphin Shoals]] and {{classic|3DS|Piranha Plant Slide}}. Unlike ''Mario Kart 7'', the player character can perform a [[Jump Boost]] at the arc of the stream. In Dolphin Shoals, Jet Pipes are necessary to reach the back of the [[Maw-Ray|Unagi]] on the course and also provide the player character access to a shortcut. | |||
In the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC for ''Mario Kart 8 Deluxe'', {{classic-link|Tour|Amsterdam Drift}} is the first course of the [[Fruit Cup]] that was made available in most regions on 9 March, 2023 and 12 April, 2023 in China. The course combines elements of the different Amsterdam Drift courses from ''Mario Kart Tour'', including the Jet Pipes in Amsterdam Drift 2. | |||
====''Mario Kart Tour''==== | |||
[[File:MKT 3DS Wario Shipyard pipe current.jpg|200px|left|thumb|A Jet Pipe in Wario Shipyard.]] | |||
Jet Pipes initially appear in the [[classic course]]s 3DS Wario Shipyard and 3DS Piranha Plant Slide in ''[[Mario Kart Tour]]''. They function as they did in ''Mario Kart 8'', with the giant Jet Pipe in Wario Shipyard allowing the player character to perform a [[Jump Boost]], something they could not do in the ''Mario Kart 7''. Jet Pipes also appear in {{classic-link|GCN|Daisy Cruiser|Daisy Cruiser R/T}} and [[Tour Amsterdam Drift|Amsterdam Drift 2]], a course integrated into ''Mario Kart Tour'' after it had launched. In addition to those described, there are courses in ''Mario Kart Tour'' where the [[current]]s do not come out of Jet Pipes. | |||
===''Mario Party 10''=== | |||
Currents in ''[[Mario Party 10]]'' are interactive objects in [[Blooper Blastoff]] that can push away the player's Blooper submarine. | |||
==Gallery== | |||
<gallery> | |||
Sea Side.jpg|''[[Super Mario Bros. 3]]'' | |||
SMAS SMB3 World 6-9 Screenshot.png|''[[Super Mario All-Stars]]'' | |||
NSMB Pipe current.png|''[[New Super Mario Bros.]]'' | |||
NSMBW Screenshot Jet Pipe.png|''[[New Super Mario Bros. Wii]]'' | |||
PiranhaPlantSlideUnderwater.jpg|''[[Mario Kart 7]]'' | |||
MK7-4.jpg|''Mario Kart 7'' | |||
NSMB2 Screenshot Jet Pipe.png|''[[New Super Mario Bros. 2]]'' | |||
NsmbuCurrent.png|''[[New Super Mario Bros. U]]'' | |||
CurrentLU.png|''[[New Super Luigi U]]'' | |||
Mega Unagi MK8.jpg|''[[Mario Kart 8]]'' | |||
MK8-Course-3DS PiranhaPlantSlide.jpg|''Mario Kart 8'' | |||
Blooper Blast-Off.png|''[[Mario Party 10]]'' | |||
LeapingSmackerel.jpg|''[[Super Mario Bros. Wonder]]'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=土管水流<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|page=119, 150, 216|isbn=978-4-09-106569-8}}</ref> | |||
|JapR=Dokan Suiryū | |||
|JapM=Pipe Current | |||
|Jap2=水流土管<ref>{{cite|author=----|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』|page=41, 200|isbn=978-4-09-106569-8}}</ref> | |||
|Jap2R=Suiryū Dokan | |||
|Jap2M=Current Pipe | |||
|Jap2N=''Super Mario Bros. 3'', ''New Super Mario Bros. 2'' | |||
}} | |||
==References== | |||
<references/> |
Revision as of 01:00, October 30, 2024
Jet Pipe | |
---|---|
Screenshot from Mario Kart Tour | |
First appearance | Super Mario Bros. 3 (1988) |
Latest appearance | Super Mario Bros. Wonder (2023) |
Effect | Expels water that pushes the player character. |
Jet Pipes,[1] originally referred to as bubble-jet pipes,[2] are underwater objects in the Super Mario franchise that debuted in Super Mario Bros. 3. They are pipes that release strong currents of water. In the Super Mario series, the water pushes the player character. In some contexts, Jet Pipes can be used to avoid an oncoming enemy, such as Cheep Chomps or Mega Unagis. In the Mario Kart series, the pipes appear in the underwater portions of certain courses. Driving into their streams brings the player character to a higher routes, and can be used to avoid sinking down into pits.
Currents have appeared independently from Jet Pipes. In games where they cooccur, the natural currents are usually hazards that pull the player character into the level's abyss, costing them a life.
History
Super Mario series
Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3
Bubble-jet pipes first appear in the underwater levels of Super Mario Bros. 3, in which they expel jets of water that push Mario or Luigi as they swim. All bubble-jet pipes are blue. The first one is introduced in Water Land's World 3-1. Mario and Luigi can overcome the currents if they are in their Frog forms by pressing , and some of them can even be physically entered like normal Warp Pipes to reach hidden sub-areas.
In Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3, the bubble-jet pipes are green, like the normal pipes found on land. In addition to the original levels, two bubble-jet pipes appear in An Aqueous Adventure in World-e.
New Super Mario Bros.
Bubble-jet pipes appear in underwater courses in New Super Mario Bros., first appearing in World 3-1. In this game, the pipes appear in a variety of colors and are visually indistinguishable from the Warp Pipes found on land. In several courses, the currents from the bubble-jet pipes must be carefully navigated in order to collect a Star Coin. In World 3-3 and 4-3, pressing a ? Switch located near the pipes turns the currents off for a temporary period of time. In World 8-3, bubble-jet pipes can be used to outpace an oncoming Mega Unagi.
New Super Mario Bros. Wii
Bubble-jet pipes appear in underwater and beach courses in New Super Mario Bros. Wii and function as they did in prior games. Though largely restricted to World 4, a tropical archipelago, they first appear in World 1-4. Some bubble-jet pipes are positioned in ways that make collecting all of a course's Star Coins more difficult. Like the pipes above ground, the bubble-jet pipes occur in a variety of colors.
In World 4, bubble-jet pipes occur in World 4-1 and World 4-4. They subsequently occur in World 8-4.
New Super Mario Bros. 2
Similar to their appearance in New Super Mario Bros. Wii, bubble-jet pipes primarily appear in the tropical World 3, but first appear in World 1-5. In World 3, they appear in World 3-2 and World 3-A. They subsequently appear in World 4-5. Yellow bubble-jet pipes line the leftmost wall of the corridor that makes up World 3-A, generating a continuous stream of water throughout the course.
New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. Deluxe
As in previous games, Jet Pipes generate currents of water in New Super Mario Bros. U. They first occur in the hidden course of Acorn Plains, Blooper's Secret Lair, before subsequently appearing in Dragoneel's Undersea Grotto, Porcupuffer Falls, and Swim for Your Life! In the latter three, the player character can take advantage of the Jet Pipes to out pace Dragoneels, Porcupuffers, and Cheep Chomps, respectively. New Super Mario Bros. U is the first use of the English name "Jet Pipe" for this object.
In New Super Luigi U, Jet Pipes first appear in Cheep Chomp Chase. Some of the ones in this course are fastened to giant Empty Blocks and pivot back and forth. They can be used to evade an oncoming Cheep Chomp, reach a Star Coin, or advance in the course. The finally appear in Star Coin Deep Dive, another course that includes Cheep Chomps. Jet Pipes appear unaltered in the Nintendo Switch release New Super Mario Bros. U Deluxe.
Super Mario Bros. Wonder
Jet Pipes occur only in the underwater courses of Petal Isles in Super Mario Bros. Wonder. The water expelled from the Jet Pipes can direct the player character into nearby enemies or towards safety, but the player character can move against the currents if they have the Dolphin Kick badge equipped. This badge also makes certain Jet Pipes accessible for entry like Warp Pipes.
In Leaping Smackerel, the first course to include Jet Pipes, they appear after the first Checkpoint Flag alongside a group of pipe-dwelling Sluglugs and a Smackerel. Jet Pipes also appear in Robbird Cove, one of which leads to a hidden 10-flower coin. There is a Jet Pipe in Wiggler Race Swimming!, alongside sponge-like creatures that expel strong currents.
Mario Kart series
Mario Kart 7
Mario Kart 7 is the first Mario Kart title to include drivable underwater portions of the courses, and the first one to include bubble-jet pipes. They appear in Wario Shipyard and Piranha Plant Slide. The ones that come out of the sides of the course push the player character similarly to wind. There is one Jet Pipe in Piranha Plant Slide that allows the character to reach the Dash Panel over the last Piranha Plant before the Glide Ramp.
Mario Kart 8 / Mario Kart 8 Deluxe
In Mario Kart 8 and Mario Kart 8 Deluxe, Jet Pipes appear in Dolphin Shoals and 3DS Piranha Plant Slide. Unlike Mario Kart 7, the player character can perform a Jump Boost at the arc of the stream. In Dolphin Shoals, Jet Pipes are necessary to reach the back of the Unagi on the course and also provide the player character access to a shortcut.
In the Booster Course Pass DLC for Mario Kart 8 Deluxe, Tour Amsterdam Drift is the first course of the Fruit Cup that was made available in most regions on 9 March, 2023 and 12 April, 2023 in China. The course combines elements of the different Amsterdam Drift courses from Mario Kart Tour, including the Jet Pipes in Amsterdam Drift 2.
Mario Kart Tour
Jet Pipes initially appear in the classic courses 3DS Wario Shipyard and 3DS Piranha Plant Slide in Mario Kart Tour. They function as they did in Mario Kart 8, with the giant Jet Pipe in Wario Shipyard allowing the player character to perform a Jump Boost, something they could not do in the Mario Kart 7. Jet Pipes also appear in GCN Daisy Cruiser R/T and Amsterdam Drift 2, a course integrated into Mario Kart Tour after it had launched. In addition to those described, there are courses in Mario Kart Tour where the currents do not come out of Jet Pipes.
Mario Party 10
Currents in Mario Party 10 are interactive objects in Blooper Blastoff that can push away the player's Blooper submarine.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 土管水流[3] Dokan Suiryū |
Pipe Current | |
水流土管[4] Suiryū Dokan |
Current Pipe | Super Mario Bros. 3, New Super Mario Bros. 2 |
References
- ^ Stratton, Steve (2012). New Super Mario Bros. U: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-307-89690-2. Page 54, 55, 90, 120.
- ^ Bueno, Fernando (2009). New Super Mario Bros. Wii: PRIMA Official Game Guide. Roseville: Prima Games. ISBN 978-0-3074-6767-6. Page 28, 29, 75.
- ^ Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 119, 150, 216.
- ^ ---- (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 41, 200.