Run for It: Difference between revisions
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|world=[[Superstar Road]] | |world=[[Superstar Road]] | ||
|game=''[[New Super Mario Bros. U]]'' | |game=''[[New Super Mario Bros. U]]'' | ||
|powerup=[[Fire Flower]] | |||
|limit=300 seconds | |limit=300 seconds | ||
|cr_limit= | |cr_limit= | ||
Line 19: | Line 20: | ||
The course is based on the desert levels in Layer-Cake Desert. Throughout the level, players need to hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s, which act as the main platforms of the level. The level begins on a platform with a [[? Block]] containing a power-up and a P Switch. A long line of Brick Blocks is crossed, with [[Piranha Plant]]s in [[Warp Pipe]]s acting as obstacles. Another P Switch is found, followed by more Brick Block structures and Piranha Plants. Some Brick Block platforms are located above a pit, followed by a section of Brick Blocks in between two Warp Pipes. A P Switch is found at the bottom, leading to another row of Brick Blocks with [[Koopa Troopa]]s on it. More platforms are found, with [[Koopa Paratroopa|Paratroopa]]s in between. A P Switch can be found above a Koopa Troopa, followed by a section of moving Brick Block platforms. A P Switch is found on the ceiling of a section of ground, followed by more platforms and the [[Goal Pole]]. | The course is based on the desert levels in Layer-Cake Desert. Throughout the level, players need to hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s, which act as the main platforms of the level. The level begins on a platform with a [[? Block]] containing a power-up and a P Switch. A long line of Brick Blocks is crossed, with [[Piranha Plant]]s in [[Warp Pipe]]s acting as obstacles. Another P Switch is found, followed by more Brick Block structures and Piranha Plants. Some Brick Block platforms are located above a pit, followed by a section of Brick Blocks in between two Warp Pipes. A P Switch is found at the bottom, leading to another row of Brick Blocks with [[Koopa Troopa]]s on it. More platforms are found, with [[Koopa Paratroopa|Paratroopa]]s in between. A P Switch can be found above a Koopa Troopa, followed by a section of moving Brick Block platforms. A P Switch is found on the ceiling of a section of ground, followed by more platforms and the [[Goal Pole]]. | ||
==Star | ==[[Star Coin]]s== | ||
*'''Star Coin 1''': The first Star Coin is found inside a box of Brick Blocks. | *'''Star Coin 1''': The first Star Coin is found inside a box of Brick Blocks. | ||
*'''Star Coin 2''': The player needs to jump off a Paratroopa above a pit or use a | *'''Star Coin 2''': The player needs to jump off a Paratroopa above a pit or use a flight powerup such as a [[Super Acorn]] to safely get the second Star Coin. | ||
*'''Star Coin 3''': The final Star Coin is located at the end of the stage, right before the [[Goal Pole]]. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P Switch's | *'''Star Coin 3''': The final Star Coin is located at the end of the stage, right before the [[Goal Pole]]. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P Switch's timer runs out. | ||
==Enemies== | ==Enemies== | ||
{{number of enemies | |||
|image1=[[File:NSMBU Piranha Plant Cropped Artwork.png|50px]] | |||
|name1=[[Piranha Plant]] | |||
|count1=7 | |||
|image2=[[File:KoopaTroopaNSMBU.png|50px]] | |||
|name2=[[Koopa Troopa|Green Koopa Troopa]] | |||
|count2=11 | |||
|image3=[[File:KoopatroopaNSMBU.png|50px]] | |||
|name3=[[Koopa Troopa|Red Koopa Troopa]] | |||
|count3=2 | |||
|image4=[[File:ParatroopaNSMBU.png|50px]] | |||
|name4=[[Koopa Paratroopa|Green Paratroopa]] | |||
|count4=5 | |||
}} | |||
==Names in other languages== | ==Names in other languages== |
Latest revision as of 18:55, June 22, 2024
- This article is about Run for It, a level in New Super Mario Bros. U. For other uses, see Superstar Road-2.
Level | |
---|---|
Run for It | |
Level code | World 9-2 |
World | Superstar Road |
Game | New Super Mario Bros. U |
Primary power-up | Fire Flower |
Time limit | 300 seconds |
<< Directory of levels >> |
Run for It, or Superstar Road-2, is the second course of Superstar Road in New Super Mario Bros. U. It is unlocked when the player collects every Star Coin in Layer-Cake Desert.
Layout[edit]
The course is based on the desert levels in Layer-Cake Desert. Throughout the level, players need to hit P Switches to turn coins into Brick Blocks, which act as the main platforms of the level. The level begins on a platform with a ? Block containing a power-up and a P Switch. A long line of Brick Blocks is crossed, with Piranha Plants in Warp Pipes acting as obstacles. Another P Switch is found, followed by more Brick Block structures and Piranha Plants. Some Brick Block platforms are located above a pit, followed by a section of Brick Blocks in between two Warp Pipes. A P Switch is found at the bottom, leading to another row of Brick Blocks with Koopa Troopas on it. More platforms are found, with Paratroopas in between. A P Switch can be found above a Koopa Troopa, followed by a section of moving Brick Block platforms. A P Switch is found on the ceiling of a section of ground, followed by more platforms and the Goal Pole.
Star Coins[edit]
- Star Coin 1: The first Star Coin is found inside a box of Brick Blocks.
- Star Coin 2: The player needs to jump off a Paratroopa above a pit or use a flight powerup such as a Super Acorn to safely get the second Star Coin.
- Star Coin 3: The final Star Coin is located at the end of the stage, right before the Goal Pole. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P Switch's timer runs out.
Enemies[edit]
Image | Name | Count |
---|---|---|
Piranha Plant | 7 | |
Green Koopa Troopa | 11 | |
Red Koopa Troopa | 2 | |
Green Paratroopa | 5 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | はしって はしって はしりまくれ![?] Hashitte Hashitte Hashirimakure! |
Run, Run, Run till you fall! | |
Chinese | 冲啊、冲啊、全力冲刺吧! (Simplified) 衝啊、衝啊、全力衝刺吧! (Traditional)[?] Chōng'ā、Chōng'ā、Quánlì Chōngcì ba! |
Rush, Rush, Rush till you fall! | |
Dutch | Ren voor je leven![?] | Run for your life! | |
German | Weiterlaufen, bitte![?] | Keep running, please! | |
Italian | Corri più veloce che puoi![?] | Run as fast as you can! | |
Korean | 달리고 달리고 마구 달려라![?] Dalligo Dalligo Magu Dallyeora! |
Run And Run And Recklessly Run! | |
Portuguese | Contrarrelógio de Interruptores P[?] | The P Switch's Time Trial | |
Spanish (NOA) | ¡Corre, corre![?] | Run, run! | |
Spanish (NOE) | ¡Corre, Mario, corre![?] | Run, Mario, Run! |
Trivia[edit]
- The level's concept of dashing to the exit by relying on block-producing switches was reused from Hit That Switch!! in Super Mario World 2: Yoshi's Island.