Template:M&LSS enemy: Difference between revisions
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{{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{thunder|}}} | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{thunder|}}} | ||
{{!}}- | {{!}}- | ||
{{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}<span title="The chances of the enemy having their POW/DEF lowered from Thunder Bros.">{{ | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}<span title="The chances of the enemy having their POW/DEF lowered from Thunder Bros.">{{nw|'''Stat down?'''}}</span> | ||
{{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{statdown|}}} | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{statdown|}}} | ||
{{!}}style="border-bottom:3px solid aqua"{{!}}<span title="The chances of the enemy becoming stunned from Cyclone Bros.">'''Stun?'''</span> | {{!}}style="border-bottom:3px solid aqua"{{!}}<span title="The chances of the enemy becoming stunned from Cyclone Bros.">'''Stun?'''</span> | ||
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{{!}} {{{burn|}}} | {{!}} {{{burn|}}} | ||
{{!}}- | {{!}}- | ||
{{!}}<span title="The chances of the enemy having their POW/DEF lowered from Thunder Bros.">{{ | {{!}}<span title="The chances of the enemy having their POW/DEF lowered from Thunder Bros.">{{nw|'''Stat down?'''}}</span> | ||
{{!}} {{{statdown|}}} | {{!}} {{{statdown|}}} | ||
{{!}}} | {{!}}} |
Revision as of 10:27, June 4, 2024
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Role | |||||||||||||||||||
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POW | |||||||||||||||||||
Defense | |||||||||||||||||||
Speed | |||||||||||||||||||
Experience | |||||||||||||||||||
Coins | |||||||||||||||||||
Item drop | None - 0% None - 0% | ||||||||||||||||||
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This template is for information on enemies in Mario & Luigi: Superstar Saga.
If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when imbedded in the body text at the top of the page. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed.
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HP | POW | Defense | ||||||||
Speed | Experience | Coins | ||||||||
Location | Jump | Hammer | ||||||||
Hand | Fire | Thunder | ||||||||
Stat down? | Stun? | Burn? | ||||||||
Level | # | Role | Item drop | None - 0% None - 0% | ||||||
Notice
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