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The Wonder Guard is a move used in ''[[Paper Mario: The Thousand Year Door]]''. It is the more advanced version of a [[Guard]]. It stops any attack from doing any damage at all. Plus any direct-contact moves will be returned to the attacker causing the enemy 1 damage. On indirect-attacks, the Wonder Guard just blocks damage. Unlike a Guard, it also prevents any status effects.  
The Wonder Guard is a move used in ''[[Paper Mario: The Thousand Year Door]]''. It is the more advanced version of a [[Guard]]. It stops any attack from doing any damage at all. Plus any direct-contact moves will be returned to the attacker causing the enemy 1 damage. On indirect-attacks, the Wonder Guard just blocks damage. Unlike a Guard, it also prevents any status effects.  


There is one catch, however. It is extremely hard to time, even harder than a Guard. This can be done by pressing B right before contact. If done correctly, [[Mario]] or one his partners will spin around and words will pop out next to him saying ''Great!!''.
There is one catch, however. It is extremely hard to time, even harder than a Guard. This can be done by pressing B right before contact. If done correctly, [[Mario]] or one his partners will spin around and words will pop out next to him saying '''Great!!'''.
[[Category:Special Moves]]
[[Category:Special Moves]]

Revision as of 17:39, September 28, 2006

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The Wonder Guard is a move used in Paper Mario: The Thousand Year Door. It is the more advanced version of a Guard. It stops any attack from doing any damage at all. Plus any direct-contact moves will be returned to the attacker causing the enemy 1 damage. On indirect-attacks, the Wonder Guard just blocks damage. Unlike a Guard, it also prevents any status effects.

There is one catch, however. It is extremely hard to time, even harder than a Guard. This can be done by pressing B right before contact. If done correctly, Mario or one his partners will spin around and words will pop out next to him saying Great!!.