Expansion Pak: Difference between revisions

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(Reworded the sentence about the N64 graphics going from 64 to 68-bit (not true and non-sensical). Fixed a minor spelling error.)
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'''The Expansion Pak''' was a RAM expander for the [[Nintendo 64]], released in 1999. The Expansion Pak added 4MB of RAM to the Nintendo 64. It was originally used for the Japan-Only [[Nintendo 64DD]]. Worldwide it was used for select Nintendo 64 games. ''[[Donkey Kong 64]]'' and ''[[The Legend of Zelda: Majora's Mask]]'' required it to play. With the 4MB of RAM, the Nintendo 64 Graphics were 68-bit instead of 64-bit. Without the Expansion Pak, Most of Perfect Dark is innacessible.
'''The Expansion Pak''' was a RAM expander for the [[Nintendo 64]], released in 1999. The Expansion Pak added 4 MB of RAM to the Nintendo 64. It was originally used for the Japan-Only [[Nintendo 64DD]]. Worldwide it was used for select Nintendo 64 games. ''[[Donkey Kong 64]]'' and ''[[The Legend of Zelda: Majora's Mask]]'' required it to play. Some games employed the Expansion Pak for improved graphics; most typically, this came as an increase of resolution to 640x480. Without the Expansion Pak, Most of Perfect Dark is inaccessible.


[[Category: Accessories]]
[[Category: Accessories]]

Revision as of 09:18, August 8, 2008

The Expansion Pak was a RAM expander for the Nintendo 64, released in 1999. The Expansion Pak added 4 MB of RAM to the Nintendo 64. It was originally used for the Japan-Only Nintendo 64DD. Worldwide it was used for select Nintendo 64 games. Donkey Kong 64 and The Legend of Zelda: Majora's Mask required it to play. Some games employed the Expansion Pak for improved graphics; most typically, this came as an increase of resolution to 640x480. Without the Expansion Pak, Most of Perfect Dark is inaccessible.