The Final Battle! (minigame): Difference between revisions
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The second and fourth sides of the cube involve hopping on platforms, some of which have [[Fire Bar]]s. The cube also has [[lava]] into which the player has to be careful not to fall. Falling into the lava results in an instant loss. The second side has a path of four platforms, while the fourth side has two paths with six platforms overall. If the player can complete it within 60 seconds, then they will move on. | The second and fourth sides of the cube involve hopping on platforms, some of which have [[Fire Bar]]s. The cube also has [[lava]] into which the player has to be careful not to fall. Falling into the lava results in an instant loss. The second side has a path of four platforms, while the fourth side has two paths with six platforms overall. If the player can complete it within 60 seconds, then they will move on. | ||
The third and fifth sides involve solving a puzzle similar to the one found in [[Lethal Lava Land]] in ''[[Super Mario 64]]''. The first has three pieces of a 2×2 puzzle, which the player must [[Ground Pound|ground-pound]] to move. Two Koopa Kids try to hinder the player's progress by dropping flaming [[cannonball]]s and mini-tornadoes. The second puzzle has eight pieces of a 3×3 puzzle, and Bowser himself appears, wielding a fiery [[boomerang]]. | The third and fifth sides involve solving a puzzle similar to the one found in [[Lethal Lava Land]] in ''[[Super Mario 64]]''. The first has three pieces of a 2×2 puzzle, which the player must [[Ground Pound|ground-pound]] to move. Two Koopa Kids try to hinder the player's progress by dropping flaming [[cannonball]]s and mini-tornadoes. The second puzzle has eight pieces of a 3×3 puzzle, and Bowser himself appears, wielding a fiery [[boomerang]]. If the player does not solve the puzzles within five minutes, the player will lose. | ||
The sixth and final side involves a battle with Bowser. Five buttons are located around the perimeter of the area. By ground-pounding three, an ephemeral triangle appears, lightning striking anything in it a few seconds later. The goal is to surround Bowser with the triangle, lead him into it, and cause him to get shocked. Bowser can retaliate with his boomerang and [[Fire Breath|flame breath]]. Later on, he moves while shooting flames and charges at the player. It takes five shocks to defeat Bowser. The player can be damaged by the lightning shock as well. | The sixth and final side involves a battle with Bowser. Five buttons are located around the perimeter of the area. By ground-pounding three, an ephemeral triangle appears, lightning striking anything in it a few seconds later. The goal is to surround Bowser with the triangle, lead him into it, and cause him to get shocked. Bowser can retaliate with his boomerang and [[Fire Breath|flame breath]]. Later on, he moves while shooting flames and charges at the player. It takes five shocks to defeat Bowser. The player can be damaged by the lightning shock as well. If the player does not defeat Bowser within five minutes, the player will lose. | ||
Once defeated, Bowser returns the player's presents and gives them another present depicted in his likeness. | Once defeated, Bowser returns the player's presents and gives them another present depicted in his likeness. |
Revision as of 17:11, September 2, 2023
The Final Battle! | |||
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Mario Party 4 | |||
Appears in | Mario Party 4 Mario Party: The Top 100 | ||
Type | Boss minigame (Mario Party 4) Special minigame (Mario Party: The Top 100) | ||
Music track | The Long Road Up The Final Duel (during Bowser fight) | ||
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The Final Battle! is a boss minigame in Mario Party 4 and a Special minigame in Mario Party: The Top 100. In the latter, this is the last minigame in Minigame Island.
Gameplay
Once a player becomes the Party Star of every board in Story Mode of Mario Party 4, Bowser steals all of the presents. The player then enters the Final Battle Cube, Bowser's version of the Party Cube. The objective of the cube is to chase Bowser and retrieve the player's stolen presents.
The introduction shows the player's character falling out of the sky onto the first side of the cube's platform. The player's character turns around to see Bowser with two Koopa Kids taunting the player's character in order to catch up with them.
The player starts with ten hearts, which serve as a Health Meter. Every time the player gets hit, one heart is removed. If all hearts are lost or the timer runs out, the player will lose.
The second and fourth sides of the cube involve hopping on platforms, some of which have Fire Bars. The cube also has lava into which the player has to be careful not to fall. Falling into the lava results in an instant loss. The second side has a path of four platforms, while the fourth side has two paths with six platforms overall. If the player can complete it within 60 seconds, then they will move on.
The third and fifth sides involve solving a puzzle similar to the one found in Lethal Lava Land in Super Mario 64. The first has three pieces of a 2×2 puzzle, which the player must ground-pound to move. Two Koopa Kids try to hinder the player's progress by dropping flaming cannonballs and mini-tornadoes. The second puzzle has eight pieces of a 3×3 puzzle, and Bowser himself appears, wielding a fiery boomerang. If the player does not solve the puzzles within five minutes, the player will lose.
The sixth and final side involves a battle with Bowser. Five buttons are located around the perimeter of the area. By ground-pounding three, an ephemeral triangle appears, lightning striking anything in it a few seconds later. The goal is to surround Bowser with the triangle, lead him into it, and cause him to get shocked. Bowser can retaliate with his boomerang and flame breath. Later on, he moves while shooting flames and charges at the player. It takes five shocks to defeat Bowser. The player can be damaged by the lightning shock as well. If the player does not defeat Bowser within five minutes, the player will lose.
Once defeated, Bowser returns the player's presents and gives them another present depicted in his likeness.
In Mario Party: The Top 100, The Final Battle! is an unlockable Special minigame, with Bowser Jr. replacing the Koopa Kids and the player starting out with seven hit points instead of ten. During the Bowser battle, the camera rotates to follow the player, rather than staying fixed. There is also no time limit on the second and fourth sides of the cube. Assuming the player does not lose all of their health, the minigame announcer calls out "Finish!" only after the player defeats Bowser instead of clearing every side. Bowser no longer speaks; instead, all of his pieces of text are replaced by roars. Lastly, falling into the lava now takes away only one hit point (or none during post-hit invincibility) rather than making the player lose instantly.
Controls
Mario Party: The Top 100
- : Move
- : Jump
- in the air: Ground Pound
In-game text
Mario Party: The Top 100
- Description – "Overcome the obstacles to defeat Bowser!"
- On-screen (Bowser Jr. and Bowser Platform) – "Jump from platform to platform to chase Bowser Jr./Bowser!"
- On-screen (Bowser Jr. and Bowser Puzzle) – "Ground Pound the tiles to solve the puzzle!"
- On-screen (Bowser Battle) – "Ground Pound 3 switches to defeat Bowser!"
Gallery
Mario Party: The Top 100
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | さいごのたたかい!![?] Saigo no Tatakai!! |
The Final Fight!! | |
Dutch | De grote finale[?] | The grand finale | |
German | Das letzte Gefecht![?] | The last fight! | |
Italian | La sfida finale![?] | The final challenge! | |
Spanish | La prueba final[?] | The Final Trial |