List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U: Difference between revisions
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===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''==== | ====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''==== | ||
[[File:Mii SSB4.png|thumb|left|Artwork of the three Mii Fighters in ''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U'']] | |||
Mii Fighters were confirmed to be playable fighters in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' at Nintendo's E3 2014 event. They represent the ''Super Smash Bros.'' series in their emblem, making them the only playable fighters to represent the series. When creating a Mii Fighter, the player can select it to have one of three different classes: [[Mii Brawler]]s, [[Mii Gunner]]s, and [[Mii Swordfighter]]s. Brawlers specialize in fighting melee style, while Swordfighters and Gunners utilize a sword and a gun in their movesets, respectively. Each class can select four out of twelve special moves, making up a total of thirty-six special moves. When playing online, Miis can only be used when playing in With Friends mode. | |||
When customizing a Mii, the player is able to equip it with custom [[List of Mii Fighter Outfits|outfits]] and [[List of Mii Headgear|headgear]], with more available to be purchased as DLC. In terms of equipment, all Miis can use the Jacket and Boots equipment; Mii Brawler can use the Gloves; Mii Swordfighter can use the Sword; Mii Gunner can use the Arm Cannon. | |||
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[[File:Fighting Mii Team SSBWiiU Selection.jpg|thumb|The Fighting Mii Team's appearance in Classic mode in ''Super Smash Bros. for Wii U'']] | [[File:Fighting Mii Team SSBWiiU Selection.jpg|thumb|The Fighting Mii Team's appearance in Classic mode in ''Super Smash Bros. for Wii U'']] | ||
The Multi-Man team in this game is also composed of Miis, called the '''Fighting Mii Team''', replacing the [[Battlefield#Fighting Alloy Team|Fighting Alloy Team]] from ''[[Super Smash Bros. Brawl]]''. Miis are loaded from those saved on the console and given a random class of Mii Fighter. These Miis are dressed full black, and cannot use shields, special moves, and items. They also cannot grab ledges, but will use a [[smashwiki:Footstool Jump|Footstool Jump]] on other Miis to recover. The Fighting Mii Team is also encountered in Classic mode, where they act as the penultimate boss, being fought directly before the fight with [[Master Hand]]. In both Classic mode and Multi-Man Smash, the number of Miis present and how strong they are depends on the difficulty. Usually, the Miis are incredibly lightweight, being sent flying just from a moderately strong attack. However, in Cruel Smash, the Miis are resilient and work better as a team. The Fighting Mii Team also appears as one of the final challenges in Smash Run. In this challenge, the participants have to defeat as many Miis as possible within a one minute time limit. During this challenge, [[Metal Mario|Metal]] and [[Super Mario (form)|Giant]] Metal variants of the player's character can appear to aid the Fighting Mii Team. | The Multi-Man team in this game is also composed of Miis, called the '''Fighting Mii Team''', replacing the [[Battlefield#Fighting Alloy Team|Fighting Alloy Team]] from ''[[Super Smash Bros. Brawl]]''. Miis are loaded from those saved on the console and given a random class of Mii Fighter. These Miis are dressed full black, and cannot use shields, special moves, and items. They also cannot grab ledges, but will use a [[smashwiki:Footstool Jump|Footstool Jump]] on other Miis to recover. The Fighting Mii Team is also encountered in Classic mode, where they act as the penultimate boss, being fought directly before the fight with [[Master Hand]]. In both Classic mode and Multi-Man Smash, the number of Miis present and how strong they are depends on the difficulty. Usually, the Miis are incredibly lightweight, being sent flying just from a moderately strong attack. However, in Cruel Smash, the Miis are resilient and work better as a team. The Fighting Mii Team also appears as one of the final challenges in Smash Run. In this challenge, the participants have to defeat as many Miis as possible within a one minute time limit. During this challenge, [[Metal Mario|Metal]] and [[Super Mario (form)|Giant]] Metal variants of the player's character can appear to aid the Fighting Mii Team. | ||
Mii Fighters are the only fighters in these games not to be fought in All-Star Mode. | Mii Fighters are the only fighters in these games not to be fought in All-Star Mode. | ||
At E3 2014, [[Masahiro Sakurai]] explained that Miis were considered to be included as playable characters in ''[[Super Smash Bros. Brawl]]'', but they were ultimately | At E3 2014, [[Masahiro Sakurai]] explained that Miis were considered to be included as playable characters in ''[[Super Smash Bros. Brawl]]'', but they were ultimately removed due to online bullying as Sakurai not only felt that it did not seem right at the time for Miis to be punching and kicking,<ref>https://www.youtube.com/watch?v=GisRY6h100U&t=240s</ref> but also thought that the Miis had a lack of character to themselves and would not be interesting enough characters.<ref>https://sourcegaming.info/2015/07/07/mii-fighters/</ref> | ||
====''Super Smash Bros. Ultimate''==== | ====''Super Smash Bros. Ultimate''==== | ||
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}} | }} | ||
</div> | </div> | ||
{{br}} | |||
===Mii Brawler=== | ===Mii Brawler=== | ||
[[File:MiiBrawler SSBU.png|thumb|200px|A Mii Brawler in ''Super Smash Bros. Ultimate'']] | [[File:MiiBrawler SSBU.png|thumb|200px|A Mii Brawler in ''Super Smash Bros. Ultimate'']] | ||
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=====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===== | =====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===== | ||
[[File:SSB4 - Mii Brawler artwork.png|thumb|left|A Mii Brawler in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.]] | [[File:SSB4 - Mii Brawler artwork.png|thumb|left|A Mii Brawler in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.]] | ||
Unlike other fighters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (aside from [[Palutena]]), the Mii Brawler's custom moves are completely different moves in total, rather than being altered versions of their default moves. Along with moves, the player can also customize the Mii Brawler's outfit and hat. Like the other types of Miis, Mii Brawlers cannot be used when playing With Anyone online, | Unlike other fighters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (aside from [[Palutena]]), the Mii Brawler's custom moves are completely different moves in total, rather than being altered versions of their default moves. Along with moves, the player can also customize the Mii Brawler's outfit and hat. Like the other types of Miis, Mii Brawlers cannot be used when playing With Anyone online, so they can only be used when playing With Friends. | ||
The Mii Brawler's standard special moves are Shot Put, in which the Mii tosses a shot put; Ultimate Uppercut, in which the Mii charges a powerful uppercut punch; and Exploding Side Kick, which involves the Mii performing a flaming kick attack. Their side special attacks include Onslaught, in which the Mii dashes across the ground and kicks any opponents in its path; Burning Dropkick, in which the Mii charges a flaming dropkick attack; and Headache Maker, in which the Mii leaps up and slams the ground with its fists. The Brawler's up special moves are | The Mii Brawler's standard special moves are Shot Put, in which the Mii tosses a shot put; Ultimate Uppercut, in which the Mii charges a powerful uppercut punch; and Exploding Side Kick, which involves the Mii performing a flaming kick attack. Their side special attacks include Onslaught, in which the Mii dashes across the ground and kicks any opponents in its path; Burning Dropkick, in which the Mii charges a flaming dropkick attack; and Headache Maker, in which the Mii leaps up and slams the ground with its fists. The Brawler's up special moves are Soaring Axe Kick, in which the Mii leaps into the air and back down with a kicking attack; Helicopter Kick, which involves the Mii performing a series of spinning kicks; and Piston Punch, in which the Mii leaps into the air with a series of punches. Finally, the down special moves include Head-On Assault, which involves the Mii attacking by slamming the ground head-first; Feint Jump, in which the Mii jumps and can perform a kick attack from behind; and Foot Flurry, in which the Mii dashes across the ground with a series of kicks. The Mii Brawler's Final Smash is Omega Blitz, in which the Mii sends opponents into the air with a punch to deliver a series of punches and kicks. | ||
=====''Super Smash Bros. Ultimate''===== | =====''Super Smash Bros. Ultimate''===== | ||
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|KorR=Mii Gyeogtu taib | |KorR=Mii Gyeogtu taib | ||
|KorM=Mii Hand-to-Hand Fighting Type | |KorM=Mii Hand-to-Hand Fighting Type | ||
}} | |||
</div> | |||
{{br}} | |||
===Mii Swordfighter=== | |||
[[File:MiiSwordfighterSSBU.png|thumb|200px|A Mii Swordfighter in ''Super Smash Bros. Ultimate'']] | |||
The '''Mii Swordfighter''' (written as '''Mii Sword Fighter''' in the PAL release) is one of the three variations of the Mii Fighters in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. As its name suggests, the Mii Swordfighter is a master of weaponry and uses a sword for a majority of its attacks. Of the three Mii Fighter types, the Mii Swordfighter has the median dashing speed, the fastest walking speed, and the lowest jump height, as well as the only Mii Fighter class that cannot wall jump. | |||
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history"> | |||
====''Super Smash Bros.'' series==== | |||
=====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===== | |||
[[File:Mii Swordfighter SSB4.png|thumb|left|A Mii Swordfighter in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']] Like the other variations of the Mii Fighters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (not counting Palutena), the Mii Swordfighter's custom moves are all separate moves, rather than altered versions of the same move and all custom moves are available from the start. The Mii Swordfighter can also be fitted with unique outfits and hats. Mii Swordfighters cannot be used when playing With Anyone online, so they can only be used in battles against friends. | |||
=====''Super Smash Bros. Ultimate''===== | |||
In ''Super Smash Bros. Ultimate'', like the other Mii Fighter types, Mii Swordfighters have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Swordfighters now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than [[Mario]], [[Dr. Mario]], and [[Corrin]], lighter than the [[Hero]], [[Mega Man]], [[Ryu]] and [[Ken Masters|Ken]], while having the same weight as [[Cloud Strife|Cloud]]. | |||
{{br|left}} | |||
====Gallery==== | |||
<gallery> | |||
SSBWiiU Mii Swordfighter Gale Strike.png|Gale Strike | |||
SSBWiiU Gale Strike.jpg|Gale Strike | |||
SSBWiiU Mii Swordfighter Shuriken of Light.png|Shuriken of Light | |||
SSBWiiU Shuriken of Light.jpg|Shuriken of Light | |||
SSBWiiU Mii Swordfighter Blade Flurry.png|Blurring Blade | |||
SSBWiiU Blurring Blade.jpg|Blurring Blade | |||
SSBWiiU Mii Swordfighter Airborne Assault.png|Airborne Assault | |||
SSBWiiU Airborne Assault.jpg|Airborne Assault | |||
SSBWiiU Mii Swordfighter Slash Launcher.png|Slash Launcher | |||
SSBWiiU Slash Launcher.jpg|Slash Launcher | |||
SSBWiiU Mii Swordfighter Chakram.png|Chakram | |||
SSBWiiU Chakram.jpg|Chakram | |||
SSBWiiU Mii Swordfighter Stone Scabbard.png|Stone Scabbard | |||
SSBWiiU Stone Scabbard.jpg|Stone Scabbard | |||
SSBWiiU Mii Swordfighter Skyward Slash Dash.png|Skyward Slash Dash | |||
SSBWiiU Skyward Slash Dash.jpg|Skyward Slash Dash | |||
SSBWiiU Mii Swordfighter Hero's Spin.png|Hero's Spin | |||
SSBWiiU Hero's Spin.jpg|Hero's Spin | |||
SSBWiiU Mii Swordfighter Blade Counter.png|Blade Counter | |||
SSBWiiU Blade Counter.jpg|Blade Counter | |||
SSBWiiU Mii Swordfighter Reversal Slash.png|Reversal Slash | |||
SSBWiiU Reversal Slash.jpg|Reversal Slash | |||
SSBWiiU Mii Swordfighter Power Thrust.png|Power Thrust | |||
SSBWiiU Power Thrust.jpg|Power Thrust | |||
FinalEdge3DS.jpg|Final Edge in ''Super Smash Bros. for Nintendo 3DS'' | |||
BetterFinalEdge.JPG|Final Edge in ''Super Smash Bros. for Nintendo 3DS'' | |||
Final Edge SSBWiiU.jpg|Final Edge in ''Super Smash Bros. for Wii U'' | |||
MiiSwordfighterHeadSSB4-U.png|Stock icon | |||
MiiSwordfighterHead-FightingMiiTeam-SSB4-U.png|Stock icon ([[Fighting Mii Team]]) | |||
</gallery> | |||
====Names in other languages==== | |||
{{foreign names | |||
|Jap=Mii {{hover|剣術|けんじゅつ}}タイプ | |||
|JapR=Mii Kenjutsu-taipu | |||
|JapM=Mii Fencing Type | |||
|Spa=Espadachín Mii | |||
|SpaM=Mii Swordsman | |||
|FraA=Épéiste Mii | |||
|FraAM=Mii Swordsman | |||
|FraE=Mii Épéiste | |||
|FraEM=Mii Swordsman | |||
|Dut=Mii-Zwaardvechter | |||
|DutM=Mii Swordsman | |||
|Ger=Mii-Schwertkämpfer | |||
|GerM=Mii Swordsman | |||
|Ita=Spadaccino Mii | |||
|ItaM=Mii Swordsman | |||
|Por=Mii Espadachim | |||
|PorM=Mii Swordsman | |||
|Rus=Mii-Мечник | |||
|RusR=Mii-Mechnik | |||
|RusM=Mii Swordsman | |||
|Kor=Mii 검술 타입 | |||
|KorR=Mii Geomsul taib | |||
|KorM=Mii Fencing Type | |||
|ChiS=Mii 剑术类型 | |||
|ChiSR=Mii Jiànshù lèixíng | |||
|ChiSM=Mii Sword Type | |||
|ChiT=Mii 劍術類型 | |||
|ChiTR=Mii Jiànshù lèixíng | |||
|ChiTM=Mii Sword Type | |||
}} | |||
</div> | |||
{{br}} | |||
===Mii Gunner=== | |||
[[File:MiiGunner SSBU.png|thumb|200px|A Mii Gunner in ''Super Smash Bros. Ultimate'']] | |||
The '''Mii Gunner''' is one of the three variations of the [[Mii|Mii Fighters]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. It is a Mii Fighter who specializes in longer ranged attacks that center around the arm cannon on its right arm. | |||
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show history"data-collapsetext="Hide history"> | |||
====''Super Smash Bros.'' series==== | |||
=====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===== | |||
[[File:Mii Gunner SSB4.png|thumb|left|A Mii Gunner in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']] | |||
Like the other variations of the Mii Fighters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' (not counting Palutena), the Mii Gunner's custom moves are all separate moves, rather than altered versions of the same move and all custom moves are available from the start. The Mii Gunner can also be fitted with unique outfits and hats. Mii Gunners cannot be used when playing With Anyone online, so they can only be used in battles against friends. | |||
The Mii Gunner's standard special moves are Charge Blast, in which the Mii charges and fires a projectile; Laser Blaze, which allows the player to fire consecutive non-knockback shots; and Grenade Launch, in which the Mii fires a grenade. The Gunner's side special moves include Flame Pillar, which launches a burst of fire onto the stage; Stealth Burst, in which the Mii fires an invisible explosive projectile; and Gunner Missile, which involves the Mii firing missiles. Their down special moves are Echo Reflector, which reflects projectiles; Bomb Drop, which drops an explosive; and Absorbing Vortex, an energy shield that absorbs projectiles and recovers damage. The Mii Gunner's up special moves are Lunar Launch, Cannon Uppercut, and Arm Rocket, all of which involve the Mii using their cannon in various ways to launch themselves into the air. Finally, the Mii Gunner's [[Final Smash]] is Full Blast, in which the Mii, accompanied by two drones, fires a large laser across the stage. | |||
=====''Super Smash Bros. Ultimate''===== | |||
In ''Super Smash Bros. Ultimate'', like the other Mii Fighter types, Mii Gunners have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Gunners now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than [[Ryu]], [[Ken Masters|Ken]], [[Mega Man]], the [[Hero]], [[Cloud Strife|Cloud]] and the Mii Swordfighter, lighter than [[Solid Snake|Snake]], [[R.O.B.]], and [[Banjo]] & [[Kazooie]], and having the same weight as [[Link]], [[Yoshi]], [[Captain Falcon]] and [[Min Min]]. | |||
====Gallery==== | |||
<gallery> | |||
SSBWiiU Mii Gunner Charge Blast.png|Charge Blast | |||
SSBWiiU Charge Blast.jpg|Charge Blast | |||
SSBWiiU Mii Gunner Laser Blaze.png|Laser Blaze | |||
SSBWiiU Laser Blaze.jpg|Laser Blaze | |||
SSBWiiU Mii Gunner Grenade Launch.png|Grenade Launch | |||
SSBWiiU Grenade Launch.jpg|Grenade Launch | |||
SSBWiiU Mii Gunner Flame Pillar.png|Flame Pillar | |||
SSBWiiU Flame Pillar.jpg|Flame Pillar | |||
SSBWiiU Mii Gunner Stealth Burst.png|Stealth Burst | |||
SSBWiiU Stealth Burst.jpg|Stealth Burst | |||
SSBWiiU Mii Gunner Gunner Missile.png|Gunner Missile | |||
SSBWiiU Gunner Missile.jpg|Gunner Missile | |||
SSBWiiU Gunner Missile 2.jpg|Gunner Missile | |||
SSBWiiU Mii Gunner Lunar Launch.png|Lunar Launch | |||
SSBWiiU Lunar Launch.jpg|Lunar Launch | |||
SSBWiiU Mii Gunner Cannon Uppercut.png|Cannon Uppercut | |||
SSBWiiU Cannon Uppercut.jpg|Cannon Uppercut | |||
SSBWiiU Mii Gunner Arm Rocket.png|Arm Rocket | |||
SSBWiiU Arm Rocket.jpg|Arm Rocket | |||
SSBWiiU Mii Gunner Echo Reflector.png|Echo Reflector | |||
SSBWiiU Echo Reflector.jpg|Echo Reflector | |||
SSBWiiU Mii Gunner Bomb Drop.png|Bomb Drop | |||
SSBWiiU Bomb Drop.jpg|Bomb Drop | |||
SSBWiiU Mii Gunner Absorbing Vortex.png|Absorbing Vortex | |||
SSBWiiU Absorbing Vortex.jpg|Absorbing Vortex | |||
Mii Gunner's Final Smash.JPG|Full Blast in ''Super Smash Bros. for Nintendo 3DS'' | |||
FullBlast3DS.jpg|Full Blast in ''Super Smash Bros. for Nintendo 3DS'' | |||
Full Blast SSBWiiU.jpg|Full Blast in ''Super Smash Bros. for Wii U'' | |||
MiiGunnerHeadSSB4-U.png|Stock icon | |||
MiiGunnerHead-FightingMiiTeam-SSB4-U.png|Stock icon ([[Fighting Mii Team]]) | |||
</gallery> | |||
====Names in other languages==== | |||
{{foreign names | |||
|Jap=Mii 射撃タイプ | |||
|JapR=Mii Shageki-taipu | |||
|JapM=Mii Shooting Type | |||
|Spa=Tirador Mii | |||
|SpaM=Mii Shooter | |||
|FraA=Tireur Mii | |||
|FraAM=Mii Shooter | |||
|FraE=Mii Tireur | |||
|FraEM=Mii Shooter | |||
|Dut=Mii-Cyborg | |||
|DutM=Mii Cyborg | |||
|Ger=Mii-Schützin | |||
|GerM=Mii Shooter | |||
|Ita=Fuciliere Mii | |||
|ItaM=Mii Rifleman | |||
|Por=Mii Artilheira | |||
|PorM=Mii Chaser | |||
|Rus=Mii-Стрелок | |||
|RusR=Mii-Strelok | |||
|RusM=Mii Shooter | |||
|Kor=Mii 사격 타입 | |||
|KorR=Mii Sagyeog taib | |||
|KorM=Mii Shooting Type | |||
|ChiS=Mii 射击类型 | |||
|ChiSR=Mii Shèjí lèixíng | |||
|ChiSM=Mii Shooting Type | |||
|ChiT=Mii 射擊類型 | |||
|ChiTR=Mii Shèjí lèixíng | |||
|ChiTM=Mii Shooting Type | |||
}} | }} | ||
</div> | </div> |
Revision as of 17:28, April 28, 2023
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
This is a list of Super Smash Bros. series fighters that debuted in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The page details their role in this series as well as other Mario-related media. Characters from the Mario franchise are covered in detail on their own articles.
See also:
- List of fighters debuting in Super Smash Bros.
- List of fighters debuting in Super Smash Bros. Melee
- List of fighters debuting in Super Smash Bros. Brawl
- List of fighters debuting in Super Smash Bros. Ultimate
Lucina
Template:Quote2 Lucina is the future daughter of Chrom who made her debut as one of the main characters in Fire Emblem Awakening and appears as a newcomer playable character in Super Smash Bros. for Nintendo 3DS / Wii U, revealed in the same trailer as Robin, another character from Fire Emblem Awakening. In her game of origin, she initially appears disguised as a masked "Marth", having traveled through time to stop the awakening of the evil Fell Dragon Grima, helping Chrom's Shepherds on occasion and eventually joining them after revealing her identity. Lucina wields the Parallel Falchion, a reforged version of the same sword used by Marth and Chrom.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Lucina is an unlockable character in both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. To unlock her in the Nintendo 3DS version, the player must either complete Classic Mode as Marth without the use of continues or play 40 Smash matches, then defeat her in a 1-stock match on the Arena Ferox stage. In the Wii U version, the player can unlock her by completing Classic Mode on Intensity 5.5 or higher or by playing 30 Smash matches, then defeating her in a 1-stock match on the Coliseum stage. She is voiced by Yū Kobayashi in the Japanese versions of the games, and by Laura Bailey in the English versions, both reprising their roles from Fire Emblem Awakening. She was originally meant to be an alternative costume for Marth, but was later made a separate character, the reason being that she has traits that differentiate her from Marth.[1] Lucina is the only unlockable character that was announced before the Japanese release of the Nintendo 3DS version.
Lucina's moves are all shared with Marth, including her custom variants: her standard special is Shield Breaker, her up special is Dolphin Slash, her side special is Dancing Blade, her down special is Counter, and her Final Smash is Critical Hit. However, the main difference between Marth and Lucina is in their sword attacks; while Marth's sword delivers more damage near the tip of the blade but is otherwise extremely weak, Lucina's is balanced throughout.
Lucina's palette swaps are based on other female characters in Fire Emblem Awakening. In addition, one of her taunts has her briefly put on the mask she wears when disguised as "Marth", which is also used by Kirby when she is copied by him. Finally, Lucina has alternate victory quotes that have a chance of playing if she defeats either Marth or Ike.
Super Smash Bros. Ultimate
Template:Main-external Lucina returns as an unlockable playable character in Super Smash Bros. Ultimate. This time, she is classified as an Echo Fighter of Marth. Lucina's victory theme is now a short arrangement of "Id (Purpose)", a song from Fire Emblem Awakening. Lucina retains the same major gameplay difference setting her apart from Marth; her sword attacks dealing consistent damage across the entirety of her blade.
Classic Mode route
Similarly to Young Link's route, Lucina's Classic Mode route features other Fire Emblem fighters; like with Pac-Man, the opponents are fought in backward chronological order of their games of origin were released.
A Path of Heroes | ||||
---|---|---|---|---|
Round | Opponent(s) | Stage | Song | |
1 | Corrin (male), Corrin (female) | Find Mii | Lost in Thoughts All Alone | |
2 | Chrom | Arena Ferox | Conquest (Ablaze) | |
3 | Robin (male), Robin (female) | Reset Bomb Forest | Id (Purpose) | |
4 | Ike | Castle Siege | Eternal Bond | |
5 | Roy | Norfair | Beyond Distant Skies - Roy's Departure | |
6 | Marth | Coliseum | Story 5 Meeting | |
Final | Master Hand, Crazy Hand (intensity 7.0 or higher) | Final Destination | Master Hand Master Hand / Crazy Hand (intensity 7.0 or higher) |
Super Mario Maker
Lucina appears as a Costume Mario costume in Super Mario Maker. Her costume can be unlocked either by using her amiibo, or by completing 100 Mario Challenge on Expert difficulty or higher. Like the other Fire Emblem series character costumes, Lucina uses sound effects from Fire Emblem: Shadow Dragon and the Blade of Light. Pressing causes her to put her mask on.
Gallery
Quotes
- "You're mine!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "My turn!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Come at me!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "I cannot lose." - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Father, I won." - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "And they call you the Radiant Hero?" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "The future is not written!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "You'll never defeat me!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "This is the Hero-King?" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Konna tokoro de...! (Must I fall here...?)" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U (Japanese version only)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ルキナ Rukina |
Lucina | |
Chinese | 露琪娜 Lùqínà |
Lucina | |
Korean | 루키나 Rukina |
Lucina | |
Russian | Луцина Lutsina |
Lucina | |
Spanish | Lucina | - |
Trivia
- Like with her official appearance, Lucina's in-game model features the Mark of Naga on her left eye. Masahiro Sakurai has said that, as it is such a small detail, most players likely will not notice it during normal gameplay.
- Along with King Dedede, Lucina's name is announced differently in the Japanese and Korean versions of the Super Smash Bros. games to reflect the pronunciation in said languages. As of Super Smash Bros. Ultimate, this also applies to Simon, Richter, and King K. Rool in the Japanese version.
Dark Pit
Template:Quote2 Dark Pit (sometimes called Pittoo by Pit and Palutena) is an imperfect, opposite clone of Pit created after the destruction of the Mirror of Truth, in the events of Kid Icarus: Uprising. He serves as an anti-hero, being somewhat of a rival to Pit. Compared to Pit's, his personality is more serious and aggressive, rejecting the idea of being a servant to anyone. His appearance is identical to Pit's, except with the dark coloring to his clothing, wings and hair. His character was most likely based off the "fallen angel" coloration of Pit in Super Smash Bros. Brawl, as both Kid Icarus: Uprising and Super Smash Bros. Brawl were made by Sora Ltd.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Template:Main-external Dark Pit makes an appearance as an unlockable fighter in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. In Super Smash Bros. for Nintendo 3DS, Dark Pit can be unlocked by playing 50 Smash matches or clearing Classic with three different characters and then defeating him on Reset Bomb Forest, while in Super Smash Bros. for Wii U, he is unlocked by playing 40 matches or clearing All-Star on Normal difficulty, then defeating him on Palutena's Temple. He was originally planned to be an alternate costume for Pit, but was made a full character after he began to receive balancing differences to give him distinct records[2]; Masahiro Sakurai also thought it would be odd for him to wield the Three Sacred Treasures, and the team had already modeled the Electroshock Arm[3]. Dark Pit is the only newcomer who did not have a reveal trailer; his inclusion in the game was instead hinted at the end of Palutena's trailer. Like in Kid Icarus: Uprising, Dark Pit shares his voice actors with Pit, who also reprise their roles for this game: Antony Del Rio in English and Minami Takayama in Japanese.
Dark Pit's moves are similar to Pit's, but there are a handful of noticeable differences. His standard special is the Silver Bow, which lets him fire a controllable arrow like Pit's Palutena Bow, and his side special is the Electroshock Arm, which lets him charge forward and uppercut opponents with an electric attack. His up and down special moves, Power of Flight and Guardian Orbitars, respectively, are identical to Pit's moves; the former gives Dark Pit a quick burst of flight, while the latter lets Dark Pit defend himself with a pair of shields. His Final Smash is the Dark Pit Staff, in which he fires the staff to deal high damage and knockback to opponents.
Dark Pit has average weight, being heavier than Robin, Roy, and Pac-Man, lighter than Luigi, Villager and a lightest possible Mii Fighter, while weighing the same as Pit and Wii Fit Trainer.
Dark Pit has a distinct victory theme from the other Kid Icarus characters, being a brief excerpt of Dark Pit's Theme from Kid Icarus: Uprising. He also has a special victory quote that sometimes plays if Pit is in the match.
Super Smash Bros. Ultimate
Template:Main-external Dark Pit returns in Super Smash Bros. Ultimate as an unlockable playable character. This time, he is classified as an Echo Fighter based on Pit. Dark Pit can be unlocked by playing VS. mode matches, being the 54th character unlocked. Dark Pit can also be unlocked in Classic Mode through Samus's unlocking tree, or joining the player's party in Adventure Mode: World of Light.
In the Adventure mode, both Pit and Dark Pit are present when the fighters oppose Galeem for the first time. Palutena tries to reflect Galeem's large laser attack while granting the Power of Flight to both Pit and Dark Pit, but fails and is eliminated, cutting off Pit and Dark Pit's flight and causing them to fall to Galeem's attack as well.
Additionally, Dark Pit makes appearances in two newly recorded Palutena's Guidance conversations, namely those of the Ice Climbers and Wolf.
Classic Mode route
Created Warriors | ||||
---|---|---|---|---|
Round | Opponent(s) | Rule | Stage | Song |
1 | Mewtwo | Spear Pillar | Battle! (Dialga/Palkia) / Spear Pillar | |
2 | Dark Samus | Frigate Orpheon | Opening/Menu - Metroid Prime | |
3 | Link (dark costume) ×3 | Temple | Great Temple / Temple | |
4 | Cloud | Midgar | Fight On! | |
5 | Captain Falcon (Blood Falcon costume) | Big Blue | Devil's Call in Your Heart | |
6 | Pit | Palutena's Temple | Dark Pit's Theme | |
Final | Galleom | Team Battle (Ally: Pit) |
Boss Battle - Super Smash Bros. Brawl |
Super Mario Maker
Dark Pit can be unlocked as a Costume Mario costume in Super Mario Maker. His sprite is identical to Pit's sprite, but using Dark Pit's colors. While the transformation and jump sounds as well as the course clear song are taken from the Famicom Disk System of Kid Icarus, his death song is taken from the game over theme of Kid Icarus: Uprising.
Quotes
- "Electroshock!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "No way!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Goodbye!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "It's time!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Who wants some?" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Watch out!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Game on!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Looks like I'm the last man standing!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Nice try!" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
- "Where's your goddess now?" - Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
Names in other languages
Dark Pit
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ブラックピット Burakku Pitto |
Black Pit |
|
Chinese | 黑暗皮特 Hēi'àn Pítè 黑暗彼特 (Super Smash Bros. Ultimate) Hēi'àn Bǐtè |
Dark Pit | |
Dutch | Dark Pit | - | |
German | Finsterer Pit | Sinister Pit | |
Italian | Pit Oscuro | Dark Pit | |
Korean | 블랙 피트 Beullaek Piteu |
Black Pit | |
Portuguese | Pit Sombrio | Shadow Pit | |
Russian | Темный Пит Temny Pit |
Dark Pit | |
Spanish | Pit Sombrío | Shadowy Pit |
Pittoo
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ブラピ Burapi |
Abbreviation of Black Pit; Also likely based on nickname for Brad Pitt in Japan | |
Chinese | 黑彼 Hēibǐ |
Abbreviation of 黑暗彼特, similar to the Japanese nickname. | |
Spanish | Pit II | - |
Villager
- Main article: Villager § Super Smash Bros. series|Villager § Super Smash Bros. series|Villager § Super Smash Bros. series
Mega Man
- Main article: Mega Man § Super Smash Bros. series|Mega Man § Super Smash Bros. series|Mega Man § Super Smash Bros. series
Wii Fit Trainer
- This section is about the character in Super Smash Bros. for Nintendo 3DS / Wii U. For other uses of "Trainer", see Trainer.
The Wii Fit Trainer is the exercise coach appearing in the Wii Fit line of games, who guides players through the games' routines and poses. They have made crossover appearances with the Mario franchise in the Super Smash Bros. series.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Wii Fit Trainer is one of the new playable fighters in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Like in the series of origin, Wii Fit Trainer has male variants available as alternate costumes in addition to the default female trainer.
All of Wii Fit Trainer's attacks are based upon various yoga and exercise poses as seen in the Wii Fit series, as well as aerobic and balance activities seen in Wii Fit. Their standard special move is Sun Salutation, which fires a ball of light at opponents. Their side special is Header, in which they headbutt a soccer ball. Their up special move is Super Hoop, which sends them into the air as they spin around with several hula hoops. Their down special move is Deep Breathing, which when timed correctly recovers damage and powers up the trainer's attacks. Their Final Smash, Wii Fit, sends a barrage of multi-colored exercise images in front of them, damaging opponents.
Super Smash Bros. Ultimate
Template:Main-external The female and male Wii Fit Trainers return as unlockable veteran fighters in Super Smash Bros. Ultimate, where their faces have been slightly redesigned. According to director Masahiro Sakurai, this redesign was requested by the Wii Fit developers.[4] Wii Fit Trainer has received many improvements to their moves, such as: increased mobility, reduced short hop timing, decreased landing lag in their aerial attacks, the reintroduction of directional air dodges, and the abilities to use any ground attack out of a run, and using aerial attacks on ladders. Wii Fit Trainer also receives direct improvements to their overall damage output, as well as the ability to knock back opponents and the placements of their attacks.
In the World of Light, the female Wii Fit Trainer is present when the fighters oppose Galeem for the first time. She is seen alongside Villager and Duck Hunt when she is eliminated by Galeem's large laser attack.
Classic Mode route
Wii Fit Trainer's Classic Mode route has them fighting with round "chubby" competitors, as if they are getting them into shape like a true exercise coach.
Aerobic Smash | ||||
---|---|---|---|---|
Round | Opponent(s) | Rule | Stage | Song |
1 | Wario | Wii Fit Studio | Super Hoop | |
2 | Kirby ×3 | The Great Cave Offensive | Advanced Step | |
3 | Pac-Man | Wii Fit Studio (Battlefield) | Rhythm Boxing | |
4 | Giant King K. Rool | Team Battle (Ally: Dr. Mario) |
Jungle Japes | Mischievous Mole-way |
5 | King Dedede | Wuhu Island (Ω) | Core Luge | |
6 | Giant Jigglypuff | Wii Fit Studio | Wii Fit Plus Medley | |
Final | Master Hand, Crazy Hand (intensity 7.0 or higher) | Final Destination | Master Hand Master Hand / Crazy Hand (intensity 7.0 or higher) |
Super Mario Maker
Wii Fit Trainer appears as a Mystery Mushroom costume in Super Mario Maker, unlocked by scanning her amiibo or randomly after completing 100 Mario Challenge on Normal difficulty or higher. She also appears in the Wii Balance Board's costume's pose.
Portrayals
Owing to Wii Fit having multiple voice actors between languages, Wii Fit Trainer is one of few characters who has more than two foreign-language tracks in both Super Smash Bros. for Nintendo 3DS / Wii U and Ultimate. Wii Fit Trainer also has entirely different voice clips in English and Spanish between the American and European releases, making up a total of eight language tracks for each gender, exceeding Pokémon Trainer, Lucario, Sonic, and Shadow, who have six each (with the former two also having seven each in Super Smash Bros. Brawl). Note that the Dutch, Portuguese (3DS / Wii U only), and Russian versions reuse the British English audio, and Korean and Chinese (Ultimate only) versions reuse the Japanese audio, as with most other characters. They are voiced by the following actors:
- American English: October Moore (female) / Steven Heinke (male)
- British English: Tania Emery (female) / Luke Smith (male)
- Japanese: Hitomi Hirose (female) / Tomoyuki Higuchi (male)
- French: Corinne Kempa (female) / Francois Anseaume (male; dialogue) and Cristophe Hespel (male; grunts)
- Latin American Spanish: Isabella Arevalo (female) / Horacio Mancilla (male)
- Iberian Spanish: Pilar Orti (female) / Javier Fernández-Peña (male)
- German: Sylvia St John (female) / Michael Hulsmann (male)
- Italian: Lara Parmiani (female) / Giovanni Noto (male)
Gallery
Super Mario Maker (Wii Balance Board pose)
Male Wii Fit Trainer in Super Smash Bros. Ultimate
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Wii Fitトレーナー Wī Fitto Torēnā |
Wii Fit Trainer | |
Chinese (simplified) | Wii Fit教练 Wii Fit Jiàoliàn |
Wii Fit Instructor | |
Chinese (traditional) | Wii Fit女指導教練 Wii Fit Nǚ Zhǐdǎo Jiàoliàn Wii Fit教練 Wii Fit Jiàoliàn |
Wii Fit Female Coaching Instructor Wii Fit Coach |
|
Dutch | Wii Fit-Trainer | Wii Fit Trainer | |
German | Wii Fit-Trainerin (female) Wii Fit-Trainer (male) |
Wii Fit Trainer; the suffix -in means the trainer is female | |
Italian | Trainer di Wii Fit | Trainer from Wii Fit | |
Korean | Wii Fit 트레이너 Wii Fit Teureineo |
Wii Fit Trainer | |
Portuguese | Instrutora/Instructor do Wii Fit Treinadora do Wii Fit (pre-release) |
Instructor from Wii Fit Trainer from Wii Fit |
|
Russian | Тренер Wii Fit Trener Wii Fit |
Wii Fit Trainer | |
Spanish | Entrenadora de Wii Fit (female) Entrenador de Wii Fit (male) |
Trainer from Wii Fit; the suffix -a means the trainer is female |
Rosalina & Luma
- Main articles: Rosalina § Super Smash Bros. series|Rosalina § Super Smash Bros. series|Rosalina § Super Smash Bros. series, Luma § Super Smash Bros. series|Luma § Super Smash Bros. series|Luma § Super Smash Bros. series
Little Mac
- This section is about the character in Super Smash Bros. for Nintendo 3DS / Wii U. For other uses of "Trainer", see Trainer.
Template:Quote2 Little Mac is the protagonist of the Punch-Out!! series. A boxer from the Bronx, New York City, Little Mac trains under Doc Louis in order to become the world champion of the World Video Boxing Association (WVBA). Little Mac has also had various crossover encounters with Mario, Donkey Kong and other characters from the Mario franchise, some of which are via semi-regular cameos in the Punch-Out!! series itself.
Punch-Out!! series
![Donkey Kong as he appears in the Wii version of Punch-Out!!](https://mario.wiki.gallery/images/thumb/c/c4/DK_Punchout.png/200px-DK_Punchout.png)
The original protagonist of the arcade Punch-Out!! and Super Punch-Out!! titles fights several fighters for the world championship, and is depicted as a tall, green-haired man with a cleft chin who appears as a wireframe model during gameplay. The character "Little Mac" did not appear until Punch-Out!! for the NES (also known as Mike Tyson's Punch-Out!!), which featured a younger and shorter protagonist mentored by his manager and trainer, Doc Louis. Mario cameos as the referee.
In Super Punch-Out!! for the SNES, there was initially confusion over whether the protagonist of the game was Little Mac or an entirely different character, due to said protagonist featuring sandy blond hair, a pair of blue shorts, and lacking a tank top. Nintendo of America later clarified that the two are indeed the same character,[5] with Little Mac having changed his appearance after splitting ways with Doc Louis.
After a 15-year hiatus, the Punch-Out!! series was rebooted with a titular installment for the Wii. After fighting through all of his opponents once again, Mac gets tired of his fame and decides to go out in a blaze of glory. Dubbed "Mac's Last Stand", his condition for retiring and thus vacating the world championship is losing three times. In this game, Donkey Kong appears as a secret opponent, and his record is displayed as 0-0 (0 wins, 0 losses). In the latest title so far, Doc Louis's Punch-Out, he spars with Doc.
WarioWare series
WarioWare: Smooth Moves
WarioWare: Smooth Moves features a microgame called "Punch-Out!!" based on the game of the same name. In it, Mac knocks out his opponent (who changes depending on the difficulty), and the player, as Mario, has to count down the KO. Mac cheers if the count reaches ten in time.
WarioWare: D.I.Y. Showcase
In the microgame Punch-Out!! in WarioWare: D.I.Y. Showcase, Mac, controlled by the player, has to dodge his opponent's attacks. If all of the attacks are dodged, Mac knocks him out, while getting hit results in Mac getting knocked out.
Super Smash Bros. series
Super Smash Bros. Brawl
Little Mac appears in Super Smash Bros. Brawl as an Assist Trophy. Once he appears, he throws a damaging one-two combo against enemies while moving quickly around the stage. After a while, he will throw an extremely powerful uppercut that launches enemies far before disappearing. Little Mac is among the strongest Assist Trophies in the game, as he can KO opponents as early as 35%. He is also invulnerable, although he can nevertheless be rendered useless if he falls off the stage.
Super Smash Bros. for Nintendo 3DS / Wii U
Template:Main-external Template:Quote2
Little Mac was revealed as a new playable character in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U on February 13, 2014, becoming the first fighter in the series to have previously been an Assist Trophy.[6] Unlike in Brawl, Little Mac sports a slightly modified version of his design from the Wii version of Punch-Out!! As expected for a boxer, Little Mac is a close-ranged fighter, with all but one of his moves being some variation of a punch.
Although he is among the fastest characters in the game and his ground attacks are powerful, Little Mac is far weaker while in the air, as his attack power severely decreases. Additionally, Mac's jumping and aerial attributes are very poor, with his air speed being his only aerial attribute that is at least average. To compound this, Little Mac is a lightweight, making it easy for fighters to send him flying.
Little Mac uniquely has a Power Meter that charges whenever he inflicts and/or receives damage. When the meter is fully charged, it changes his neutral special attack to the powerful KO Uppercut.[7] However, as with his other aerial attacks, KO Uppercut is severely weaker when performed in the air.
Little Mac's standard special is the Straight Lunge, which causes him to wind up his arm and then dash forward to perform a powerful cross. His side special is the Jolt Haymaker, which is a leaping overhand. His up special is the Rising Uppercut, in which he leaps into the air and first attacks with a corkscrewing uppercut and then finishes with a second uppercut with the opposite fist. His down special is the Slip Counter, in which he performs a full crouch stance and immediately counterattacks upon being hit by slipping inside and uppercutting the opponent. Little Mac's Final Smash transforms him into Giga Mac, a transformation that debuted in the Wii version of Punch-Out!! Giga Mac functions similarly to Giga Bowser: he boasts considerably stronger attack power and is immune to flinching.
Little Mac has a number of alternate costumes that reference the Punch-Out!! series. Four are from the Wii version of Punch-Out!!, which are based on his World Video Boxing Association (WVBA) Champion attire in Title Defense Mode; his attire in Contender Mode during the World Circuit; his attire during the Major Circuit; and his attire when used by player 2 in Head-to-Head Mode. Two are from the NES version of Punch-Out!!, which are based on his signature pink hooded sweatsuit used during training sessions, and how he appears after he defeats any opposing boxers.
Another is based on the blond protagonist in Super Punch-Out!!. Lastly, Little Mac also has "wireframe" variants of all his alternate costumes, based upon his appearance in the original arcade version of Punch-Out!! In addition to making his body consist of green wireframe, Little Mac's voice is replaced by 8-bit sound effects, while his boxing gloves and sweatsuit's colors are inverted to being green and pink, respectively.
The overweight version of Little Mac from Captain Rainbow also appears as a trophy in Super Smash Bros. for Wii U.[8] If Little Mac wins a match, Doc Louis appears alongside him on the results screen. When Little Mac uses a taunt, Doc Louis also appears to encourage him.
Super Smash Bros. Ultimate
Template:Main-external Little Mac returns as an unlockable playable character in Super Smash Bros. Ultimate, retaining many of his moves from the previous installment. His Final Smash is now Giga Mac Rush; while he still transforms into Giga Mac like in the previous installment, he can no longer move freely as him, instead attacking opponents on the spot with repeated punches. Little Mac benefits from the game's universal changes: his already quick mobility is faster; his recovery is greatly extended through the reintroduction of directional air dodges; his short hop timing is shortened; his aerial attacks have less landing lag; and he can now use any grounded attack out of a dash and any of his aerials on ladders. Little Mac's recovery further benefits from his side and up specials travelling farther, while attacks like his forward smash lose their weak hitboxes to deal consistent damage. On the flipside, however, his standard attack and forward and up tilts deal less damage, while some of his attacks deal less knockback. Also, his alternate costumes now consist of six normal costumes and two wireframe costumes, to keep the total number of costumes consistent with other characters.
Classic Mode route
Friendly Sparring | ||||
---|---|---|---|---|
Round | Opponent(s) | Stage | Song | |
1 | Incineroar | Boxing Ring | Battle! (Elite Four) / Battle! (Solgaleo/Lunala) | |
2 | Ryu | Suzaku Castle | Ryu Stage | |
3 | Mii Brawler ×4 | Arena Ferox | Battlefield - Super Smash Bros. Brawl | |
4 | Captain Falcon | Port Town Aero Dive | Dream Chaser | |
5 | Little Mac (wire-frame costume) | Boxing Ring | Jogging / Countdown | |
6 | Donkey Kong | Boxing Ring (Ω) | Donkey Kong / Donkey Kong Jr. Medley | |
Final | Master Hand, Crazy Hand (intensity 7.0 or higher) | Final Destination | Master Hand Master Hand / Crazy Hand (intensity 7.0 or higher) |
Captain Rainbow
In Captain Rainbow, Little Mac has been out of boxing for some time and has become largely obese due to the events of the game. The game's protagonist, Nick, helps him get back into shape. This appearance also appears as a trophy in Super Smash Bros. for Wii U.
NES Remix 2
In NES Remix 2, Little Mac makes an appearance in several mini-games based on the original Punch-Out!! game. They all involve Mac beating various opponents with different restrictions, like knocking out Von Kaiser with an uppercut, blocking Great Tiger's attacks while the screen fades out, or beating a powerful Glass Joe.
Super Mario Maker
Little Mac makes an appearance as a Mystery Mushroom costume in Super Mario Maker, which can be unlocked by scanning his amiibo or randomly after completing the 100 Mario Challenge on Expert or higher. Upon transforming into him, the bell from the original Punch-Out!! can be heard. The theme that plays after losing a match and the victory theme also play when the player loses a life and clears the course, respectively.
Luigi's Mansion 3
In Luigi's Mansion 3, Little Mac makes a cameo on a framed poster seen in one of the hallways in the theater. The poster also shows Doc Louis and Mr. Sandman, the final boss of the Wii game. It appears alongside posters based on other Next Level Games-developed titles.[9]
The Super Mario Bros. Movie
This section is referring to a subject in an upcoming or recently released film. When the film is released, or more information about this subject is found, this section may need major rewriting. This notice should be removed after a month has passed since the film was first released.
In The Super Mario Bros. Movie, Little Mac has a cameo appearance in a picture in Punch-Out Pizzeria.
Gallery
Official artwork for Super Smash Bros. Brawl
Official artwork for Captain Rainbow
Little Mac's introduction in Super Smash Bros. for Nintendo 3DS / Wii U
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リトル・マック Ritoru Makku |
Little Mac | |
Chinese | 里托爾•麥克 Lǐtuōěr Màikè 小麥克 (Super Smash Bros. Ultimate) Xiǎo Màikè |
Transliteration of "Little Mac" Little Mac |
|
German | Little Mac | - | |
Korean | 리틀 맥 Liteul Maek |
Little Mac | |
Portuguese | Pequeno Mac | Little Mac | |
Russian | Малыш Мэк Malysh Mek |
Little Mack | |
Spanish | Little Mac | - |
Trivia
- Mario's voice actor, Charles Martinet, provided the voice of Little Mac in Super Punch-Out!!
Greninja
Template:Quote2 Greninja is a Water/Dark-type Pokémon from the Pokémon series that evolves from a Frogadier at level 36. It is the final form of Froakie. It is a newcomer playable fighter in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. It originates from Pokémon X and Pokémon Y. Reflecting on its naturally high speed in these games, Greninja's attacks and movements in Super Smash Bros. for Nintendo 3DS / Wii U are agile.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Template:Main-external Greninja is featured as a playable character in both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. During development, Masahiro Sakurai had already determined that a new Pokémon would be included as a playable character, and chose Greninja based on concept drawings before the games, Pokémon X and Y, were released.
Most of Greninja's attacks involve jabs, kicks, and close-range water attacks. Its special moves are all based upon moves in the Pokémon series that it can learn. Its standard special move is Water Shuriken, one of its signature moves. Its side special is Shadow Sneak, its up special is Hydro Pump, and its down special is Substitute. Greninja's Final Smash is Secret Ninja Attack.
Super Smash Bros. Ultimate
Template:Main-external Greninja reappears as an unlockable playable character in Super Smash Bros. Ultimate. Greninja's Final Smash remains as Secret Ninja Attack, but it transforms into Ash-Greninja before using the move. Additionally, attacks involving Greninja's water katanas are now replaced by water kunai.
In the World of Light, Greninja, alongside Lucario, are present when the fighters oppose Galeem for the first time. Greninja attempts to dodge Galeem's beams of light, but is unsuccessful and both of them were eliminated.
Classic Mode route
Your Turn, Greninja! | ||||
---|---|---|---|---|
Round | Opponent(s) | Stage | Song | |
1 | Charizard, Bowser | Pokémon Stadium | Battle! (Elite Four) / Battle! (Solgaleo/Lunala) | |
2 | Pikachu, Pichu, Zero Suit Samus | Pokémon Stadium 2 | Battle! (Steven) | |
3 | Lucario, Ryu, Ken | Pokémon Stadium | Battle! (Reshiram/Zekrom) | |
4 | Ivysaur | Battle! (Gladion) | ||
5 | Mewtwo, Ness, Lucas | Pokémon Stadium 2 | Battle! (Dialga/Palkia) / Spear Pillar | |
6 | Squirtle, Greninja | Kalos Pokémon League | Battle! (Champion) - Pokémon X / Pokémon Y | |
Final | Master Hand, Crazy Hand (intensity 7.0 or higher) | Final Destination | Master Hand Master Hand / Crazy Hand (intensity 7.0 or higher) |
Super Mario Maker
By tapping the Greninja amiibo to the Wii U GamePad in Super Mario Maker, the player unlocks a Mystery Mushroom that gives Mario a costume based on Greninja. The costume can also be unlocked randomly after completing the 100 Mario Challenge on Expert or higher.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゲッコウガ Gekkōga |
From「ゲコゲコ」(gekogeko, onomatopoeia for frog's croaking), possibly「月光」(gekkō, moonlight), and「甲賀流」(Kōga-ryū, an ancient ninjutsu school); officially romanized as "Gekkouga"[10] | |
Chinese | 甲賀忍蛙 Jiǎhèrěnwā |
Comes from the Japanese name; literally "Kōga Ninja Frog" | |
Dutch | Greninja | ? | |
German | Quajutsu | From "quak" (croak) and「術」(jutsu, Japanese word for "technique") | |
Italian | Greninja | ? | |
Korean | 개굴닌자 Gaegulninja |
From "개굴개굴" (gae'gul-gae'gul, sound of croaking in Korean) and "ninja" | |
Portuguese | Greninja | ? | |
Russian | Грениндзя Grenindzya |
Transcription of English name | |
Spanish | Greninja | - |
Mii Fighter
Since their debut in Super Smash Bros. for Nintendo 3DS / Wii U, playable Miis are known in the Super Smash Bros. series as Mii Fighters.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
Mii Fighters were confirmed to be playable fighters in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U at Nintendo's E3 2014 event. They represent the Super Smash Bros. series in their emblem, making them the only playable fighters to represent the series. When creating a Mii Fighter, the player can select it to have one of three different classes: Mii Brawlers, Mii Gunners, and Mii Swordfighters. Brawlers specialize in fighting melee style, while Swordfighters and Gunners utilize a sword and a gun in their movesets, respectively. Each class can select four out of twelve special moves, making up a total of thirty-six special moves. When playing online, Miis can only be used when playing in With Friends mode.
When customizing a Mii, the player is able to equip it with custom outfits and headgear, with more available to be purchased as DLC. In terms of equipment, all Miis can use the Jacket and Boots equipment; Mii Brawler can use the Gloves; Mii Swordfighter can use the Sword; Mii Gunner can use the Arm Cannon.
The Multi-Man team in this game is also composed of Miis, called the Fighting Mii Team, replacing the Fighting Alloy Team from Super Smash Bros. Brawl. Miis are loaded from those saved on the console and given a random class of Mii Fighter. These Miis are dressed full black, and cannot use shields, special moves, and items. They also cannot grab ledges, but will use a Footstool Jump on other Miis to recover. The Fighting Mii Team is also encountered in Classic mode, where they act as the penultimate boss, being fought directly before the fight with Master Hand. In both Classic mode and Multi-Man Smash, the number of Miis present and how strong they are depends on the difficulty. Usually, the Miis are incredibly lightweight, being sent flying just from a moderately strong attack. However, in Cruel Smash, the Miis are resilient and work better as a team. The Fighting Mii Team also appears as one of the final challenges in Smash Run. In this challenge, the participants have to defeat as many Miis as possible within a one minute time limit. During this challenge, Metal and Giant Metal variants of the player's character can appear to aid the Fighting Mii Team.
Mii Fighters are the only fighters in these games not to be fought in All-Star Mode.
At E3 2014, Masahiro Sakurai explained that Miis were considered to be included as playable characters in Super Smash Bros. Brawl, but they were ultimately removed due to online bullying as Sakurai not only felt that it did not seem right at the time for Miis to be punching and kicking,[11] but also thought that the Miis had a lack of character to themselves and would not be interesting enough characters.[12]
Super Smash Bros. Ultimate
Template:Main-external Mii Fighters return in Super Smash Bros. Ultimate. Their proportions have been altered so that they have smaller heads, and their default clothing have been altered as well. Additionally, players can choose between 12 different voice options to set for their Mii Fighters, each of which can be played at three pitches: low, medium, and high. In total, Mii Fighters have 36 selectable voices, all voiced by different voice actors:[13]
- Type 1 is provided by Yūji Kishi, who also voiced Ken in the Japanese version.
- Types 2 and 12 are provided by Umeka Shōji.
- Type 3 is provided by Takashi Ōhara, who also voiced Fox in the Japanese version.
- Type 4 is provided by Ayumi Fujimura, who also voiced Zelda and Sheik.
- Type 5 is provided by Ryōtarō Okiayu, who also voiced the Assist Trophies Zero from Mega Man X and Alucard from Castlevania III: Dracula's Curse.
- Type 6 is provided by Makiko Ōmoto, who also voiced Kirby and Ness, as well as Lyn and Viridi in the Japanese version.[citation needed]
- Type 7 is provided by Michihiko Hagi, who also voiced Ike in the Japanese version.
- Type 8 is provided by Minami Takayama, who also voiced Pit, Dark Pit, and the Assist Trophy Knuckle Joe in the Japanese version.
- Type 9 is provided by Hideo Ishikawa, who also voiced Simon in the Japanese version.
- Type 10 is provided by Kimiko Saitō.
- Type 11 is provided by Kiyoyuki Yanada, who also voiced Richter in the Japanese version.
Additionally, the Mii Fighters are unique in the sense that they are the only characters to retain custom specials. Though Mii Fighters still have customizable outfits, their body proportions cannot be adjusted in-game; Mii Brawlers have set weights of 94 units, Mii Swordfighters have set weights of 100 units, and Mii Gunners have set weights of 104 units.
Along with being able to create a custom Mii Fighter, the default ones representing each type can be unlocked after rescuing them in the World of Light. When a Mii Fighter type has been rescued, players will also gain access to using their own custom Mii Fighters in the World of Light.
The Fighting Mii Team reappears as the main opponents of Mob Smash (a mode replacing the similar Multi-Man mode from previous games), having the same role and function as before.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Miiファイター Mii Faitā |
Mii Fighter | |
Chinese (simplified) | Mii斗士 Mii Dòushì |
Mii Fighter | |
Chinese (traditional) | Mii鬥士 Mii Dòushi |
Mii Fighter | |
Dutch | Mii-vechter | Mii Fighter | |
German | Mii-Kämpfer | Mii Fighter | |
Italian | Guerriero Mii | Mii Warrior | |
Korean | Mii 파이터 Mii Paiteo |
Mii Fighter | |
Portuguese | Lutador Mii | Mii Fighter | |
Russian | Mii-боец Mii-boyets |
Mii Fighter | |
Spanish (NOA) | Combatientes Mii | Mii Fighters | |
Spanish (NOE) | Luchador Mii | Mii Fighter |
Mii Brawler
The Mii Brawler is a variation of the Mii Fighter that appears as a playable character in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. It is one of the three different Mii Fighters available in the game. As its name suggests, the Mii Brawler focuses more on hand to hand combat rather than weapons and most of its attacks involve punches and kicks. Mii Brawlers also move faster and jump higher than the Mii Gunner or Mii Swordfighter.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Unlike other fighters in Super Smash Bros. for Nintendo 3DS / Wii U (aside from Palutena), the Mii Brawler's custom moves are completely different moves in total, rather than being altered versions of their default moves. Along with moves, the player can also customize the Mii Brawler's outfit and hat. Like the other types of Miis, Mii Brawlers cannot be used when playing With Anyone online, so they can only be used when playing With Friends.
The Mii Brawler's standard special moves are Shot Put, in which the Mii tosses a shot put; Ultimate Uppercut, in which the Mii charges a powerful uppercut punch; and Exploding Side Kick, which involves the Mii performing a flaming kick attack. Their side special attacks include Onslaught, in which the Mii dashes across the ground and kicks any opponents in its path; Burning Dropkick, in which the Mii charges a flaming dropkick attack; and Headache Maker, in which the Mii leaps up and slams the ground with its fists. The Brawler's up special moves are Soaring Axe Kick, in which the Mii leaps into the air and back down with a kicking attack; Helicopter Kick, which involves the Mii performing a series of spinning kicks; and Piston Punch, in which the Mii leaps into the air with a series of punches. Finally, the down special moves include Head-On Assault, which involves the Mii attacking by slamming the ground head-first; Feint Jump, in which the Mii jumps and can perform a kick attack from behind; and Foot Flurry, in which the Mii dashes across the ground with a series of kicks. The Mii Brawler's Final Smash is Omega Blitz, in which the Mii sends opponents into the air with a punch to deliver a series of punches and kicks.
Super Smash Bros. Ultimate
In Super Smash Bros. Ultimate, like the other Mii Fighter types, Mii Brawlers have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Brawlers now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than Joker, Lucario, Wolf, Villager, the Ice Climbers and Steve, lighter than Roy, Pac-Man, Robin and Chrom, while having the same weight as Ness, Lucas and Inkling. In addition, equipment can no longer be used on them (although spirits can). Mii Brawlers also have four new special moves, namely, Flashing Mach Punch; Suplex; Thrust Uppercut; and Counter Throw. These moves replace Ultimate Uppercut, Headache Maker, Piston Punch, and Foot Flurry, respectively.
Gallery
Stock icon (Fighting Mii Team)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Mii 格闘タイプ Mii Kakuto-taipu |
Mii Hand-to-Hand Fighting Type | |
Chinese (simplified) | Mii 格斗类型 Mii Gédòu lèixíng |
Mii Hand-to-Hand Fighting Type | |
Chinese (traditional) | Mii 格鬥類型 Mii Gédòu lèixíng |
Mii Hand-to-Hand Fighting Type | |
Dutch | Mii-Bokser | Mii Boxer | |
German | Mii-Boxer | Mii Boxer | |
Italian | Lottatore Mii | Mii Wrestler | |
Korean | Mii 격투 타입 Mii Gyeogtu taib |
Mii Hand-to-Hand Fighting Type | |
Portuguese | Mii Guerreiro | Mii Warrior | |
Russian | Mii-Драчун Mii-Drachun |
Mii Fighter | |
Spanish (NOA) | Peleador Mii | Mii Fighter | |
Spanish (NOE) | Karateka Mii | Mii Karateka |
Mii Swordfighter
The Mii Swordfighter (written as Mii Sword Fighter in the PAL release) is one of the three variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. As its name suggests, the Mii Swordfighter is a master of weaponry and uses a sword for a majority of its attacks. Of the three Mii Fighter types, the Mii Swordfighter has the median dashing speed, the fastest walking speed, and the lowest jump height, as well as the only Mii Fighter class that cannot wall jump.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Like the other variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U (not counting Palutena), the Mii Swordfighter's custom moves are all separate moves, rather than altered versions of the same move and all custom moves are available from the start. The Mii Swordfighter can also be fitted with unique outfits and hats. Mii Swordfighters cannot be used when playing With Anyone online, so they can only be used in battles against friends.Super Smash Bros. Ultimate
In Super Smash Bros. Ultimate, like the other Mii Fighter types, Mii Swordfighters have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Swordfighters now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than Mario, Dr. Mario, and Corrin, lighter than the Hero, Mega Man, Ryu and Ken, while having the same weight as Cloud.
Gallery
Stock icon (Fighting Mii Team)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Mii 剣術タイプ Mii Kenjutsu-taipu |
Mii Fencing Type | |
Chinese (simplified) | Mii 剑术类型 Mii Jiànshù lèixíng |
Mii Sword Type | |
Chinese (traditional) | Mii 劍術類型 Mii Jiànshù lèixíng |
Mii Sword Type | |
Dutch | Mii-Zwaardvechter | Mii Swordsman | |
German | Mii-Schwertkämpfer | Mii Swordsman | |
Italian | Spadaccino Mii | Mii Swordsman | |
Korean | Mii 검술 타입 Mii Geomsul taib |
Mii Fencing Type | |
Portuguese | Mii Espadachim | Mii Swordsman | |
Russian | Mii-Мечник Mii-Mechnik |
Mii Swordsman | |
Spanish | Espadachín Mii | Mii Swordsman |
Mii Gunner
The Mii Gunner is one of the three variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. It is a Mii Fighter who specializes in longer ranged attacks that center around the arm cannon on its right arm.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Like the other variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U (not counting Palutena), the Mii Gunner's custom moves are all separate moves, rather than altered versions of the same move and all custom moves are available from the start. The Mii Gunner can also be fitted with unique outfits and hats. Mii Gunners cannot be used when playing With Anyone online, so they can only be used in battles against friends.
The Mii Gunner's standard special moves are Charge Blast, in which the Mii charges and fires a projectile; Laser Blaze, which allows the player to fire consecutive non-knockback shots; and Grenade Launch, in which the Mii fires a grenade. The Gunner's side special moves include Flame Pillar, which launches a burst of fire onto the stage; Stealth Burst, in which the Mii fires an invisible explosive projectile; and Gunner Missile, which involves the Mii firing missiles. Their down special moves are Echo Reflector, which reflects projectiles; Bomb Drop, which drops an explosive; and Absorbing Vortex, an energy shield that absorbs projectiles and recovers damage. The Mii Gunner's up special moves are Lunar Launch, Cannon Uppercut, and Arm Rocket, all of which involve the Mii using their cannon in various ways to launch themselves into the air. Finally, the Mii Gunner's Final Smash is Full Blast, in which the Mii, accompanied by two drones, fires a large laser across the stage.
Super Smash Bros. Ultimate
In Super Smash Bros. Ultimate, like the other Mii Fighter types, Mii Gunners have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Gunners now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than Ryu, Ken, Mega Man, the Hero, Cloud and the Mii Swordfighter, lighter than Snake, R.O.B., and Banjo & Kazooie, and having the same weight as Link, Yoshi, Captain Falcon and Min Min.
Gallery
Stock icon (Fighting Mii Team)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Mii 射撃タイプ Mii Shageki-taipu |
Mii Shooting Type | |
Chinese (simplified) | Mii 射击类型 Mii Shèjí lèixíng |
Mii Shooting Type | |
Chinese (traditional) | Mii 射擊類型 Mii Shèjí lèixíng |
Mii Shooting Type | |
Dutch | Mii-Cyborg | Mii Cyborg | |
German | Mii-Schützin | Mii Shooter | |
Italian | Fuciliere Mii | Mii Rifleman | |
Korean | Mii 사격 타입 Mii Sagyeog taib |
Mii Shooting Type | |
Portuguese | Mii Artilheira | Mii Chaser | |
Russian | Mii-Стрелок Mii-Strelok |
Mii Shooter | |
Spanish | Tirador Mii | Mii Shooter |
References
- ^ http://www.gonintendo.com/s/233268-sakurai-talks-lucina-s-inclusion-in-smash-bros-wii-u-3ds-why-chrom-didn-t-make-the-cut
- ^ Soma (July 9, 2015). “I Answer Some Questions,” Sakurai Famitsu column vol. 461-464, on Ice Climbers, clones, and Smash Run. Source Gaming. Retrieved September 7, 2016.
- ^ Reiner, Andrew (February 18, 2015). Masahiro Sakurai's Super Smash Bros. Diaries. Game Informer. Retrieved January 9, 2016.
- ^ Nintendo. (June 13, 2018). Nintendo Direct: E3 2018 YouTube. Retrieved June 13, 2018.
- ^ Super Punch-Out!! for Wii U - Nintendo Game Details
- ^ [1]
- ^ [2]
- ^ [3]
- ^ Nintendo (June 11, 2019). Luigi’s Mansion 3 Gameplay Pt. 1 - Nintendo Treehouse: Live | E3 2019. YouTube. Retrieved June 12, 2019.
- ^ http://www.smashbros.com/jp/characters/gekkouga.html
- ^ https://www.youtube.com/watch?v=GisRY6h100U&t=240s
- ^ https://sourcegaming.info/2015/07/07/mii-fighters/
- ^ https://www.behindthevoiceactors.com/video-games/Super-Smash-Bros-Ultimate/Mii-Brawler/