Revive: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Tag: Mobile edit
Line 34: Line 34:
{{foreign names
{{foreign names
|Jap=ダウンレバイブ
|Jap=ダウンレバイブ
|JapR=Daunrebaibu
|JapR=Daun Rebaibu
|JapM=Down Revive
|JapM=Down Revive
|Ita=Riporta in vita
|Ita=Riporta in vita

Revision as of 00:47, April 6, 2023

Template:More images Revive is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Pulser. It revives any downed Heroes within a range of 11 meters with a portion of their maximum HP. The cooldown for Revive lasts for four turns. The percentage at which Heroes' HP is restored upon revival is determined by Pulser's current LVL.

Statistics

HP recovered icon from Mario + Rabbids Sparks of Hope Revive
Range: 11m - Cooldown: 4 turns
Spark LVL Description +LVL upgrade bonus
1 Allies within range are Revived with 30% of their max HP.
2 Allies within range are Revived with 40% of their max HP. Revive +10% HP
3 Allies within range are Revived with 50% of their max HP. Revive +10% HP
4 Allies within range are Revived with 60% of their max HP. Revive +10% HP
5 Allies within range are Revived with 70% of their max HP. Revive +10% HP

Names in other languages

Language Name Meaning Notes
Japanese ダウンレバイブ[?]
Daun Rebaibu
Down Revive
Italian Riporta in vita[?] Bring back to life