Tiny-Huge Island: Difference between revisions
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[[Image:Tiny_huge.JPEG|thumb|right|The smaller version of the island.]] | [[Image:Tiny_huge.JPEG|thumb|right|The smaller version of the island.]] | ||
'''Tiny-Huge Island''' is an island surrounded by cliffs and an ocean in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. It is the thirteenth course in the game. Strategically placed around the island are pipes that can alter the size on the entire level, which are remniscent of [[Super Mario Bros. 3]]'s level 6 in the Big Island (World 4) where there are doors that change the enemies sizes. This world has two paintings, one for the big version of the island and one for the small. The main creatures in the level are [[Piranha Plant]]s, [[Koopa Troopa|Koopa]]s, [[Lakitu]]s, a [[Wiggler]], [[Koopa the Quick]], [[Bubba]]s, and [[Goomba]]s. All can change in size, and be replaced. When in the big version of the island, two Bubbas are in the water, Goombas and Piranha Plants are huge, Koopa the quick will be in the level, and a cannon will be available. | '''Tiny-Huge Island''' is an island surrounded by cliffs and an ocean in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. It is the thirteenth course in the game. Strategically placed around the island are pipes that can alter the size on the entire level, which are remniscent of [[Super Mario Bros. 3]]'s level 6 in the Big Island (World 4) where there are doors that change the enemies' sizes. This world has two paintings, one for the big version of the island and one for the small. The main creatures in the level are [[Piranha Plant]]s that shoot fire, [[Koopa Troopa|Koopa]]s, [[Lakitu]]s, a [[Wiggler]], [[Koopa the Quick]], [[Bubba]]s, and [[Goomba]]s. All can change in size, and be replaced. When in the big version of the island, two Bubbas are in the water, Goombas and Piranha Plants are huge, Koopa the quick will be in the level, and a cannon will be available. | ||
A unique feature of this level is the option to choose how the level first appears. Entering the small painting causes the island to begin "tiny" (thus Mario beggining significantly larger than everything else in the level). Entering the large painting causes the island to begin in "huge" (and makes Mario extremely small compared to other objects and enemies throughout the level). | A unique feature of this level is the option to choose how the level first appears. Entering the small painting causes the island to begin "tiny" (thus Mario beggining significantly larger than everything else in the level). Entering the large painting causes the island to begin in "huge" (and makes Mario extremely small compared to other objects and enemies throughout the level). |
Revision as of 15:25, May 25, 2008
It has been requested that this article be rewritten and expanded to include more information.
Tiny-Huge Island is an island surrounded by cliffs and an ocean in Super Mario 64 and Super Mario 64 DS. It is the thirteenth course in the game. Strategically placed around the island are pipes that can alter the size on the entire level, which are remniscent of Super Mario Bros. 3's level 6 in the Big Island (World 4) where there are doors that change the enemies' sizes. This world has two paintings, one for the big version of the island and one for the small. The main creatures in the level are Piranha Plants that shoot fire, Koopas, Lakitus, a Wiggler, Koopa the Quick, Bubbas, and Goombas. All can change in size, and be replaced. When in the big version of the island, two Bubbas are in the water, Goombas and Piranha Plants are huge, Koopa the quick will be in the level, and a cannon will be available.
A unique feature of this level is the option to choose how the level first appears. Entering the small painting causes the island to begin "tiny" (thus Mario beggining significantly larger than everything else in the level). Entering the large painting causes the island to begin in "huge" (and makes Mario extremely small compared to other objects and enemies throughout the level).
This level has the most coins in the game, with 191 coins total, many of which come from Ground Pounding on big Goombas for a blue coin each.
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