Weapon Balloon: Difference between revisions
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{|class="dktable-brown" width=75% | {|class="dktable-brown" width=75% | ||
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!colspan="10" | Red | !colspan="10" | Red - Missiles<ref name=itemcard>[https://www.mobygames.com/game/n64/diddy-kong-racing/cover-art/gameCoverId,451132/ ''Diddy Kong Racing'' enclosed reference card</ref> | ||
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!width=30%|Number | !width=30%|Number | ||
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| align="center" |Three missiles circle the racer and launch themselves at nearby opponents. | | align="center" |Three missiles circle the racer and launch themselves at nearby opponents. | ||
|- | |- | ||
!colspan="10" | Blue | !colspan="10" | Blue - Speed boosts<ref name=itemcard/> | ||
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| align="center" |[[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] | ||
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| align="center" |Activates auto-pilot and enables the racer to gain up to three speed boosts from the Touch Screen. | | align="center" |Activates auto-pilot and enables the racer to gain up to three speed boosts from the Touch Screen. | ||
|- | |- | ||
!colspan="10" | Green | !colspan="10" | Yellow - Shield<ref name=itemcard/> | ||
|- | |||
| align="center" |[[File:DKR64 BalloonYellow.png]] | |||
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield that protects the user against items. It also spins out other racers. | |||
| align="center" |[[File:Shield 1 DKRDS icon.png]]<br>A short-lasting shield that protects the user against items. It also spins out other racers. | |||
|- | |||
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | |||
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield | |||
| align="center" |[[File:Shield 2 DKRDS icon.png]]<br>A longer-lasting shield | |||
|- | |||
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | |||
| align="center" |[[File:Shield 3.png]]<br>A shield that lasts even longer | |||
| align="center" |[[File:Shield 3 DKRDS icon.png]]<br>A shield that lasts even longer | |||
|- | |||
| align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | |||
| align="center" |N/A | |||
| align="center" |Makes the racer invisible with a long lasting shield | |||
|- | |||
!colspan="10" | Green - Dropper<ref name=itemcard/> | |||
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| align="center" |[[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]] | ||
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| align="center" |Five fake Silver Coins | | align="center" |Five fake Silver Coins | ||
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!colspan="10" | | !colspan="10" | Rainbow - Special<ref name=itemcard/> | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]] |
Revision as of 22:38, February 15, 2023
A Weapon Balloon,[1] also referred to simply as a Balloon,[2][3] is a type of balloon in Diddy Kong Racing and its Nintendo DS remake, Diddy Kong Racing DS. As their name suggests, Weapon Balloons, when touched, grant the racers items to attack their opponents or improve the racers' performance. Many Weapon Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but they appear soon after for another player to grab.
Weapon Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. When a racer picks up a second balloon of the same color, their item is upgraded. A third balloon of the same color upgrades the item again to its maximum level. Battle stages allow only up to the first upgrade. Most kinds of Weapon Balloons have printed stars on them. While the red, blue and green balloons have yellow stars on them, the yellow balloon has purple stars on it.
If a differently colored Weapon Balloon is hit, its weapon replaces the previous item, downgrading it. In the Nintendo DS version, the Weapon Balloon only breaks without replacing the item. The Blue Balloons collected once, twice or three times can allow the driver/pilot to speed up with green fire and rainbow smoke if the player lets go of the A button.
Items
Red - Missiles[4] | |||||||||
---|---|---|---|---|---|---|---|---|---|
Number | Weapon (Nintendo 64) | Weapon (Nintendo DS) | |||||||
A missile |
A missile | ||||||||
A homing missile |
Five missiles | ||||||||
Ten missiles |
A homing missile | ||||||||
+ | N/A | Three missiles circle the racer and launch themselves at nearby opponents. | |||||||
Blue - Speed boosts[4] | |||||||||
A speed boost, with an orange blast |
A speed boost, with an orange blast | ||||||||
A stronger speed boost, with a light blue blast |
A stronger speed boost, with a light green blast | ||||||||
An even stronger speed boost, with a purple blast |
An even stronger speed boost, with a purple blast | ||||||||
+ | N/A | Activates auto-pilot and enables the racer to gain up to three speed boosts from the Touch Screen. | |||||||
Yellow - Shield[4] | |||||||||
A short-lasting shield that protects the user against items. It also spins out other racers. |
A short-lasting shield that protects the user against items. It also spins out other racers. | ||||||||
A longer-lasting shield |
A longer-lasting shield | ||||||||
A shield that lasts even longer |
A shield that lasts even longer | ||||||||
+ | N/A | Makes the racer invisible with a long lasting shield | |||||||
Green - Dropper[4] | |||||||||
An oil spill (Cars and Hovercrafts) Gas cloud (Planes) |
An oil spill (Cars and Hovercrafts) Gas cloud (Planes) | ||||||||
A land mine (Cars and Hovercrafts) Floating land mine (Planes) |
A land mine (Cars and Hovercrafts) Floating land mine (Planes) | ||||||||
A bubble that traps a racer that rides into it, floats upward, and pops |
A bubble that traps a racer that rides into it, floats upward, and pops | ||||||||
+ | N/A | Five fake Silver Coins | |||||||
Rainbow - Special[4] | |||||||||
A weak, yellow magnet that pulls the user towards a nearby racer |
A weak, yellow magnet that pulls the user towards a nearby racer | ||||||||
A stronger, red magnet |
A stronger, red magnet | ||||||||
A powerful magnet that pulls back opponents to the user |
A powerful magnet that pulls back opponents to the user | ||||||||
+ | N/A | A homing missile that the player can choose the target of from the Touch Screen |
Gallery
Merchandise
References
- ^ Diddy Kong Racing instruction booklet (UK), page 23.
- ^ Leung, Jason, Pelland, Scott and Shinoda, Paul. Diddy Kong Racing Official Nintendo Player's Guide. Pg. 11
- ^ http://web.archive.org/web/20000510225343im_/http://www.dkr.com/dirtytricks.html
- ^ a b c d e [https://www.mobygames.com/game/n64/diddy-kong-racing/cover-art/gameCoverId,451132/ Diddy Kong Racing enclosed reference card