Talk:Super Mario RPG: Legend of the Seven Stars: Difference between revisions
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==Give Shogakukan world numbers precedence over Player's Guide ones== | ==Give Shogakukan world numbers precedence over Player's Guide ones== | ||
{{TPP}} | |||
The original [[media:Super Mario RPG Worlds Final Edition.jpg|Shogakukan guide]] considers Yo'ster Isle to be its own world, consistent with it having its own section on the overworld map, and bringing the total number of worlds to the standard eight; the [[media:Super Mario RPG Worlds Player's Guide.jpg|Player's Guide]] instead considers it part of the third world and throws off the remaining worlds. It would be one thing if the guide was consistent about it, but closer inspection shows that it's not. For example, it claims that Kinklink and Terrapin appear in World 1{{hover|*|which could be technically correct if you believe the first visit to Bowser's Keep isn't World 8}}, Frogog and {{hover|Shyper|actually Shyster according to stats and being grouped in enemies instead of bosses}} appear in World 2, Chow, Fink Flower, Shy Ranger, and the Double Punch appear in World 3, Stinger and the Chomp weapon appear in World 4, the Hand Gun and the Sticky Glove appear in World 5, Fautso appears in World 7, etc. This is probably where the "Drill Bit is listed in World 5" mistake comes from; it's actually referring to Shogakukan world order, which would place it in what the Player's Guide considers World 4, as suspected. Due to the Shogakukan guide's overall greater sense of consistency as it doesn't shuffle the world numbers, this proposal will formalize the decision to give precedence to the world numbers used in Shogakukan. The discrepancies between the Shogakukan guide and the Player's Guide will still be noted in the worlds' own articles, however. | The original [[media:Super Mario RPG Worlds Final Edition.jpg|Shogakukan guide]] considers Yo'ster Isle to be its own world, consistent with it having its own section on the overworld map, and bringing the total number of worlds to the standard eight; the [[media:Super Mario RPG Worlds Player's Guide.jpg|Player's Guide]] instead considers it part of the third world and throws off the remaining worlds. It would be one thing if the guide was consistent about it, but closer inspection shows that it's not. For example, it claims that Kinklink and Terrapin appear in World 1{{hover|*|which could be technically correct if you believe the first visit to Bowser's Keep isn't World 8}}, Frogog and {{hover|Shyper|actually Shyster according to stats and being grouped in enemies instead of bosses}} appear in World 2, Chow, Fink Flower, Shy Ranger, and the Double Punch appear in World 3, Stinger and the Chomp weapon appear in World 4, the Hand Gun and the Sticky Glove appear in World 5, Fautso appears in World 7, etc. This is probably where the "Drill Bit is listed in World 5" mistake comes from; it's actually referring to Shogakukan world order, which would place it in what the Player's Guide considers World 4, as suspected. Due to the Shogakukan guide's overall greater sense of consistency as it doesn't shuffle the world numbers, this proposal will formalize the decision to give precedence to the world numbers used in Shogakukan. The discrepancies between the Shogakukan guide and the Player's Guide will still be noted in the worlds' own articles, however. | ||
Revision as of 17:50, December 17, 2022
Heyas.
Hmm... not sure if I'm doing this comment thing right... We'll see, and hopefully I'll be able to further this awesome Wiki's pages for the better. Sorry, I noticed the error in the story and I just had to jump in fix it up(Which yes, I know is the point of a Wiki.) So while there's still much more that can be added, I'll leave it at that for now. :Rueben 16:02, 19 July 2006 (EDT)
- Feel free to edit whatever you want or create any new articles that need to be made. We need a lot of help to make this Wiki complete! --Son of Suns 16:03, 19 July 2006 (EDT)
Wikis are never complete. Ever. HK
Pretty sure Mario's Pad isn't a "town"
Shouldn't we move Mario's Pad from towns to areas, because, I've never seen a house counted as a town. --Bentendo 14:48, 30 March 2007 (EDT)
- Yeah, I suppose that would be a good idea. I'll go ahead and do that. Glitchman (talk · contribs) 13:03, 19 February 2008 (PT)
Virtual Console Europe
Being a European, I was mortified by being denied this game. I was just wondering if it will be released here on the virtual console. YoshiTime 11:35, 21 April 2007 (EDT)
SMRPG is the BEST Mario RPG Ever!! ~Lil ' Boo Ciao!
- Yoshi Time, no, it hasn't been confirmed for a VC release in Europe. LilBooster, please refrain from such comments on talk pages and use the wiki forum. - Cobold (talk · contribs) 17:38, 14 September 2007 (EDT)
Wario Wish
I have reason to believe there was a reference to Wario in Super Mario RPG: Legend of the Seven Stars. One of the Wishes on Star Hill sounded very much like something Wario would wish for. It was something like "I want to be the best treasure hunter in the world", matching Wario's "job" as a treasure hunter. My Bloody Valentine
- And, no one responded, why? My Bloody Valentine
- Remember the release date. Super Mario Land 3: Wario Land was only released in 1994, two years before, so he might not yet have had the image of a treasure hunter. - Cobold (talk · contribs) 10:19, 15 November 2007 (EST)
- Then, who could've made that wish? My Bloody Valentine
- Probably some random NPC, I have recollections of some Toad kid saying he wanted to be a treasure hunter/explorer or something. -- Sir Grodus 23:20, 16 November 2007 (EST)
- Then, who could've made that wish? My Bloody Valentine
- Remember the release date. Super Mario Land 3: Wario Land was only released in 1994, two years before, so he might not yet have had the image of a treasure hunter. - Cobold (talk · contribs) 10:19, 15 November 2007 (EST)
You guys! It was the treasure hunter from Moleville. He's the only person of the Toad race in that town. He always tells Mario how he wants to hunt treasure, remember? Taric25 23:12, 19 January 2008 (EST)
December?
It says this Game will be coming out for December of this year. Is this cited somewhere? There are two weeks left for the game to come out, and I haven't seen any confirmations that it will come out. Sooo... Citations, please? InfectedShroom. 18:36, 18 December 2007 (EST)
- It can be assumed only because it was stated that the game will be released this year. We don't know, however, whether they will able to keep the date. - Cobold (talk · contribs) 12:27, 19 December 2007 (EST)
I hate to break to ya`ll but I just recently just checked the VC and I saw NO Super Mario RPG. ( and tomorrow it going to be Jan 1, 2008.) Princess Butterfly 12:13, 31 December 2007 (EST)
- If it's not available in North America still, it's time to change the release back to TBA. - Cobold (talk · contribs) 19:51, 31 December 2007 (EST)
The reason it wasn't released on VC is because Square-Enix thinks they can make more money if they remake it for the DS. Toadette 4evur 16:31, 2 February 2008 (EST)
- Do you have a source for that? - Cobold (talk · contribs) 16:45, 2 February 2008 (EST)
- Yes, Super Mario RPG Legacy (www.smrpglegacy.com). Toadette 4evur 17:10, 2 February 2008 (EST)
- I don't see a note on that on their page. - Cobold (talk · contribs) 17:13, 2 February 2008 (EST)
- It's in one of the updates. The update's title is "Square Considers Super Mario RPG DS". If I read it right, he got his info from and IGN podcast called "Wii-K review". Toadette 4evur 17:21, 2 February 2008 (EST)
- I don't see a note on that on their page. - Cobold (talk · contribs) 17:13, 2 February 2008 (EST)
- Yes, Super Mario RPG Legacy (www.smrpglegacy.com). Toadette 4evur 17:10, 2 February 2008 (EST)
Your serious!!! I was looking forward to play Mario RPG but those creeps! (So they're trying to make more money huh!) I search for some source 'bout Super Mario RPG DS Princess Grapes Butterfly 19:29, 2 February 2008 (EST)
I only found two web sights that mention Mario RPG DS [1] look under Release and rumored sequels. and this one is disscussion [2] Princess Grapes Butterfly 19:43, 2 February 2008 (EST)
Here is a link to my source: [3] Toadette 4evur 20:33, 2 February 2008 (EST)
- Their front page is as far as I got...but I can't find the source on it. - Cobold (talk · contribs) 06:03, 4 February 2008 (EST)
- You have to scroll down a little. Toadette 4evur 21:47, 4 February 2008 (EST) *It's from the 1/27/08 update (I think)*
Chapters
What really defies a section of this game as a chapter? They aren't specifically counted for like in the Paper Mario games. Is a chapter a section where he gets a star piece? Personally, I think it should be divided like this;
Prologue- From the begining to when Exor crashes into bowser's keep
Chapter 1- From when Exor crashes into bowser's keep to when mario defeats mack
Chapter 2- From when Mario defeats mack to when mario defeats bowyer
Chapter 3- From when mario defeats bowyer to when mario defeats punchinello
Chapter 4- From when Mario defeats punchinello to when Mario gets the purple star piece
Chapter 5- From when Mario gets the purple star piece to when Mario defeats Valentina
Chapter 6- From when mario defeats valentina to when Mario defeats the axem rangers
Chapter 7- From when mario defeats the Axem rangers to when Mario defeats Smithy
MisterJaffffey G0 Super Mario RPG: Legend of the Seven Stars 20:25, 1 June 2008 (EST) P.S I've played this game before.
- Yeah, it is a bit hard to divide it in chapters as there is no big announcement as in the Paper Mario games. But leaving the storyline without any subdivisions doesn't look right to me, so I divided it into the quests for each of the seven star pieces. We could even have "creative" headers instead of "Chapter 1" headers, they would be more true.
- I think the current division is fair. I don't really see a need for splitting the Prolouge from Chapter 1, as it is very short already. - Cobold (talk · contribs) 12:45, 2 June 2008 (EDT)
I feel that the chapters are actually the worlds of the game. In the game (and Nintendo guide) the walkthrough is divided into 7 sections. Here they are:
Mushroom Kingdom (to Mack)
Pond to Pipes (to y'oster isle)
Moleville Mountains (to the rescue of Toadstool)
Sea Side (to the defeat of Yaridovich)
Land's end (to Grate Guy's Casino)
Nimbus Land (to Axem Ranger's defeat)
Smithy factory (to credits)
I feel that this is the most official way to present the 'chapters' of the game, and also, could we use the headings I've mentioned?
-cylex7 2:04, 19 January 2009 (PST)
- Where is the return to Bowser's Keep in that division? I can't find it. Other than that, it seems to mostly be the same as my headlines I just put up. I would also rather keep the "creative" names because you can't call the Barrel Volcano "Nimbus Land". In my opinion, anyway. - Cobold (talk · contribs) 17:16, 19 January 2009 (EST)
- I would rather use the official names. It's the most objective standard, as opposed to made-up titles. -- Son of Suns (talk)
Grandma Toadstool
Per a recent proposal, this page should link to Toadstool's grandmother rather than Grandma Toadstool. Please help me make this change! Stumpers! 15:22, 8 August 2008 (EDT)
Trivia
How does
- The maximum level for everybody in Mario's party is 30.
count as trivia? It has nothing to do with the development history or otherwise uncommon knowledge about the game. It's a fact about the game play that anyone that's played the game should know. Does anyone else agree that it should be rewritten under the Battle System section? Redstar 02:36, 22 March 2009 (EDT)
- It should definitely be included in the main article, not Trivia. -- Son of Suns (talk) P.S. Some users have a really bad habit of sticking new content into the Trivia section, instead of trying to incorporate the content into the main article.
- Yeah, I'm seeing this a lot. I'll rewrite it into the main article now... Am I doing the standard thing by bringing it up in discussion first? Redstar 14:44, 22 March 2009 (EDT)
- It's good that you have been bringing these issues up, but I think you have demonstrated that you know what you are doing, so if you see more problems like the ones you have already discovered, feel free to be BOLD and change them without asking. If someone disagrees with your change, they can always undo your edit and bring it up on the talk page. I would suggest to you that you really only need to use the talk page if you personally are not sure what to do about something in the article and need some suggestions or advice. Otherwise, just make the changes that need to be done and let us know what you are doing in your edit summaries. =D -- Son of Suns (talk)
- Sounds good. Redstar 20:33, 22 March 2009 (EDT)
Translations
I don't think hacked ROMs are even legal to list here. - Cobold (talk · contribs) 10:53, 11 June 2009 (EDT)
Invisible Beings
In Mushroom Kingdom (near the castle) and Rose Town (behind the house of the guy who tell you about the secret of the Forest Maze), there are two characters character hidden behind the building that gives you hint when you find them. Unlike the other NPCS, you only have to touch them to talk (instead of having to press a button). Are these things worthy of an article or they only need to be mentioned in the trivia? --Glowsquid 12:48, 21 September 2009 (EDT)
- As long as they have official names, yeah. I never actually finished playing SMRPG, but they sound like they're worthy of having their own articles. — Stooben Rooben 17:53, 21 September 2009 (EDT)
Only if they have official names or affect the storyline in some way. Giving hints doesn't exactly affect the story, since that is a general purpose of most NPCs.--Knife (talk) 18:32, 21 September 2009 (EDT)
- The article would be about the "concept"/"species" more than anything, there's more than one of them and they have at least one mechanic different from the normal NPCs (how you talk to them). Of course, as I said, this could go in the trivia. --Glowsquid 19:06, 21 September 2009 (EDT)
Images
Can I add more pictures to the image gallery? There aren't very many... -User:AxemGreen33 11:09, 6 February 2011 (EST)
Input
All of these channels allow the input of the gamecube controller. (Which I use frequently). That should be added correct? Or does that fall under the classic controller, since they are similar and only good for the same console. Just wondering, GG445 "...?" 13:41, 11 July 2011 (EDT)
Trivia to be removed/kept.
This was the last game in Square's original deal with Nintendo, which lasted from 1990 to 1996.
Keep
- It seems like a "fun fact" to know; it can't be figured out by just playing the game.RandomYoshi( • PMs • )
Remove
Luigi is not featured in the main game, though he makes a wish at Star Hill and leads the parade at the end of the game. He also serves as the narrator of the game's instruction manual.
Keep
Remove
- It doesn't seem that noteworthy at all; it can easily be reworded to other sections.RandomYoshi( • PMs • )
This game is the only Mario game for the SNES not released in Europe. However, it is currently available on the Virtual Console in Europe.
Keep
- Is an interesting fact to know. It also can't be figured out by only playing the game.RandomYoshi( • PMs • )
Remove
Bowser has different battle victory animations in the American version, due to the negative connotations of sticking out his middle claw in western culture.
Keep
- Deeply interesting. This is also - again - something one can't figure out by playing the game.RandomYoshi( • PMs • )
Remove
The game was placed 21st in the 100th issue of Nintendo Power's "100 best Nintendo games of all time" in 1997.
Keep
Remove
Pressing after using an item will have a message saying "Get a freebie!", meaning that item can be used again.
Keep
Remove
- It could be placed in another place of the article.RandomYoshi( • PMs • )
- Because it's completely false; freebies are awarded at random. HeroicJay (talk)
Once the end credits were reached, a parade of most of the characters was shown. In Paper Mario there was also a parade during the credits. The parade is obviously a reference to the credits of Super Mario RPG: Legend of the Seven Stars. Luigi also leads the parade in both games.
Keep
Remove
One action sequence in Bowser's Keep involves climbing a ledge while avoiding barrels by jumping, defeating Donkey Kong at the top. This is a direct homage to the original Donkey Kong arcade game.
Keep
Remove
The scene where Mario is viewing Bowser's castle heavily resembles the opening to the Game Gear game Castle of Illusion: Starring Mickey Mouse, which was released six years earlier.
Keep
Remove
Character skills
So I came here trying to find at what level each character learns what skills and it's a bit disorganized. I linked from here to Mallow's article and found what I was looking for. But when I go to Mario's page, it was a mess (and the content isn't even there). Do you think it would be a good idea just to list each character's skills with a brief description in this article? That way all the info is in one place! 98.200.236.34 17:27, 6 July 2013 (EDT)
- Yeah, it's a good idea. We can't let it stay incomplete, though, or else it wouldn't be a featured article, won't it?
It's me, Mario! (Talk / Stalk) 17:36, 6 July 2013 (EDT)
Why does the 1.1 version of the game pak have an SA-1 security chip?
Because Super Mario RPG only works perfect on original SNES systems and not most super famiclones. If you like to play Mario RPG 1.1 on a portable SNES (i.e. Supaboy), a trick to boot this is done as well... Dεναnwøιf 00:15, 26 July 2013 (EDT)
Valid trivia?
In a 2012 interview, one of the director was asked about SMRPG, and responded that he had no interest in making a sequel to the game or revisting its characters. Is that worth mentioning anywhere, and if so, where? --Glowsquid (talk) 09:43, 1 January 2015 (EST)
Is SMRPG really the last Mario game on SNES?
Article mentions SMRPG being "the final Mario game on the Super Nintendo Entertainment System." in the opening paragraphs, but Wrecking Crew '98 was released two years later. Is it because it bears the Wrecking Crew name and not a Mario one? ChromStrikes (talk) 04:27, 8 January 2016 (EST)
Quick question.
I was thinking of adding the Bowser Victory animation differences. Am I allowed to do this? And if so, should I add it in the trivia or add a new part of the article? Thefamman (talk) 17:43, 22 May 2017 (EDT)
- It would likely go under a section titled "Version differences", though we'll need more than that to fill the section. For now, though, trivia should work fine. 17:47, 22 May 2017 (EDT)
Quick Question.
I've heard someone say that Bowser is the weakest character in the game. Should I add this To Bowser's part in the section, "Mario's Party"? Also should I add in Geno part that his real name is "♡♪!?"? Thefamman (talk) 11:25, 31 May 2017 (EDT)
- Geno's real name is already on his page. As for Bowser...source? He's one of the stronger characters when I play. 11:29, 31 May 2017 (EDT)
Yeah well this guy named Chuggaconroy... here's the link to his channel > [[4]] said that Bowser is the weakest character in the game. Thefamman (talk) 16:39, 31 May 2017 (EDT)
Enemies
Why isn't there an enemy section? We need to get on making that. Don't have a copy of a game so we will need people with sources.--Seandwalsh (talk) 18:48, 28 October 2017 (EDT)
Kriffio
Should we make an article about Kriffio? It is a species of yellow tree-like enemy with its "leaves" pointing upwards. So far, i only saw it in Bean Valley. -- FanOfYoshi 13:43, August 4, 2019 (EDT)
- You mean Kriffid? Niiue - Who has lost his tail? 13:59, August 4, 2019 (EDT)
Split named sub-locations
Template:SettledTPP Template:ProposalOutcome This proposal aims to do exactly what the header indicates: split the locations that, while not always accessible from the world map, have official names, just like Melody Bay, the Coal Mines, Belome Temple. etc. These are:
- The Vinery: the group of colorful beanstalks connecting Bean Valley to Nimbus Land
- Nimbus Castle: this doesn't need clarified
- The Trial Course: those six doors in Bowser's Keep
- Gate: that dark netherworld leading to Smithy's assembly line (which is what "Factory" should refer to; note that the save blocks use "Factory for everything after Exor, but guides separate Gate from Factory)
Additionally, the aforementioned "Factory" should be split from "Smithy Factory," which is the game's final world and includes Bowser's Keep.
Proposer: Doc von Schmeltwick (talk)
Deadline: April 24, 2022, 23:59 GMT
Support
- Doc von Schmeltwick (talk) - Per
- Hewer (talk) Per proposal.
- LinkTheLefty (talk) Gate/Factory's a little confusing as mentioned here, but overall, I agree, there's enough info to give these all dedicated articles.
- Archivist Toadette (talk) I'd also like to point out that we already have a few named sub-locations from other games split (Toadles Boutique and Pi'illo Temple, to name two), so I would've supported either way. Per all.
- RHG1951 (talk) - Per all.
- BBQ Turtle (talk) Per proposal.
Oppose
Comments
What about "Land's End (world)" and "Nimbus Land (world)"? It should be mentioned that the Player's Guide additionally uses "Smithy's Factory" to refer to the Gate/Factory area in general. LinkTheLefty (talk) 09:56, April 10, 2022 (EDT)
- That's a separate proposal, I feel. Doc von Schmeltwick (talk) 14:28, April 10, 2022 (EDT)
Give Shogakukan world numbers precedence over Player's Guide ones
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Friday, November 29, 2024, 23:18 GMT
The original Shogakukan guide considers Yo'ster Isle to be its own world, consistent with it having its own section on the overworld map, and bringing the total number of worlds to the standard eight; the Player's Guide instead considers it part of the third world and throws off the remaining worlds. It would be one thing if the guide was consistent about it, but closer inspection shows that it's not. For example, it claims that Kinklink and Terrapin appear in World 1*, Frogog and Shyper appear in World 2, Chow, Fink Flower, Shy Ranger, and the Double Punch appear in World 3, Stinger and the Chomp weapon appear in World 4, the Hand Gun and the Sticky Glove appear in World 5, Fautso appears in World 7, etc. This is probably where the "Drill Bit is listed in World 5" mistake comes from; it's actually referring to Shogakukan world order, which would place it in what the Player's Guide considers World 4, as suspected. Due to the Shogakukan guide's overall greater sense of consistency as it doesn't shuffle the world numbers, this proposal will formalize the decision to give precedence to the world numbers used in Shogakukan. The discrepancies between the Shogakukan guide and the Player's Guide will still be noted in the worlds' own articles, however.
Proposer: LinkTheLefty (talk)
Deadline: December 31, 2022, 23:59 GMT
Support
- LinkTheLefty (talk) Per the more consistent of the two.
- Doc von Schmeltwick (talk) - Per. One thing I want to point out, is that while the world map does give YI its own zoomed-in "subscreen" like other worlds (despite having only one choice), it shares a sprite with PtP, similar to Land's End and Nimbus Land (the distance between island and pipe is always consistent, even when the world map wedges Mole Mountains between them).