Perfect Percussion: Difference between revisions

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==Suitability==
==Suitability==
{{WWGITFit
{{WWGIT fit
|5.1=18-Volt|5.2=5-Volt
|5.1=18-Volt|5.2=5-Volt
|4.1=Dribble and Spitz|4.2=Mike
|4.1=Dribble and Spitz|4.2=Mike

Revision as of 12:56, May 3, 2022

Perfect Percussion
Perfect Percussion microgame
Type Culture
Command(s) Time it!
Info "Music time! You are the orchestra's lead percussionist. Follow the conductor's cue. Play the correct instrument. Orbulon insists."
Points to clear 30

Perfect Percussion is one of the microgames in Orbulon's Culture level in WarioWare: Get It Together!

Gameplay

The object of this microgame is to hit the required instrument at the conductor's cue. If the player mistimes it, or hits the wrong instrument in levels 2 and 3, the conductor facepalms himself, the rest of the orchestra stares at the player, and the game is lost. The instruments include a gong, drum, and cymbals.

  • Level 1: There is only one instrument.
  • Level 2: There are two instruments, and the conductor has the correct instrument appearing his thought bubble.
  • Level 3: Same as Level 2 but the correct instrument in the conductor's thought bubble will appear as a silhouette.

If two players are utilized, the player who times the hit of the instrument gets an effort point, while the player who hits the instrument too early or hits the wrong instrument loses an effort point.

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
18-Volt5-Volt
Above-Average Fit icon from WarioWare: Get It Together!
Dribble & SpitzMike
Average Fit icon from WarioWare: Get It Together!
WarioYoung CricketDr. CrygorJimmy TAshleyOrbulonRed (WarioWare series)Master MantisLuluPennyPyoro
Below-Average Fit icon from WarioWare: Get It Together!
MonaKat & Ana
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
9-Volt
  • Both 18-Volt (with his aiming reticle) and 5-Volt (with her teleportation) can target the correct instrument and hit it when the conductor gives the cue.
  • 9-Volt is unsuitable due to his constant movement on the ground, which greatly reduces the amount of time in which the player can succeed and is separated into multiple intervals of time.

Names in other languages

Language Name Meaning Notes
German Gut geschlagen[?] Well-Beaten
Italian Percussione perfetta[?] Perfect percussion
Korean 타악기[?]
Ta-akgi
Percussion
Spanish Percusión perfecta[?] Perfect percussion

Template:Orbulon's Microgames Template:WWGIT Microgames