Sleepy Time: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "({{[Ff]oreign names[^{}]+[^\n])}}" to "$1 }}") |
m (Text replacement - "{{[Ss]MRPG[ _]Moves" to "{{SMRPG move infobox") |
||
Line 1: | Line 1: | ||
{{SMRPG | {{SMRPG move infobox|[[Princess Peach]]|Magic|N/A|[[Sleep]]|Neutral|All enemies|N/A|[[File:RPG_Sleepy_Time.png]]}} | ||
'''Sleepy Time''' is a status-changing attack used by [[Princess Peach|Princess Toadstool]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleeping|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at [[Level Up|Level]] 11, and needs four [[Flower Point|FP]] to use it. | '''Sleepy Time''' is a status-changing attack used by [[Princess Peach|Princess Toadstool]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to [[sleeping|lull it to sleep]]. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at [[Level Up|Level]] 11, and needs four [[Flower Point|FP]] to use it. |
Revision as of 18:01, April 20, 2022
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Sleepy Time | |
Used by | |
Type | |
Attack power | |
Effect | |
Element | |
Target | |
Blockable |
Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at Level 11, and needs four FP to use it.
Names in other languages
Language | Name | Meaning | Notes |
---|