Triple Kick: Difference between revisions
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{{SMRPG | {{SMRPG move infobox|[[Jinx]]<br>[[Jinx Clone]]|Physical|1.5 x normal attack damage|None|Neutral|One enemy|Yes|[[File:RPG_Triple_Kick.png]]}} | ||
'''Triple Kick''' is an attack used by [[Jinx]], the former master of the dojo in [[Monstro Town]], in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Jinx rushes at [[Mario]] or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful. | '''Triple Kick''' is an attack used by [[Jinx]], the former master of the dojo in [[Monstro Town]], in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Jinx rushes at [[Mario]] or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful. |
Revision as of 17:59, April 20, 2022
Super Mario RPG: Legend of the Seven Stars move | |
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Triple Kick | |
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Triple Kick is an attack used by Jinx, the former master of the dojo in Monstro Town, in Super Mario RPG: Legend of the Seven Stars. When used, Jinx rushes at Mario or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful.
Names in other languages
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