Triple Kick: Difference between revisions

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{{SMRPG Moves|[[Jinx]]<br>[[Jinx Clone]]|Physical|1.5 x normal attack damage|None|Neutral|One enemy|Yes|[[File:RPG_Triple_Kick.png]]}}
{{SMRPG move infobox|[[Jinx]]<br>[[Jinx Clone]]|Physical|1.5 x normal attack damage|None|Neutral|One enemy|Yes|[[File:RPG_Triple_Kick.png]]}}


'''Triple Kick''' is an attack used by [[Jinx]], the former master of the dojo in [[Monstro Town]], in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Jinx rushes at [[Mario]] or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful.
'''Triple Kick''' is an attack used by [[Jinx]], the former master of the dojo in [[Monstro Town]], in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used, Jinx rushes at [[Mario]] or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful.

Revision as of 17:59, April 20, 2022

Super Mario RPG: Legend of the Seven Stars move
Triple Kick
Used by
Type
Attack power
Effect
Element
Target
Blockable

Triple Kick is an attack used by Jinx, the former master of the dojo in Monstro Town, in Super Mario RPG: Legend of the Seven Stars. When used, Jinx rushes at Mario or one of his party members and deals several blows to them, followed by a flying kick. Jinx seldom uses this attack in his later battles, where he is more powerful.

Names in other languages

Language Name Meaning Notes

Template:Super Mario RPG