Sling Shy: Difference between revisions
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Revision as of 09:54, May 10, 2022
Super Mario RPG enemy | |||||||||||||||||||
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Sling Shy | |||||||||||||||||||
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Role | Common | ||||||||||||||||||
Location(s) | Nimbus Castle, The Trial Course | ||||||||||||||||||
HP | 120 | ||||||||||||||||||
Attack | 108 | ||||||||||||||||||
Magic attack | 42 | ||||||||||||||||||
Defense | 80 | ||||||||||||||||||
Magic defense | 21 | ||||||||||||||||||
Speed | 16 | ||||||||||||||||||
Spells | Escape (Alone) | ||||||||||||||||||
Sp. attacks | S'crow Bell, Doom Reverb, Spore Chimes | ||||||||||||||||||
Items | Honey Syrup (25%) | ||||||||||||||||||
Exp. points | 3 | ||||||||||||||||||
Coins | 20 | ||||||||||||||||||
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Psychopath | |||||||||||||||||||
"Hear my song." |
Sling Shys are troops who work for Valentina, who first appeared in Super Mario RPG: Legend of the Seven Stars. Sling Shys are Shy Guys who dress exclusively in light green and, as the name implies, use a sling shot as a weapon (which is more powerful than a regular Shy Guy's sling shot). The only real difference between Shy Guys and Sling Shys (aside from power) is that Sling Shys are capable of using musical magic, such as "S'crow Bell" (which can transform a party member into a Scarecrow), "Spore Chimes" (which can transform a party member into a Mushroom), and "Doom Reverb" (which can Mute a character). They are often seen in the overworld staring into spinning Pinwheels, followed by getting dizzy.
Five of them are later seen in a battle room in Bowser's Keep.
Names in other languages
Language | Name | Meaning | Notes |
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