Countdown Pound: Difference between revisions

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The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (for example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound|ground-pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The losing player's timer changes to XX:XX, and their balloon bursts, sending them flying offscreen. Additionally, if either player fails to ground-pound before the timer hits zero, their timer shows XX:XX.
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (for example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound|ground-pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The losing player's timer changes to XX:XX, and their balloon bursts, sending them flying offscreen. Additionally, if either player fails to ground-pound before the timer hits zero, their timer shows XX:XX.


If both players stop the timer at the exact time, or fail to ground-pound before the timer hits zero, the mini-game ends in a draw. In this case, both timers change to XX:XX, and both balloons burst before "DRAW" appears on the screen.
If both players stop the timer at the exact time or fail to ground-pound before the timer hits zero, the minigame ends in a draw. In this case, both timers change to XX:XX, and both balloons burst before "DRAW" appears on the screen.


==Controls==
==Controls==

Revision as of 11:30, March 13, 2022

Template:Minigame-infobox Countdown Pound is a Duel minigame found in Mario Party 5.

Gameplay

The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (for example, Mario has a red balloon, Yoshi has green, and Koopa Kid has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to ground-pound the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The losing player's timer changes to XX:XX, and their balloon bursts, sending them flying offscreen. Additionally, if either player fails to ground-pound before the timer hits zero, their timer shows XX:XX.

If both players stop the timer at the exact time or fail to ground-pound before the timer hits zero, the minigame ends in a draw. In this case, both timers change to XX:XX, and both balloons burst before "DRAW" appears on the screen.

Controls

  • A ButtonJump
  • A Button A Button – Ground Pound

In-game text

  • Rules"Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."
  • Advice"It takes a moment or two to do a Ground Pound, so time your jump accordingly!"

See also

Names in other languages

Language Name Meaning Notes
Japanese ギリギリ!カウントダウン[?]
Girigiri! Kauntodaun
Last Minute Countdown
German Blase-Ballon[?] Bladder Balloon
Italian Nervi d'acciaio[?] Nerves of steel
Spanish Nervios de acero[?] Nerves of Steel

Template:MP5 Minigames